Read Agnith's Promise: The Vildecaz Talents, Book 3 Online
Authors: Chelsea Quinn Yarbro
Limurgan-velvet
[Lee-MUHR-gahn] - costly fabric from Limurj on Ymeljesai
Limurj
[Lee*MUHRZH] – a city on Ymiljesai
Linthrovee Sea
[Lihn-THROH-vay] – a sea in the Drowned World, noted for tricky waters
Liriz-Zai
[LEE-reez-Zeye] – most westward island in The Tail
Locks of the Farmentij
[Fahr-MEN-tihzh]Rapids – locks allowing water travel around the dangerous Farmentij Rapids
Loom,
The
– constellation on the ecliptic
Lorjoran, the Provider
[Lohr-ZHOH-rahn] – god of planting, harvest, hunting, fishing, spices, herbs, kitchens, and cooking, the second son of the hermaphroditic sun and moon gods/goddesses Tahmei and Takzei.
Lost Times
– the three or four centuries following the Cataclysm
Lymotaj
[LIE-moh-taj] Sea – one of the most southerly of the Drowned World seas
machei-fruit
[MATCH-eye] – a delicious, pulpy fruit similar to a cross between a honeydew melon and a strawberry; about the size of an orange
Maeshar of Otsinmohr
[MY-shahr of Oh-TSIHN-more] – Riast’s cousin and governor of Otsinmohr Province, immediately across the River Dej from Vildicaz
Maestrich Ocean
[MY-stritch] – ocean between the Drowned World and Haverartbow
Magstee
[Mahg-STAY] – title of high-ranking female wizards, magicians, and scholars
magstelee
[mahg-STEH-lay] – female life-partner
magstelon
[mahg-STEH-lohn] – male life-partner
Magsto
[MAHG-sto] – title of high-ranking male wizards, magicians, and scholars
Magsto Atoreon
[Ah-toh-RAY-on] – dean of instruction at a magical university
Magstogorin
[
Mahg
-stoh-GOH-rin] – the most powerful magicians
Mai, Zenoch
[MY, ZEHN-otch] – healing-magician for Vildecaz Castle and environs
maitsee
[MY-tsay] – nature spirits, sprites
Malific Interference
– legal definition of a serious, interfering spell, usually intending harm
Maoaz, Toujin-Rai
[MOW-ahz, TOO-zhihn-
Reye
] – Fahnine Ambassador to the Porzalk Emperor’s Court
Martsingoz
[Mahr-tsihn-GOHZ] – old capital city of the Porzalk Empire, now a minor market-town in Tsorech Province
Mautsarej Ocean
[Maowt-SAHR-edge] – northern, arctic ocean touching Theninzalk, the northernmost islands of the Drowned World, and the outer islands called the Crown of Ayo
Meadow-Stage House
– a barge stage hostel on the River Dej
Meal Rite
– ritual invocation before meals with family
Meal Rite for Visitors
– ritual invocation before meals when guests are present
Meanaj, Dinenniet
[Mee-NAZH, Dih-nehn-EE-eht] &% present Magstee of the Agnitheon
Meilianoz
[May-lee-AHN-ohz] – the architect of Tiumboj Castle, four hundred years ago
Merinex, Heijoz
[MEHR-ee-nehks, HEY-zhohz] – Vildecaz Castle household magician of the Dyskeleoc School
Mindicaz
– a small, independent Mirkalin between Cazboarth and the Kingdom of Waniat
Mindicaz, Ver
[MIHN-dee-cahz, VAIR] – Cook-Major of Vildecaz Castle
Minnaeto, Bangli
[Mihn-NEYE-toh, BAHN-glee] – Aycar of the Palace of Zaroga-Jin
Mintrij
[MIHN-trihzh] – god of rain; one of the children of Reonoj
Mirkal [
MIHR-kahl] – title of Porzalk Empire nobles of the third degree (slightly outranking a Duz)
Mirinkal
[MIHR-een-kal] – children of a Mirkal
Mirkalin
[MIHR-kahl-in] – the estates of a Mirkal
Mirkalor
[MIHR-kahl-ohr] – wife or husband of a Mirkal
Monianaj
[Moh-nee-AHN-azh] – goddess of rivers and streams
moon-hounds
– a Boarthine species of wild dog, similar to a coyote, but with a touch of jackal; valued for their fur.
Moricaz, Rakin
[MOHR-ee-cahz, RAH-kihn] – Kloveon’s servant; a weather-witch
Mozh-cloth
- a luminous, durable cloth from the Fanine city of Mozh
Mysinjrau
[Meye-SIHNZH-raow] – hermaphroditic god/goddess of beauty, creative arts, esthetics, music, amity, self-indulgence, and excess
Nard-marten
– a marten that lives in nard-needle trees
Nard-Marten, The
– a disreputable travelers’ inn
nard-needle tree
– a shaggy fir tree with odoriferous needles
Nach-boar
– large game animal native to the Warinach Mountains
Neitrij
[NAY-trihzh] – god of chance; one of the children of Reonoj
Nejoch
[NEHZH-ohtch] – groom at Vildecaz Castle
niedaj
[nee-EH-dahzh] – the astral body of the dead – not a ghost
Niegee
[Nee-EH-gey] – the southern-most Province in the Porzalk Empire
Niegee-satin
– from the southern Porzalk Province of Neigee
Night Priests of Ayon-Tur
[AY-on-Tuhr] – a supposedly extinct Order from Ayo, dedicated to destruction and malice
Ninianee
[Nee-nee-AH-nay] – Duzna of Vildecaz, elder daughter of Nimuar
Nimuar
[NIM-wahr] of Vildecaz – Duz of Vildecaz, father of Ninianee and Erianthee
Nyolach, the Unexpected
[Neye-OH-lahtch] – goddess of turns in fortune, good or ill, of privilege and rank, and of desperate circumstances; she is considered dangerously capricious; sister of Daj, and of Bandikrion, mother of Dandolmaj
Nyon, Alejantoz
[NEYE-ohn, Ah-leh-ZHAN-tohz] – Porzalk Court magician
Nyth-root [
NEYETH] – something like ginger
Nytral
– Vlidecazin horse
Ojenthee
[Oh-ZHEHN-they] – goddess of autumn
Old Fox, The
– disreputable Boarthine inn
Omen-falcon
– a species of bird noted for its attraction to magical events, births, and deaths
Omen-Falcon, The
– a hostelry at Janailee
Ondirpich, the Influential
[Ohn-DIHR-pitch] – god of new endeavors, instructing children, seeking goals, protector of port cities and sailing ships, sometime consort of Hyneimoj
Ondirpikeon, the Cyclical
[
Ohn
-dihr-pee-KAY-ohn] – god of eclipses, tides, seismic and volcanic activity, astronomy, geomancy, and inquiry; one of the Six Founder Gods and patron of Haverartbow
Onpoleneraz
[Ohn-pohl-lehn-NEH-rahz] – river-man with a barge
Oofan
[OO-fahn] – Fahnine noble of the second degree, or his/her consort
Oofaz
[OO-fahz] – the landed estate of an Oofan
Oofite
[OO-fyt] – of or pertaining to an Oofan or Oofaz
Oofon
[OO-fohn] – male child of an Oofan
Oofonal
[OO-fohn-ahl] – female child of an Oofan
Orchard Moon
– in the Eighth or Ninth month
Otsinmohr
[Oh-TSIHN- more] – the province immediately south of Vildecaz
Otsinmohrin
[Oh-TSIHN-mohr-ihn] – of or pertaining to Otsinmohr
Ozhadin, Sinlaj
[Ohz-HAH-dihn, SIHN-lahzh] – late landlord of The Ancient Song
pajiman grapes
[pah-ZHIH-man] – from Haverartbow, grapes with dark-violet skins
Pajmin’s Landing
[PAHZH-mihn] – river harbor near the Worjinranth Falls
Pajmintirij
[
Pahzh
-mihn-TEE-rizh] – god of safety, marriage, preparation and forethought, village-and-city planning, and maintenance
Pareo, Rai
[PAH-ray-oh, RYE] – secretary to Zervethus Gaxamirin
Parigoch-goats
[Pah-REE-gotch] – long-haired species of curl-horned goats
Parmentoj
[Pahr-MEHN-tohzh] – the god of measuring time and calendars; one of the children of Reonoj
Parumenz, Vazha
[Pah-roo-MEHNZ, VAHZ-hah] – Heijoz Merinex’s apprentice
pelgar
[PEL-gahr] – wide-skirted riding-coat; a step up from a dolaj
Perswipareon
[Pehr-swee-pah-RAY-ohn] – town west-northwest of Tiumboj
Piebald Crane, The
– an inn at Pajmin’s Landing
Pirkenee
[Pihr-KEE-nay] – semi-autonomous Mirkalin on southwest Theninzalk
Plough, The
– ecliptic constellation
Pomig
[POE-mihg] – the Third World, a continent to the south by southeast of Theninzalk
Porcaz
[POHR-cahz] – Imperial Province of the Porzalk Empire, where Tiumboj is located
Porzalk
[POUR-zahlk]
Empire
– the largest territorio-political federation on Theninzalk
pourri-flowers
[POOH-ree] – flowers used to make a tea-like drink
Priests of Dallan-Noj
[DAHL-lahn-NOHZH] – an order dedicated to comfort and solace to those consumed by sorrow. They have a chapter-house on every continent, including the Drowned World
Priests of Mirvex-Doz
[MIHR-vehx-DOHZ] – important training school for magicians in the Drowned
Provost Magsto
– title of the head of a Library or a School
Pruferaj, Foreon
[Proo-FEH-rahzh, Foh-RAY-ohn] – Imperial Councillor
puff-bread
– fried batter-bread
Quaenach, Hoperinaz
[KWY-nahtch, Hoh-peh-REE-nahz] – guide and scout
quaenaz-leaves
[KWEYE-nahz] – tea from Ymiljesai
quansaj
[quahn-SAHZH] – great-coat made of fur
quazmei
[KWAHZ-may] – frond pom-pom-trees from Poemig
Rachnoraj
[Ratch-NOHR-ahzh] – mythic defender of Jinoarthcaz