War of the Spider Queen 2 - Insurrection (33 page)

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Authors: Forgotten Realms

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BOOK: War of the Spider Queen 2 - Insurrection
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The Melarn wizard stepped back, reaching into his piwafwi, but before Pharaun could react, a voice drifted from behind him.
"Hello, Q'arlynd," Halisstra said as she and the others floated up over the side of the web street.
The Melarn wizard stopped, peering at the priestess for a moment. Then he broke into a broad grin.
"Dear sister," he said. "I thought you were dead."

NINETEEN
"When the fighting got worse, several of the matron mothers, including Maerret, came to the Dangling Tower and asked us to aid them," Q'arlynd explained. "They said it was a full-scale civil war and the rebels were going to tear the city apart if we didn't stop them. Matron Mother Lirdnolu explained to me what had happened to House Melarn. I knew Mother was dead, and we'd heard that she was killed by Ssipriina Zauvirr with collaborators from the outside who wanted to see the downfall of Ched Nasad."
"And you thought I'd perished, too," Halisstra said, squatting down beside her brother.
"Yes, either at the same time Mother was murdered or in the fall of our House. Is it really gone?" the Melarn wizard asked.
Halisstra only nodded.
"By the Dark Mother," he breathed.
"Well, the family reunion is nice and all, but we still need to get out of this city," Pharaun said, standing. "What's the situation? Where's the closest way out that we can get through?"
Q'arlynd shook his head and said, "There are none, so I've heard. All the gates have either been commandeered by rebel forces or hordes of escaped slaves or they've collapsed outright because of the fighting. This alchemical fire that burns through stone is wreaking havoc on—"
"Believe me, we know," the Master of Sorcere interrupted, "but your report doesn't leave us with many options. We've got to find a way to get free of the city."
Quenthel had just opened her mouth, most likely to command Pharaun to figure out a method of escaping Ched Nasad, the wizard imagined, when a commotion broke out from farther down the boulevard. Pharaun turned and looked just in time to see a jumble of dark elves stumbling to their feet in disarray. Many of them fell again just as quickly, cut down by a growing horde of gray dwarves who were emerging through a magical doorway hovering in the air only a couple of feet above the street. The duergar were streaming through as fast as they could, firing off crossbows at any drow targets they could find before casting the missile weapons aside and pulling out axes, hammers, and the occasional mace.
"Attack! We're under attack!" the cry went up as more drow surged to their feet, moving to stop the advance of the gray dwarves.
"Come on, you flat-footed, sorry excuses for soldiers—get up there and fight before they split us down the middle!" the battle priestess yelled, returning from the far end of the street and shoving troops forward as fast as she could get to them. "Wizard! Throw a spell! Drive them back. If they reach the square, we're done for."
Pharaun sighed and nodded, grabbing the battle priestess and spinning her around to face him. His smile was gone.
"Tell your troops to fall back to this point," he said.
"What? And let them come at us unopposed? I think not."
"Do it, or they will be trapped. Set up three positions of missile fire, here—" he pointed to several positions in the street—"there, and there."
The battle priestess looked at the mage as though he were crazy but finally nodded and shouted for an organized retreat.
Pharaun rolled his eyes at the battle priestess's short-sightedness and began organizing the drow soldiers himself, sorting them into groups of crossbowmen, stationing them where he'd pointed earlier. As more and more of the dark elves dropped back from the duergar, they fell in with the others already positioned. As a unit, they began to fire into the mass of milling gray dwarves, who were slaughtering the few remaining stragglers.
They're lost to us, the wizard said to himself.
He cast, and a great mass of webs appeared, spanning the width of the street, anchored to the pavement and the buildings on either side. A handful of the dark elves were caught in the sticky strands, and perhaps a dozen or so were trapped on the other side, but the gray dwarves were effectively sealed off from advancing, at least until they penetrated the webs or the spell wore off.
"Come on," Q'arlynd said, motioning upward as he began to levitate.
Pharaun followed the other wizard upward to a position where they could see over the top of his webs, down into the field of battle where the gray dwarves had quickly killed the few remaining drow who had been trapped with them. The duergar were milling about, seemingly unsure what to do. Halisstra's brother had components out, ready to cast a spell, and one look at the lump of bat guano in his hand told Pharaun what the wizard planned.
"Hold on," Pharaun said, laying a hand on Q'arlynd's arm. "They're waiting," he explained, pointing down at the duergar. "They want a shaman or something to come try to dispel the webs. He's probably the same one who opened the dimensional doorway."
Sure enough, a duergar dressed in robes and wearing several totems and other magical trinkets stepped through the glowing doorway. One of the duergar addressed him—Pharaun couldn't hear what was being said—and pointed to the webs. The shaman nodded and began to cast.
"Do it," Pharaun said.
Q'arlynd went into action, letting loose with his spell, aiming it directly at the shaman. It was a direct hit, and that entire side of the street was engulfed in a white-hot ball of fire that blossomed outward and vaporized an instant later. Charred and burning gray dwarves lay everywhere. A few moved, having survived, but they were few and far between. Most importantly, the dimensional pathway had been banished, winking out when the shaman who created it died.
The two wizards settled back to the ground again, noting that Q'arlynd's fiery ball of magic had ignited the webs, which were quickly burning away. Already, though, another gateway was forming, this one at the opposite end of the street. The battle priestess rallied her troops to deal with the new threat.
"You know you only delayed the inevitable," Quenthel said as Pharaun and Q'arlynd returned. "We're wasting time, here. We have to get out of the city."
"I know," the Master of Sorcere replied, "but it was fun."
"Look!" Danifae shouted, pointing toward the new gateway.
Duergar were streaming out, and drow were arriving from above and below, levitating from the web streets on the two adjacent levels.
"It's House Zauvirr troops," the battle captive explained. "They've got us pinned."
"Fall back," the battle priestess commanded, turning to point back the way the duergar had come, but as she began to direct her soldiers, she took a crossbow bolt in the ear. The missile passed through and protruded from the other side of her head, and she was already dead, motionless, as she fell to the pavement.
"We're surrounded!" Q'arlynd cried out. "Stand and fight!"
He produced a wand and waved it, conjuring a sudden and violent tempest of ice fragments the size of Pharaun's head. The chunks of ice pelted down on the front ranks of gray dwarves, beating them down and slicing them to ribbons amid cries of anguish.
In reply, the duergar began throwing more of the firepots into the ever-tightening mass of House Maerret drow, who were bunched together and made easy targets. More and more of the gray dwarves appeared, forming ranks, establishing a shield wall in front so that the back ranks would have protection as they fired crossbows and hurled firepots and spells.
Pharaun had no idea where any of his companions were. Everyone had been scattered in the initial panic of the attack. He had no concerns that they couldn't take care of themselves, at least for the moment, but the longer they remained there, the less their chances became of escaping at all. He spun in place, looking for a sign of any of them in the thickening smoke, when a creature materialized in front of the wizard, its back to him.
Pharaun's ability to note magical emanations made it clear to him that this creature had been summoned from somewhere, most likely the lower planes. It was a huge thing, vaguely humanoid, covered with white fur and possessed of four arms. It had a sloping brow and a flattened nose, but the most terrifying aspect was its gaping mouth and fangs. The beast spun around, roaring in rage, and spotted the wizard. Its red eyes glittered in delight as it lunged forward, claws outstretched, ready to rend the Master of Sorcere.
Pharaun fumbled to free his rapier, but the fiendish creature was on him too fast, and he took a painful slash across the shoulder that knocked him sideways several feet. The wizard stumbled to the ground as the thing bounded forward again, pounding its chest with all four fists and roaring a challenge.
Goddess, Pharaun thought in a panic, scrambling backward and trying to activate his rapier.
From one side, a flash of movement caught the mage's eye, and Valas darted in behind the beast, raking both kukris along its hamstrings. The beast roared in pain but amazingly, it spun around before Valas could blend into the surroundings, slashing at the diminutive scout with outstretched claws.
Pharaun heard the other drow grunt and watched him go sprawling from the force of the blow, but it bought him the time he needed to get his rapier free. He mentally commanded the thin blade to attack, and when it jabbed at the beast, which was looming over Valas, the creature snarled and spun back to see what had hurt it. Valas scrambled to his feet and faded from sight.
The fiendish thing growled and roared, swiping at the dancing rapier, but the blade was too quick, darting and weaving and getting several pokes in. Already, the white fur of the monster was tainted red from multiple wounds. This only seemed to be enraging the beast further, and Pharaun had to suppress a grin.
With the blade now protecting him from attack, the wizard could cast a spell. He gestured and uttered a few syllables, and instantly, he was surrounded by more than half a dozen exact duplicates of himself that flickered and spun about.
At the same time, a clay pot shattered right at the feet of the summoned creature, engulfing it in flames. It screamed in pain and flailed about, and Pharaun was forced to back a few steps to avoid it as it went running to escape its torment. Blinded by fire and pain, the fiendish creature charged over the side of the web street, vanishing into the void below.
Pharaun turned to assay the battle, his rapier still bobbing and weaving, waiting for a target, and the wizard nearly got his head taken off by a series of whirling blades. This spell he knew well enough, for it was a favorite of the priestesses, but he doubted that any of the drow had cast it. Two of the spinning blades tore through his piwafwi, nipping at his arm and creating quick, thin lines of blood. Instinctively, he dropped to the ground, avoiding the full brunt of the spell, though several of his duplicates vanished after being struck. The mage rolled out from beneath the spinning range of the spell and regained his feet.
Quenthel was nearby, a wand in one hand and her whip in the other. She was slashing at a duergar with her whip, and at the same time, Pharaun noted, she was directing a glowing, floating apparition of a hammer about with the wand. She swiped at the gray dwarf with her whip, and as he backed up to avoid the attack, she brought the hammer in from behind, slamming it into the back of his skull. The duergar jerked once, his eyes rolled up into his head, and he crumpled to the ground.
Ryld maneuvered into view, swinging Splitter all around himself. Pharaun could see that the Master of Melee-Magthere was engaged with three drow, and the way they were handling their own weapons, it appeared that Ryld had matched up with fellow weapons masters. The three opponents stalked around him, feinting and jabbing, trying to get the warrior to over-commit on defense, but Ryld maintained his position, flowing from one stance to the next. Pharaun could see that, despite the exhaustion that was apparent in Ryld's heavy breathing, there was also a gleam in the weapons master's eye. It was taking every ounce of concentration Ryld had, but he actually seemed to be enjoying the challenge.
Black, waving tentacles appeared among Ryld and his three adversaries, and Pharaun watched as two of the writhing appendages latched on to the Master of Melee-Magthere, while several more slithered around the legs and ankles of his foes. All four of the combatants were trapped, and yet none of them was willing to lower his guard in order to try to free himself.
Reacting quickly, Pharaun yanked his wand free of his piwafwi and triggered it, sending five screaming points of light into the first of the two tentacles that held Ryld down. The tentacle spasmed and vanished. With a quick spin of his greatsword, Ryld cut through the second black, shiny appendage, then leaped into the air as more of the writhing things reached for him. He levitated upward, out of range of the three weapons masters, who were struggling to free themselves. Before they could, though, a handful of duergar closed in, firing crossbows at the helpless drow, and the dark elves went down quickly.
Pharaun could see that House Maerret's position had been completely overrun. Duergar had closed in on one side, and drow on the other. The fight was simply a mad, whirling jumble of perhaps three dozen combatants fighting for their lives. What few remaining forces of House Maerret still survived were dropping quickly. Opponents closed in from all sides, and soon enough, Pharaun was reunited with his companions as the circle that surrounded them drew tighter and tighter.
"We're out of time," Quenthel said, still swinging her whip and directing magical hammers at her foes. "Do something now, wizard!"
"You!" came an angry shout from behind Pharaun. He turned to see who was making the commotion, and standing there, facing Quenthel, was Ssipriina Zauvirr, glaring at all of them. "You are the reason for all of this!" she screamed, raising her mace and pointing at them. "You should never have come to Ched Nasad!"
"Zauvirr!" came a second angry shout, a much more gruff voice, from the other side. Pharaun turned back the way he had originally been watching and spotted a large, well-armored duergar, one obviously of rank. "Foolish drow, I will see you dead!" the gray dwarf called.
"Betrayer!" Ssipriina spat back. "I should have known better than to trust you, Khorrl Xornbane. You can die with the meddlers. Kill them," she cried to her few remaining soldiers, who were massing in a line. "Kill them all!"
"Death to all drow!" Khorrl Xornbane roared, and motioned his handful of troops forward.
Pharaun's shoulders sagged.
We're never going to get out of here, he thought, swinging his magical rapier around.
* * *
Thick black smoke from the burning stone was blinding Ryld, making it hard to see more than a few feet in any direction. The battlefield had suddenly grown quiet. There were no more explosions, no flashing bursts from the firepots. Only the sound of steel on steel, but even that was greatly diminished.

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