The Vildecaz Talents: The complete set of Vildecaz Stories including Nimuar's Loss, The Deceptive Oracle and Agnith's Promise (87 page)

BOOK: The Vildecaz Talents: The complete set of Vildecaz Stories including Nimuar's Loss, The Deceptive Oracle and Agnith's Promise
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Omen-falcon
  – a species of bird noted for its attraction to magical events, births, and deaths

 

Omen-Falcon, The
  – a hostelry at Janailee

 

Ondirpich, the Influential
[Ohn-DIHR-pitch]  – god of new endeavors, instructing children, seeking goals, protector of port cities and sailing ships, sometime consort of Hyneimoj

 

Ondirpikeon, the Cyclical
[
Ohn
-dihr-pee-KAY-ohn]  – god of eclipses, tides, seismic and volcanic activity, astronomy, geomancy, and inquiry; one of the Six Founder Gods and patron of Haverartbow

 

Onpoleneraz
[Ohn-pohl-lehn-NEH-rahz]  – river-man with a barge

 

Oofan
[OO-fahn]  – Fahnine noble of the second degree, or his/her consort

 

Oofaz
[OO-fahz]  –   the landed estate of an Oofan

 

Oofite
[OO-fyt]  – of or pertaining to an Oofan or Oofaz

 

Oofon
[OO-fohn]  – male child of an Oofan

 

Oofonal
[OO-fohn-ahl]  – female child of an Oofan

 

Orchard Moon
  – in the Eighth or Ninth month

 

Otsinmohr
[Oh-TSIHN- more]  – the province immediately south of Vildecaz

 

Otsinmohrin
[Oh-TSIHN-mohr-ihn]  – of or pertaining to Otsinmohr

 

Ozhadin, Sinlaj
[Ohz-HAH-dihn, SIHN-lahzh]  – late landlord of The Ancient Song

 

pajiman grapes
[pah-ZHIH-man]  – from Haverartbow, grapes with dark-violet skins 

 

Pajmin’s Landing
[PAHZH-mihn]  – river harbor near the Worjinranth Falls

 

Pajmintirij
[
Pahzh
-mihn-TEE-rizh]  – god of safety, marriage, preparation and forethought, village-and-city planning, and maintenance

 

Pareo, Rai
[PAH-ray-oh, RYE]  – secretary to Zervethus Gaxamirin

 

Parigoch-goats
[Pah-REE-gotch]  – long-haired species of curl-horned goats

 

Parmentoj
[Pahr-MEHN-tohzh]  – the god of measuring time and calendars; one of the children of Reonoj

 

Parumenz, Vazha
[Pah-roo-MEHNZ, VAHZ-hah]  – Heijoz Merinex’s apprentice

 

pelgar
[PEL-gahr]  – wide-skirted riding-coat; a step up from a dolaj

 

Perswipareon
[Pehr-swee-pah-RAY-ohn]  – town west-northwest of Tiumboj

 

Piebald Crane, The
  – an inn at Pajmin’s Landing

 

Pirkenee
[Pihr-KEE-nay]  – semi-autonomous Mirkalin on southwest Theninzalk

 

Plough, The
  – ecliptic constellation

 

Pomig
[POE-mihg]  – the Third World, a continent to the south by southeast of Theninzalk

 

Porcaz
[POHR-cahz]  – Imperial Province of the Porzalk Empire, where Tiumboj is located

 

Porzalk
[POUR-zahlk]
Empire
  – the largest territorio-political federation on Theninzalk

 

pourri-flowers
[POOH-ree]  – flowers used to make a tea-like drink

 

Priests of Dallan-Noj
[DAHL-lahn-NOHZH]  – an order dedicated to comfort and solace to those consumed by sorrow.  They have a chapter-house on every continent, including the Drowned World

 

Priests of Mirvex-Doz
[MIHR-vehx-DOHZ]  – important training school for magicians in the Drowned

 

Provost Magsto
  – title of the head of a Library or a School

 

Pruferaj, Foreon
[Proo-FEH-rahzh, Foh-RAY-ohn]  – Imperial Councillor

 

puff-bread
  – fried batter-bread

 

Quaenach, Hoperinaz
[KWY-nahtch, Hoh-peh-REE-nahz]  – guide and scout

 

quaenaz-leaves
[KWEYE-nahz]  – tea from Ymiljesai

 

quansaj
[quahn-SAHZH]  – great-coat made of fur

 

quazmei
[KWAHZ-may]  – frond pom-pom-trees from Poemig

 

Rachnoraj
[Ratch-NOHR-ahzh]  – mythic defender of Jinoarthcaz

 

Rathmei-Ur
[RAHTH-my-OOR]  – mythic first love of Svalen-Tu

 

Reiqui, Sharax
[Ray-KWEE, SHAH-rahx]  – physician in Valdihovee

 

Researchery of Cynee, The
  – repository of magical records and information on Fah, loosely affiliated with the Agnitheon

 

Reaper’s Moon
  – full moon occurring usually in the Ninth or Tenth Month

 

redcoon
  – the Great World version of the Asian raccoon, technically called the Lesser Panda (not a bear on this planet, either)

 

remetrij
[ray-MEHT-rihzh]  – shapable magical energy

 

Reonoj, The Ubiquitous
[RAY-oh-nohzh]  – hermaphrodite god/goddess of the cosmos, water, creation, time, and destiny; one of the Six Founder Gods, rarely invoked, and patron of Theninzalk   He/she has six self-created children: Aubindimei, Dinonthee, Guinee, Mintrij, Neittrij, and Parmentoj

 

respect
  – between making a leg and a sala’am; a sign of recognition of rank and of high regard

 

reverence
  – a gesture honoring a god, goddess, or lesser spirit

 

Riast II
[REE-AHST]  – current Emperor of Porzalk

 

River Dej
[DEHZH]  – the boundary between Vildecaz and Ostinmohr

 

Roba elk
[ROH-bah]  – smallish elk native to Ayo, but raised for game animals on Theninzalk and Haverartbow

 

Rocaz
[ROH-cahz]  – recently annexed neighbor duzky to Vildecaz; now part of the Porzalk Empire

 

Rocazin, Dochanee
[Roh-CAHZ-in, Dotch-AH-nay]  – Housekeeper-General of Vildecaz Castle

 

Rojmohr
[ROHZH-mohr]
Ocean
  – touching the Zihn-Fah, Ymiljesai, and the Drowned World, as well as four seas

 

Romonaj, Therin
[Roh-MOH-nahzh, THEH-rihn]  – Tiumboj Castle page

 

rourua
[rohoo-ROO-ah]  – Fahnine lounging robe, usually silk

 

Ruch, Hoftstan
[ROOTCH, HOFT-stahn]  – Nimuar’s pursuivant and seneschal, father of Kazhtal, Rimdoch, and Jenebij

 

Ruch, Jenebij
[ROOTCH, Zheh-neh-BIHZH]  – Hoftstan’s youngest son.

 

Ruch, Kazhtal
[ROOTCH, KAHZH-tahl] – Hoftstan’s oldest son

 

Ruch, Rimdoch
[ROOTCH, RIHM-dotch]  – Hoftstan’s middle son

 

sajah
[SAHZH-ah]  – long vest with deep back pleats, usually made of fur

 

Salah-badger
[SAH-lah]  – similar to the Chinese badger, but 20% larger

 

Sanma
[SAHN-mah]  – older coach-horse in the Vildecaz Castle stable, a gelding

 

Sanmuveth, Ambuprikoj
[Sahn-MOO-vehth, Ahm-boo-PREE-kohzh]  – ancient Firnij of Udugan

 

sanzi
[sahn-ZEE]  – exclamation of wonder or surprise, similar to wow

 

Senkei
[Sehn-KAY]  – Vildecaz Castle spell-hound

 

serinel
[seh-ree-NEHL]  – women’s formal Court gown

 

Shajdoch
[SHAHZH-dotch]  – god of cuisine and cooking

 

Shandreij
[Shahn-DRAYZH]  – goddess of Vildecaz’s orchards

 

shandoz-berries
[SHAHN-dohz]  – hard, currant-like berries that become soft and sweet when stewed in milk

 

Shepherd, The
  – northern constellation

 

Shodoch
[SHOH-dohtch]  – mewsman at Valdicaz Castle

 

Silent Moon
  – in the Thirteenth month but not on Last Day

 

Silent One, The
  – the goddess of grief, death, and the lost   – her name,

 

Six Founder Gods
  – the ancestors of all the other gods – with the exception of sun, moon, and star gods and goddesses – goddesses, demi-gods, demi-goddesses, and a fair number of folk heros: Agnith, the Preternatural; Kylomotarch, the Forgettor; Lenchmai, the Informer; Ondirpikeon, the Cyclical; Reonoj the Ubiquitous; and Zavthomaj, the Retributionist

 

skin-clothes
  – ordinary undergarments

 

Skoniz
[SKOH-nihz]  – Vildecaz servant, in charge of baths and plumbing

 

Snowy Moon
  – usually occurring in the First or Second Month

 

Somanee
[So-MAHN-ay]  – legendary heroine of the Drowned World in the Lost Times.

 

spell-hound
  – a breed that seeks out spells, appearance: between a standard, unclipped poodle and a corgi.

 

Spirits of the Outer Air
  – astral matter

 

Strong Light
  – mid-summer in the Porzalk Empire, the Solstice is one of the five yearly festivals, between the Sixth and Seventh Months

 

Srin
  – Vildecazin horse

 

Sublime Shadowshow
  – visible manipulation of astral matter

 

Svalen-Tu
[SVAH-lehn-TOO]  – mythic heroine

 

Tahmei, the Refulgent
[TAH-may]  – hermaphroditic god-and-goddess of the sun and twin of Takzei, one of the Heavenly Twins

 

Tail, The
  – a string of islands in the Drowned World

 

Takzei, the Luminous
[TAHK-zay]  – hermaphroditic god-and-goddess of the moon and twin of Tahmei, one of the Heavenly Twins

 

Tassel-plant
  – from which cloth and paper is made

 

Temej, Joaican
[Teh-MEHZH, Zhoh-EYE-cahn]  – Hajmindor Elet’s guide

 

Terichovee, Lomcoz
[Teh-ree-CHOH-vay, LOHM-cohz]  – Keeper of the Mews at Vildecaz Castle

 

Thaw, The
  – spring in the northern part of the Porzalk Empire, and occasion for a Vildecaz festival just before Last Day

 

Theninalk
[Then-IN-zahlk]  – one of the Great World’s five continents, sometimes called the Second World

 

Theninzaylin
  – of or pertaining to Theninzalk

 

thesavee-oil
[THEH-sah-vey]  – aromatic, cleansing oil used for bathing

 

thimble-cabbages
  – something between Brussel sprouts and artichokes

 

thimble-pig
  – a miniature pig about the size of a Corgi, kept as a pet on Theninzalk and Ymiljesai

 

Tirin-Dzur
[TIHR-reen-DZUHR]  – one of the strategically crucial  islands of the Drowned World

 

tisslet
[TIHS-leht]  –  chamois-like antelope about the size of a housecat

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