The Crystal Shard (3 page)

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Authors: R. A. Salvatore

Tags: #Fantasy & Magic, #Juvenile Fiction

BOOK: The Crystal Shard
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A death cry sounded from the embattled ships, and the clang of steel on steel rang out loudly. Regis wondered, and not for the first time, if the people of Ten-Towns would be better off without the troublesome fish.

The halfling had to admit that Ten-Towns had been a haven for him, though. His practiced, nimble fingers adapted easily to the instruments of the scrimshander, and he had even been elected as the council spokesman of one of the villages. Granted, Lonelywood was the smallest and northernmost of the ten towns, a place where the rogues of rogues hid out, but Regis still considered his appointment an honor. It was convenient as well. As the only true scrimshander in Lonelywood, Regis was the sole person – in the town with reason or desire to travel regularly to Bryn Shander, the principle settlement and market hub of Ten-Tbwns.

This had proved to be quite a boon to the halfling. He became the primary courier to bring the catches of Lonelywood's fishermen to market, for a commission equaling a tenth-piece of the goods. This alone kept him deep enough in ivory to make an easy living.

Once a month during the summer season and once every three in the winter, weather permitting, Regis had to attend council meetings and fulfill his duties as spokesman. These meetings took place in Bryn Shander, and though they normally broke down into nothing more than petty arguments over fishing territories between villages, they usually lasted only a few hours. Regis considered his attendance a small price to pay for keeping his monopoly on trips to the southern marketplace.

The fighting on the boats soon ended, only one man dead, and Regis drifted back into quiet enjoyment of the sailing clouds. The halfling looked back over his shoulder at the dozens of low wooden cabins dotting the thick rows of trees that comprised Lonelywood. Despite the reputation of its inhabitants, Regis found this town to be the best in the region. The trees provided a measure of protection from the howling wind and good corner posts for the houses. Only its distance from Bryn Shander had kept the town in the wood from being a more prominent member of Ten-Towns.

Abruptly, Regis pulled the ruby pendant out from under his waistcoat and stared at the wondrous gem he had appropriated from his former master a thousand miles and more to the south, in Calimport.

"Ah, Pook," he mused, "if only you could see me now."

*****

The elf went for the two scimitars sheathed on his hips, but the yetis closed quickly.

Instinctively, Drizzt spun to his left, sacrificing his opposite flank to accept the rush of the closest monster. His right arm became helplessly pinned to his side as the yeti wrapped its great arms around him, but he managed to keep his left arm free enough to draw his second weapon. Ignoring the pain of the yeti's squeeze, Drizzt set the hilt of the scimitar firmly against his hip and allowed the momentum of the second charging monster to impale it on the curving blade.

In its frenzied death throes, the second yeti pulled away, taking the scimitar with it.

The remaining monster bore Drizzt to the ground under its weight. The drow worked his free hand frantically to keep the deadly teeth from gaining a hold on his throat, but he knew that it was only a matter of time before his stronger foe finished him.

Suddenly Drizzt heard a sharp crack. The yeti shuddered violently. Its head contorted weirdly, and a gout of blood and brains poured over its face from above its forehead.

"Yer late, elf!" came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven friend. In spite of the added discomfort, the dwarf's long, pointed, often-broken nose and gray-streaked, though still-fiery red beard came as a welcome sight to Drizzt. "Knen I'd find ye in trouble if I came out an' looked for ye! "

Smiling in relief, and also at the mannerisms of the everamazing dwarf, Drizzt managed to wriggle out from under the monster while Bruenor worked to free his axe from the thick skull.

"Head's as hard as frozen oak!" grumbled the dwarf. He planted his feet behind the yeti's ears and pulled the axe free with a mighty jerk. "Where's that kitten o' yers, anyway?"

Drizzt fumbled around in his pack for a moment and produced a small onyx statue of a panther. "I'd hardly label Guenhwyvar a kitten," he said with fond reverence. He turned the figurine over in his hands, feeling the intricate details of the work to ensure that it had not been damaged in the fall under the yeti.

"Bah, a cat's a cat!" insisted the dwarf. "An' why isn't it here when ye needed it?"

"Even a magical animal needs its rest," Drizzt explained.

"Bah," Bruenor spouted again. "It's sure to be a sorry day when a drow – and a ranger, what's more-gets taken off 'is guard on an open plain by two scab tundra yetis!" Bruenor licked his stained axe blade, then spat in disgust.

"Foul beasts!" he grumbled. "Can't even eat the damn things!" He pounded the axe into the ground to clean the blade and stomped off toward Kelvin's Cairn.

Drizzt put Guenhwyvar back into the pack and went to retrieve his scimitar from the other monster.

"Come on, elf," scolded the dwarf. "We've five miles an more of road to go!"

Drizzt shook his head; and wiped the bloodstained blade on the felled monster's fur: "Roll on, Bruenor Battlehammer," he whispered under his smile. "And know to your pleasure that every monster along our trail will mark well your passing and keep its head safely hidden!"

3

The Mead Hall

Many miles north of Ten-Towns, across the trackless tundra to the northernmost edge of land in all the Realms, the frosts of winter had already hardened the ground in a white-tipped glaze. There were no mountains or trees to block the cold bite of the relentless eastern wind, carrying the frosty air from Reghed Glacier. The great bergs of the Sea of Moving Ice drifted slowly past, the wind howling off of their high-riding tips in a grim reminder of the coming season. And yet, the nomadic tribes who summered there with the reindeer had not journeyed with the herd's migration southwest along the coast to the more hospitable sea on the south side of the peninsula.

The unwavering flatness of the horizon was broken in one small corner by a solitary encampment, the largest gathering of barbarians this far north in more than a century. To accomodate the leaders of the respective tribes, several deerskin tents had been laid out in a circular pattern, each encompassed in its own ring of campfires. In the center of this circle, a huge deerskin hall had been constructed, designed to hold every warrior of the tribes. The tribesmen called it Hengorot, "The Mead Hall," and to the northern barbarians this was a place of reverence, where food and drink were shared in toasts to Tempos, the God of Battle.

The fires outside the hall burned low this night, for King Heafstaag and the Tribe of the Elk, the last to arrive, were expected in the camp before moonset. All of the barbarians already in the encampment had assembled in Hengorot and begun the pre-council festivities.

Great flagons of mead dotted every table, and good-natured contests of strength sprang up with growing frequency. Though the tribes often warred with each other, in Hengorot all differences were put aside.

King Beorg, a robust man with tousled blond locks, a beard fading to white, and lines of experience etched deeply into his tanned face, stood solemnly at the head table. Representing his people, he stood tall and straight, his wide shoulders proudly squared. The barbarians of Icewind Dale stood a full head and more above the average inhabitant of Ten-Towns, sprouting as though to take advantage of the wide and roomy expanses of empty tundra.

They were indeed much akin to their land. Like the ground they roamed over, their oftenbearded faces were browned from the sun and cracked by the constant wind, giving them a leathery, toughened appearance, a foreboding, expressionless mask that did not welcome outsiders. They despised the people of Ten-Towns, whom they considered weak wealth-chasers possessed of no spiritual value whatsoever.

Yet one of those wealth-chasers stood among them now in their most revered hall of meeting. At Beorg's side was deBernezan, the dark-haired southerner, the only man in the room who was not born and bred of the barbarian tribes. The mousey deBernezan kept his shoulders defensively hunched as he glanced nervously about the hall. He was well aware that the barbarians were not overly fond of outsiders and that any one of them, even the youngest attendant, could break him in half with a casual flick of his huge hands.

"Hold steady!" Beorg instructed the southerner. "Tonight you hoist mead flagons with the Tribe of the Wolf. If they sense your fear…" He left the rest unspoken, but deBernezan knew well how the barbarians dealt with weakness. The small man took a steadying deep breath and straightened his shoulders.

Yet Beorg, too, was nervous. King Heafstaag was his primary rival on the tundra, commanding a force as dedicated, disciplined, and numerous as his own. Unlike the customary barbarian raids, Beorg's plan called for the total conquest of Ten-Towns, enslaving the surviving fishermen and living well off of the wealth they harvested from the lakes. Beorg saw an opportunity for his people to abandon their precarious nomadic existence and find a measure of luxury they had never known. Everything now hinged on the assent of Heafstaag, a brutal king interested only in personal glory and triumphant plunder.

Even if the victory over Ten-Towns was achieved, Beorg knew that he would eventually have to deal with his rival, who would not easily abandon the fervent bloodlust that had put him in power. That was a bridge the King of the Tribe of the Wolf would have to cross later, the primary issue now was the initial conquest, and if Heafstaag refused to go along, the lesser tribes would split in their alliances among the two. War might be joined as early as the next morning. This would prove devastating to all their people, for even the barbarians who survived the initial battles would be in for a brutal struggle against winter: The reindeer had long since departed for the southern pastures, and the caves along the route had not been stocked in preparation. Heafstaag was a cunning leader; he knew that at this late date the tribes were committed to following the initial plan, but Beorg wondered what terms his rival would impose.

Beorg took comfort in the fact that no major conflicts had broken out among the assembled tribes, and this night, when they all met in the common hall, the atmosphere was brotherly and jovial, with every beard in Hengorot lathered in foam. Beorg's gamble had been that the tribes could be united by a common enemy and the promise of continued prosperity. All had gone well… so far.

But the brute, Heafstaag, remained the key to it all.

*****

The heavy boots of Heafstaag's column shook the ground beneath their determined march.

The huge, one-eyed king himself led the procession, his great, swinging strides indicative of the nomads of the tundra. Intrigued by Beorg's proposal and wary of winter's early onset, the rugged king had chosen to march straight through the cold nights, stopping only for short periods of food and rest. Though primarily known for his ferocious proficiency in battle, Heafstaag was a leader who carefully weighed his every move. The impressive march would add to the initial respect given his people by the warriors of the other tribes, and Heafstaag was quick to pounce on any advantage he could get.

Not that he expected any trouble at Hengorot. He held Beorg in high respect. Twice before he had met the King of the Tribe of the Wolf on the field of honor with no victory to show for it. If Beorg's plan was as promising as it initially seemed, Heafstaag would go along, insisting only on an equal share in the leadership with the blond king. He didn't care for the notion that the tribesmen, once they had conquered the towns, could end their nomadic lifestyle and be contented with a new life trading knucklehead trout, but he was willing to allow Beorg his fantasies if they delivered to him the thrill of battle and easy victory. Let the plunder be taken and warmth secured for the long winter before he changed the original agreement and redistributed the booty.

When the lights of the campfires came into view, the column quickened its pace. "Sing, my proud warriors!" Heafstaag commanded. "Sing hearty and strong! Let those gathered tremble at the approach of the Tribe of the Elk!"

*****

Beorg had an ear cocked for the sound of Heafstaag's arrival. Knowing well the tactics of his rival, he was not surprised in the least when the first notes of the Song of Tempos rolled in from the night. The blond king reacted at once, leaping onto a table and calling silence to the gathering. "Harken, men of the north!" he cried. "Behold the challenge of the song!"

Hengorot immediately burst into commotion as the men dashed from their seats and scrambled to join the assembling groups of their respective tribes. Every voice was lifted in the common refrain to the God of Battle, singing of deeds of valor and of glorious deaths on the field of honor.

This verse was taught to every barbarian boy from the time he could speak his first words, for the Song of Tempos was actually considered a measure of a tribe's strength. The only variance in the words from tribe to tribe was the refrain that identified the singers. Here the warriors sang at crescendo pitch, for the challenge of the song was to determine whose call to the God of Battle was most clearly heard by Tempos.

Heafstaag led his men right up to the entrance of Hengorot. Inside the hall the calls of the Tribe of the Wolf were obviously drowning out the others, but Heafstaag's warriors matched the strength of Beorg's men.

One by one, the lesser tribes fell silent under the dominance of the Wolf and the Elk. The challenge dragged on between the two remaining tribes for many more minutes, neither willing to relinquish superiority in the eyes of their deity. Inside the mead hall, men of the beaten tribes nervously put their hands to their weapons. More than one war had erupted on the plains because the challenge of the song could determine no clear winner.

Finally, the flap of the tent opened admitting Heafstaag's standard bearer, a youth, tall and proud, with observing eyes that carefully weighed everything about him and belied his age.

He put a whalebone horn to his lips and blew a clear note. Simultaneously, according to tradition, both tribes stopped their singing.

The standard bearer walked across the room toward the host king, his eyes never blinking or turning away from Beorg's imposing visage, though Beorg could see that the youth marked the expressions that were upon him. Heafstaag had chosen his herald well, Beorg thought.

"Good King Beorg," the standard bearer began when all commotion had ceased, "and other assembled kings. The Tribe of the Elk asks leave to enter Hengorot and share mead with you, that we might join together in toast to Tempos."

Beorg studied the herald a bit longer, testing to see if he could shake the youth's composure with an unexpected delay.

But the herald did not blink or turn aside his penetrating stare, and the set of his jaw remaining firm and confident. "Granted" answered Beorg, impressed. "And well met:' Then he mumbled under his breath, "A pity that Heafstaag is not possessed of your patience."

"I announce Heafstaag, King of the Tribe of the Elk." the herald cried out in a clear voice,

"son of Hrothulf the Strong, son of Angaar the Brave; thrice killer of the great bear; twice conqueror of Termalaine to the south; who slew Raag Doning, King of the Tribe of the Bear in single combat in a single stroke…" (this drawing uneasy shuffles from the Tribe of the Bear, and especially their king, Haalfdane, son of Raag Doning.) The herald went on for many minutes, listing every deed, every honor, every title, accumulated by Heafstaag during his long and illustrious career.

As the challenge of the song was competition between the tribes, the listing of titles and feats was a personal competition between men, especially kings, whose valor and strength reflected directly upon their warriors. Beorg had dreaded this moment, for his rival's list exceeded even his own. He knew that one of the reasons Heafstaag had arrived last was so that his list could be presented to all in attendance, men who had heard Beorg's own herald in private audience upon their arrival days before. It was the advantage of a host king to have his list read to every tribe in attendance, while the heralds of visiting kings would only speak to the tribes present upon their immediate arrival. By coming in last, and at a time when all the other tribes would be assembled together, Heafstaag had erased that advantage.

At length, the standard bearer finished and returned across the hall to hold open the tent flap for his king. Heafstaag strode confidently across Hengorot to face Beorg.

If men were impressed with Heafstaag's list of valor, they were certainly not disappointed by his appearance. The red-bearded king was nearly seven-feet tall, with a barrelshaped girth that dwarfed even Beorg's. And Heafstaag wore his battle scars proudly. One of his eyes had been torn out by the antlers of a reindeer, and his left hand was hopelessly crumpled from a fight with a polar bear. The King of the Tribe of the Elk had seen more battles than any man on the tundra, and by all appearances he was ready and anxious to fight in many more.

The two kings eyed each other sternly, neither blinking or diverting his glance for even a moment.

"The Wolf or the Elk?" Heafstaag asked at length, the proper question after an undecided challenge of the song.

Beorg was careful to give the appropriate response. "Well met and well fought," he said.

"Let the keen ears of Tempos alone decide, though the god himself will be hard-pressed to make such a choice."

With the formalities properly carried out, the tension eased from Heafstaag's face. He smiled broadly at his rival. "Well met, Beorg, King of the Tribe of the Wolf. It does me well to face you and not see my own blood staining the tip of your deadly spear!"

Heafstaag's friendly words caught Beorg by surprise. He couldn't have hoped for a better start to the war council. He returned the compliment with equal fervor. "Nor to duck the sure cut of your cruel axe!"

The smile abruptly left Heafstaag's face when he took notice of the dark-haired man at Beorg's side. "What right, by valor or by blood, does this weakling southerner have in the mead hall of Tempos?" the red-bearded king demanded. "His place is with his own, or with the women at best!"

"Hold to faith, Heafstaag," Beorg explained. "'This is deBernezan, a man of great import to our victory. Valuable is the information he has brought to me; for he has dwelt in Ten-Towns for two winters and more."

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