Agnith's Promise: The Vildecaz Talents, Book 3 (32 page)

BOOK: Agnith's Promise: The Vildecaz Talents, Book 3
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Cazach Forest
[CAHZ-atch]  – on the north side of Vildecaz, facing Cazboarth

 

Cazboarth
[Cahz-BOH-ahrth] – an isolated principality north-northeast of Vildecaz, facing the Mautsarej Ocean; considered barbaric by most on Theninzalk

 

Cazboarthen
[
Cahz
-boh-ARTH-en] – of or pertaining to Cazboarth

 

Cazinath-Wanio
[Cah-ZIHN-ahth-Wah-NEE-oh]  – a remote crossroads on Theninzalk, marked by an ancient tower

 

Challim-deer
[Chahl-LIHM] – a species of deer common on Theninzalk

 

Chamirjen
[Chah-MEER-zhehn]  – capital city in Cazboarth of the Bindomajes and Chogrun, their Hircaj

 

Chogrun
[CHOH-groon]  – Hircaj of Cazboarth

 

Company of Scouts
  – A special unit answerable to the Porzalk Emperor

 

conjure-storm
  – a storm under magical control

 

Continaj
[Cohn-TEE-nahzh]  – important glass-making city on Zarifaenee

 

Crag-Lion
  – tavern in Valdihovee

 

crag-lion
  – a mountain-dwelling big cat, about the size of a clouded leopard, its fur is somewhat dense, white with black tips making the animal appear pearl-grey
;
it is considered bad luck to kill one.

 

curl-horned goats
  – a species of large wild goat on Theninzalk, noted for corkscrew horns in the males; prized as game animals

 

Crocus Moon
  – in the Second or Third Month, after the Snowy Moon

 

Crown of Ayo
  – islands surrounding the north and northeast of Ayo

 

Cynee
[SIGH-ney]  – Fah’s Hidden City, home of the Guild of Scholars and Priests

 

Dachdoj, Rothireon
[DATCH-dohzh, Rohth-ih-RAY-ohn]  – a friend of Maeshar's; Firnij of Lenj

 

Daj
[DAHZH] is never supposed to be spoken except by the Priests of Dallan-Noj, only her title; almost every household has an altar to her on which are kept vials of tears

 

Dalmai, Maj
[Dahl-MY, MAHZH]  – mason at Vildecaz Castle

 

damzej
[DAHM-zehzh]  – golden coin worth about $140, difficult to manipulate magically

 

Dandolmaz, the Capricious
[DAHN-dohl-mahz]  –   god of whimsy, serendipity, impulsivity, weird weather, felines, brambles, and the unmagical unexpected  –
not
a mischief god or trickster; son of Lenchmai, the Informer and Nyolach, the Unexpected.

 

Danliree
[Dahn-LEE-ray]  – jenny-mule

 

Dantogorin, Marlingee
[Dahn-toe-GOH-rihn, Mahr-LIHN-gey]  – Porzalk Court magician

 

Darnoz, Galiaj
[DAHR-noz, Gah-LEE-ahzj]  – Captain of the day guard of Vildecaz Castle for the Twelfth Month

 

Dejcaz, Macklei
[DEHZH-cahzh, MACK-lay]  – Master Bridgebuilder of Valdihovee

 

Dej River Road
  – an important road on the north of the Porzalk Empire, along the River Dej

 

Dej-sturgeon
  – from the river Dej

 

Deneran
[DEH-neh-rahn] trading village on the River Dej

 

dezhup
[DEHZ-hoop]  – men’s formal Court robes

 

diejinee
[dee-EH-zhih-nay]  – the astral body of the living

 

Dinonthee
[Dee-NON-they] $# goddess of renewal; one of the children of Reonoj

 

Djora-Mai
[D’ZHOH-rah MY]  – Nimuar’s mistress for eight years, from the Drowned World

 

doga
[DOH-gah] – a long, a-cut men’s vest, often decorated

 

dogaza
[doe-GAH-zah] – a mid-calf-length pleated vest used in everyday magical rites and spells

 

dolaj
[doh-LAHZH]  – riding-coat

 

dolamine sash
[doh-LAH-meen]  – a broad, pleated sash worn by household servants and horsemen on parade, across the dolaj 

 

Dorachjin
[Dohr-AHTCH-zhihn]  – Bindomaj flying household Guard

 

Dorionaj, the Incorruptible
[DOHR-eeoh-nahzh]  – legendary founder of the League of Korzareon Cities and consort of Somanee

 

Dozinthroee
[Doh-zihn-THRO-wey]  – Drowned World island, home of the Priests of Mirvex-Doz

 

drouch
[DROWTCH]  - a large predator from sub-arctic regions, hunting in small packs and combining the worst features of timber-wolves and wolverines; impervious to magical, or any other kind of manipulation

 

Drowned World, The
  – a chain of island clusters to the west of Theninzalk, sometimes called the Sixth World

 

drugh-ox
[DROOG]  – long-haired arctic ox, valued for its silky coat

 

drugh-ox wool
  – from a long-haired arctic ox

 

Drux, Neilach
[DROOKS, NAY-lahtch]  – Nimuar’s valet

 

Dryach
[DRY-atch]  – Vildecazin muleteer

 

Duz
[DOOZ] – title of regional nobles of the second degree

 

Duzeon
[Doo-ZAY-on]  – appointed heir (either sex) of a Duz

 

duzine
[DOOZ-een]  – of or pertaining to Duzes

 

Duzky
[DOOZ-key]pl. duzkies – the region ruled by a Duz

 

Duzna
[DOOZ-nah] – female children of a Duz

 

Duzoj
[DOO-zohzh]  – male children of a Duz

 

Duzor
[DOO-zohr]  – husband or wife of a Duz

 

Dyreijalu
[Deye-ray-ZHAH-loo]   – major city in Fauthsku.

 

Dyskeleoc School
[Die-SKEHL-ee-ock]  – one of the lesser magical universities

 

eayon-brandy
[EI-yohn]  – a twice distilled plum brandy, similar to slivovitz

 

Eivenlijee
[Ei-vehn-LEE-zhay]  – an ancient city known for its corruption and treachery

 

Elerot, Demantheon
[EH-leh-roht, Day-mahn-THE-ohn]  – Vildecaz Castle guard

 

Elet, Hajmindor
[EH-let, Hahzh-MIHN-dohr]  – Imperial Councilor and Provincial Goriach for Udugan

 

Eltsigaranth
[Ehl-TSEE-gahr-ahnth]  – an isolated duzky on the northeast end of the Boarthine Peninusla, north of the Kingdom of Waniat; matrilineal in inheritance and nomenclature.

 

enicanthus flower
[ehn-ee-KAHN-thus] – floppy-leaved flower; the hips and berries are medicinal; blooms in the Fourth or Fifth month

 

Enicanthus Moon
  – in the Fourth or Fifth month

 

Enzboarth River
  – major Boarthine river

 

Eoques-ware
[YO-kwes] – porcelain-like pottery

 

Eralinee
[Eh-rah-LEE-nay]  – goddess of spring

 

Erianthee
[Air-ee-AHN-they]  –  Duzna of Vildecaz, younger daughter of Nimuar

 

Fading Light
  – early winter in the Porzalk Empire, one of the five yearly festivals, ends at the Solstice

 

Fah
  – the Fourth World, triangularly south of Theninzalk and Pomig; socially and religiously matrilineal; in terms of actual property, patrilineal.

 

Fah-Harej School
[FAH- Hah-REHZH]  – Fahnine magical school, looked down upon by others for religious reasons (Fah-Harej does not endorse any specific worship)

 

Fahnine
  – of or pertaining to Fah

 

Fahnine schow-rat
[SKOW]  – a large, dangerous rodent from Fah

 

Farmentij Rapids
[Fahr-MEHN-tihzh]  – on the River Dej

 

Fauthsku
[FOWTH-skoo]  – important eastern Province of the Porzalk Empire

 

Fauthskyo
[FOWTH-sky-oh]  – of or pertaining to Fauthsku

 

Ferzal
[FEHR-zahl]  – river-woman pilot

 

Firnach
[FIHR-nahtch]  – the consort of a Firnij

 

Firnal
[FIHR-nahl]  – the territory held by a Firnij

 

Firnij
[FIHR-nihzh]  – a rank between warlord and nobles of the first (lowest) degree, male or female

 

Firnine
[FIHR-neen]  – of or pertaining to Firnijs

 

Firnoi
[FIHR%+noy]  – the family of a Firnij

 

Firefly Moon
  - In the Sixth or Seventh month

 

First Day
  – the beginning of the year, 379 days long, with 13 months of 29 days apiece and seven day weeks, with two days left over at the beginning and end of the year

 

Fisher Moon
  – in the Seventh or Eighth month

 

Fithnoj
[Fihth-NOHZH]  – Vildecazin traveling cook

 

Foluch
[FOH-lootch]  – Vildecaz Castle spell-hound

 

Founding Day
  – festivals practiced in cities on Theninzalk, said to be left over from The Cataclysm

 

Freimach
[Fray-MATCH]  – mythic rebuilder of Ymiljesai

 

frost-leopard
  – very dangerous big cat from Poemig

 

Frozen Moon
  – in the Twelfth or Thirteenth month, usually the last moon of the year

 

gaihups
[GUY    -hups]  – long, full robe worn by professional magicians and scholars

 

gainnel
[gayn-NEHL]  – a Justice’s formal robes

 

Gajbehr
[GAHZH-behr]  – blood-bay gelding

 

Ganarch Bog
[GAHN-artch]  – a particularly nasty swamp in the Vildecaz game preserve

 

Ganveth River
  – runs along the northwest border of Udugan.

 

Garinekoree
[Gah-
rih
-neh-KOH-ray] – goddess of strategy and treachery, of espionage, politics, and malific influences

 

Garminrich
[Gahr-MIHN-ritch]  – senior groom at Vildecaz Castle

 

Garvalin
[GAHR-vah-leen]  – river-man with a barge for hire

 

Gathering Crops
  – late summer-early fall in the Porzalk Empire, one of the five yearly festivals

 

gaunel
  – [gow-NEHL] – long-sleeved, ankle-length, basic women’s garment, often with elaborate sleeves

 

Gaxamirin, Zervethus
[
Gahx
-ah-MIHR-in, Zehr-VEY-thoos]  – Imperial Scholar from Thenir

 

gayling
  – small coin worth about $1.50 but much prized for being resistant to spells

 

Gaz-owl
[GAHZ]  – a rare species of Aon owl often bred in semi-captivity

 

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