Read The Book of Silence Online

Authors: Lawrence Watt-Evans

Tags: #fantasy, #sword and sorcery, #magic, #high fantasy, #alternate world

The Book of Silence (27 page)

BOOK: The Book of Silence
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Frima, however, was not so reticent. When she noticed the King's reappearance, she demanded, “Where were you?”

The Forgotten King did not reply.

After she had repeated the question three times, each louder than the last, and had finally been hushed by Garth, while the King remained obdurately silent, she gave up. Instead, she asked Garth, “Why didn't they kill us?”

“Why should they?”

“We might have been spies.”

“We weren't.”

“But we
might
have been.”

Garth shrugged.


I
think they should have killed us.”

“You would prefer to be dead?” Garth inquired politely.

“I didn't mean it that way—though I don't know, really. Maybe when I die I'll see Saram again.”

Garth did not like the trend of that thought. “They did not kill us because it was not worth their trouble. Koros and I would have put up a good fight, and they would have lost several warriors before they could kill us—if they could kill Koros at all,” he said, hoping to direct Frima away from thoughts of an afterlife. Even though he had come to believe in the existence of gods, or at any rate of supernatural powers, he had not accepted the human superstition of life after death. He did not want to risk saying anything that might tempt Frima to commit suicide, or to permit herself to be killed at what might be an inopportune moment.

“I suppose that's true,” Frima agreed. There was a brief silence before she asked, “Who were those people?”

“Yprians,” Garth replied.

“What were they doing there?”

Garth explained the situation, repeating points every so often, clarifying what Frima did not immediately comprehend, and admitting ignorance when she asked questions he could not answer.

When at last she was satisfied with his explanation and convinced that the whole camp had not been put there by the cult of Aghad, she fell silent.

Garth glanced back and noticed that the sky was beginning to lighten in the east. They would be resting soon.

That, he was sure, would do them all good.

He had been thinking over recent events while answering Frima's questions; one subject was Frima herself. She was talking again, as much as she ever had. Garth took that as a sign that she was getting over the shock of Saram's death and wondered whether she still grieved.

She was certainly more entertaining, if sometimes exasperating, as her normal talkative self than she had been during her long spell of silence. Traveling by night could be boring, with the scenery obscured by darkness, if one's companions refused to speak.

He began looking for somewhere they could take shelter for the day. It would not do to be caught unawares by another party of Khofros, or by any other Yprian tribe.

They found an abandoned, partially burned farmhouse shortly after sunrise, its former owner's skull on a stake by the door. A message was scratched on the wall with charcoal: “This is the fate of our enemies. This land belongs to the Khofros.”

Frima was reluctant to enter the ruin, but Garth was insistent, despite the ash and odor. It was shelter, burned or not.

They spent the day sleeping peacefully; no one found them. Garth awoke in midafternoon and found the King sitting, fully awake, on the one intact chair at the unscathed kitchen table. The overman smiled at the familiar pose in the incongruous setting. He said nothing, but roused Frima, and the party set out anew.

Having learned from their first encounter, Garth carefully avoided all contact with humans or overmen thereafter, circling wide around the camps and outposts they encountered, sleeping in ruins, caves, or other places of concealment, and stealing supplies rather than buying them. They passed several Yprian encampments of varying sizes, and Garth tried to distinguish the various tribes by the differences in their armor and accouterments; he was fairly certain of some identifications, less confident of others. Since they were avoiding contact, they never learned the names of the five tribes between the Khofros and the Dyn-Hugris, but Garth was reasonably sure he saw representatives of at least three of them.

The sword's gem remained black throughout, to Garth's relief. He had no desire to defend Nekutta by destroying the invaders; after all, many of the Yprians were his own species, which the Nekuttans were not.

As well as the invading armies, they came across camps of ragged humans, mostly unarmed, whom Garth guessed to be refugees. Many of the inhabitants of these camps wore the traditional hooded robes of Dûsarra; others wore the homespun tunics of farmers.

Checkpoints had been set up at several places along the road; circling around them became enough of a nuisance that Garth gave serious consideration to Frima's suggestion of abandoning the road altogether, before finally rejecting it. He had traveled this route once before, but he was by no means sure that he would be able to find Dûsarra if he left the highway.

They were, by Garth's estimate, about a day's travel—or rather, a night's—from Dûsarra, with the mountains visible on the western horizon, when their rest was interrupted early one afternoon.

They had taken shelter in an orchard, hidden from view by the thick foliage of the apple trees. Garth did not expect anyone to trouble them unless the owner of the grove should turn up, and a farmer or two was a threat the overman knew he could handle easily.

It was not a farmer, however, who coughed politely to awaken him. He rolled over, reaching automatically for the Sword of Bheleu, and found himself looking up at a man of indeterminate age, muscular in build, and clad in a gray robe and hood.

There was something familiar about him, Garth realized as his hand closed on the hilt of the sword.

“Greetings, Garth of Ordunin,” the man said. “I come in peace; you will not need the sword.”

The fact that the man recognized him somehow did not surprise Garth; he was certain that they had met before, though he could not recall when or where.

“Greetings, man,” he said.

“You don't recognize me?”

“No.”

“I am the Seer of Weideth; we met three years ago, on two occasions.”

“I recall only one,” Garth replied. He had run afoul of illusions sent by the Seer and the village elders of Weideth when first he traveled to Dûsarra. He remembered the incident well and saw that this man was indeed the one who had called himself Seer on that occasion. On the way back to Skelleth he had passed through Weideth without incident, and without meeting the Seer again.

“I was one of the Council that fought you in the hills north of Skelleth,” the gray-robed man explained.

“Oh, yes.” Garth had not realized that the Seer had been included in that group, along with Shandiph, Chalkara, and a score or so of others whose names he did not know. There had been so many in robes, the traditional garb for a wizard, that he had not noticed the Seer among them. “Why are you here?”

“I have not come to interfere; it's far too late for that. You need not worry. I just wanted to see you and look at the sword that has caused so much destruction and meet the King in Yellow while we both still live.”

There was a sadness in the Seer's tone, and something else Garth did not recognize; overmen were not prone to wistfulness, so Garth was not familiar with it. He saw no harm in the man.

“Here I am,” he said, “and here is the sword. The King is the old man in rags over there.”

“I know.” The Seer looked down at the sword Garth held and remarked, “It's hard to believe that that thing can hold so much power.”

The overman shrugged.

“And you have the book and the mask, as well. Do you know how long the spell will take?”

“I know nothing about it,” Garth replied.

“O King, do you know?”

The old man had been sitting quietly, ignoring their visitor, but he answered, “Three days.”

“And you have a day's travel remaining—four days in all. Why, then, can I not foresee my death? Is my gift
that
weak?”

The Forgotten King said nothing.

“You seem certain that the old man will be allowed to work his magic,” Garth said, irked. “I am not so eager to see him succeed.”

The Seer looked sideways at him. “What can you do?”

“I hold the Sword of Bheleu—and I intend to continue to hold it.”

The King stirred, and the gem in the sword's pommel suddenly flared up, vividly red. A wave of unreasoning fury swept over the overman; he propelled himself to his feet, the sword ready, its blade glowing white.

Then the glow died, the stone blackened, and the King muttered, “Do you, Garth?”

“If it is the only way to prevent you from bringing on the Age of Death, yes, no matter what it may cost me.” The rage had vanished as quickly as it had come, leaving his head feeling light; his right hand was warm, almost hot, where the sword's grip pressed against it.

“You swore to aid me in my magic.”

Garth did not know how to reply to that at first, but finally said, “I did not know then what was involved.”

“Do you now?” the Seer asked, openly curious.

“Do you?” Garth countered.

“In part. I have spent much time in study since last we met, learning more of what was to come. My own gift of prophecy is feeble, but it was sufficient to make clear the writings of others.”

“Then tell me, Seer, what I am involved in. What is this magic the King pursues? What will it do? What is the Fifteenth Age to be?”

“The Fifteenth Age is the Age of Death; it will last no more than three hours—perhaps less—bringing time to an end. The gods themselves will die, and the Forgotten King with them. It will be brought about when a ritual from the Book of Silence is performed in the place of Death, a ritual requiring the totems of death and destruction as well as the book itself.”

“And the world will be destroyed as a result?”

“I would think so,” the Seer replied. “How can anything exist when the gods are dead and time has ended?”

“The spell requires the Sword of Bheleu?”

“Yes.”

Garth turned to the Forgotten King and smiled. “I think that I may stave it off for some time yet,” he said. “Can even the King in Yellow, high priest of Death, take the sword from its chosen bearer against his will?”

“You have seen, Garth, how easily I restrain its power,” the old man said.

“True, O King, but you have not restrained me. I am still an overman, while you are only human.”

“Do you think my powers so strained by confining Bheleu that I cannot use them upon you?”

“If that were not the case, O King, then why have you relied upon more mundane methods of bending me to your will these past three years? Why did you not simply compel me to do what you wished me to do? Why did you allow me to return to Ordunin after slaying the basilisk? Why did you not send me directly to Dûsarra? I think that, mighty as you are, you cannot directly force me to act against my own judgment. I don't know why this should be so, but I believe it is. If I am wrong, then I have lost, and the world is doomed, and you have but to command me to give you the sword to prove it.”

The King did not answer immediately. At last, he shrugged slightly and said, “I have waited for seven ages; I can endure further.”

Elated by what he took as an admission of defeat, Garth grinned. He was still trapped between Bheleu and the King, but he saw now that his position was, perhaps, not absolutely hopeless. He might find some solution if he could hold the King off long enough and remain sufficiently free of Bheleu's influence to think rationally about it.

It did not occur to him to wonder why the King should continue to suppress the god of destruction when Garth had openly announced his intention not to cooperate.

The overman turned back to the Seer and said, “There, you see? Your doom has been delayed.”

The Seer nodded, but asked, “For how long?”

Annoyed at this ingratitude, Garth replied, “For as long as I can prevent it.”

“And how long will that be? Will you live forever? I cannot foresee your death, any more than I can my own, but my power of foresight is weak, particularly when far from home.”

“I expect to live for many years yet, human, and perhaps in that time I will find some other way of forestalling the end.”

“I can only wish you well, overman.”

Somewhat mollified, Garth relaxed slightly. He stood silently for a moment as the Seer gazed dolefully at him, then at the sword he still held.

Feeling that the silence was becoming uncomfortable, Garth asked, “How is it that you are here, rather than in Weideth? If you came to see us, would you not have done just as well to wait at home? Our route passes through your village.”

“Weideth is gone,” the Seer replied. “It was taken by a Dûsarran army over a year ago and destroyed a month later by advancing Yprians. Many of us fled, in small groups. I am the only survivor of my company and I have lost contact with the other parties. I've been living alone, a few leagues south of here.”

Reminded anew of the chaotic conditions in Nekutta, Garth was uneasy. “I am sorry to hear it,” he said.

The Seer said nothing.

“If you wish to join us, you would be safer than while traveling alone.”

“Thank you, but no. I couldn't stand it. Sooner or later I would take up the sword, or look at the mask, or touch the book, and I would die, even before the world ends. I prefer to live out whatever time remains to me without facing such dangers.”

“As you wish, then,” the overman said. He watched as the Seer departed, walking away slowly until he was lost to sight among the close-packed trees.

Chapter Twenty-Three

Haggat had planned it all carefully. The cult's best assassins and most powerful magicians would be employed systematically, one after another or in small complementary groups, until one or another managed to get through. The overman was to be their primary target; the old man came next, and then the warbeast. The girl was of no importance; she might wind up on a sacrificial altar, as she had once before, but with no rescuer this time.

He was aware of the Sword of Bheleu's power, but he could not believe that it was omnipotent and impregnable. He had gathered all the most potent death-spells the cult could devise or steal, all the most deadly killers, and had laced every water supply between Dûsarra and the plains with the most lethal poisons at his disposal. He had devised stratagems and diversions, methods for separating the overman from his sword, methods of disposing of both simultaneously. He had thought of little else for almost a fortnight. For three days he had not even taken the time to use his scrying glass, save for a quick daily check on the overman's progress each morning. He had forgone the nightly sacrifices and neglected the cult's other business. He had eaten hurriedly, if at all, and had not touched his acolyte—though she remained always close at hand, translating his commands from sign language or writing to spoken words, carrying messages, running errands, and generally attending to his needs. He had not given her presence much thought; he had been too busy to bother himself about her.

Now, though, all was ready. The killers were in place. The overman and his party were in the foothills, advancing along the highway, and Haggat watched his glass avidly. Unable to observe the overman or the old man directly, he had focused upon the road before them.

He was so involved that he neglected one of his customary precautions and allowed his acolyte to remain in the black-draped chamber with him. She stretched up on tiptoe to peer over his shoulder at the glass. Together they watched as the warbeast's forepaws rose and fell, always at one side of the image, moving along the highway toward the crossroads.

Garth remembered the narrow defile that led straight into Weideth; it was a welcome change from the winding of the road through the outer foothills. He judged that they would reach the gates of Dûsarra shortly after dawn; the eastern sky was just beginning to turn pink behind them.

When he had first ridden this road, Weideth had vanished before his eyes almost immediately after he turned the last corner; that had been the doing of the Seer and the village elders, using illusions in hopes of diverting Garth from his path. On this second journey there was no such magical trickery. Nothing disguised the devastation that had befallen the little town.

Where once an inn and a dozen houses had clustered around the crossroads, there were only heaps of ash and jutting, blackened timbers. Stones lay scattered about, strewn across the roads and hillsides. Garth remembered a small stand of trees that had adorned one slope; nothing remained but scorched stumps. Weeds grew thick in what had been tidy little gardens, and here and there white bones showed in pale contrast to the smoky darkness left by the destroying fires, catching the pale predawn light.

It was a depressing sight, and the overman wished that it
would
vanish, leaving his memories of the village untarnished.

The Forgotten King's voice interrupted his thoughts.

“Garth,” the old man said, “be ready.”

Puzzled, Garth glanced at the King, but saw no sign that would tell him what he should be ready for. The old man was walking along as calmly as ever.

A red glint caught his eye, and he realized that the gem in the pommel of the sword was glowing. With the realization came an uneasiness. He twisted around to look at the jewel, then looked back at the King.

The old man nodded and kept walking.

Confused, but trusting for the moment in the Forgotten King's supernatural knowledge, Garth reached up, leaning forward so the blade would not smack Frima, tipped the scabbard up over his shoulder, and unsheathed the sword.

The hilt felt warm and comforting in his hands.

“What's happening?” Frima asked. “Why are you doing that?”

Garth did not answer; he was too busy enjoying the mounting rush of strength and bloodlust that swept through him as he held the sword. The grip was hot in his hands, the gem glowing brightly, the blade shining faintly in the dim morning light. The sooty ruins of Weideth no longer saddened him; instead, the vista seemed almost inviting, the evidence of destruction somehow satisfying, even though it had been caused by hands other than his own.

There were enemies here, he knew, many of them, hidden away among the heaps of rubble, some concealed by magic, others by natural means.

This, he thought, would be fun.

Something twanged; he whirled the sword about to meet the crossbow bolt that flew toward his head. Sparks trailed from the blade, bright in the half-light, and the quarrel shattered spectacularly against the gleaming metal, sending a shower of splinters to rattle against the rocks beside the roadway. Frima yelped as a stray sliver pierced her arm.

Garth's buoyant energy turned suddenly to rage as he saw the blood trailing down the girl's sleeve; the sword blazed up in a burst of white fire that snatched the pale colors from the landscape around them, stretching sharp-edged bands of light and long black shadows out in all directions.


I'a bheluye!
” the overman screamed as he brought the sword sweeping back before him. Flame erupted wherever it pointed, in great rushing waves, and the screams of dying men mingled with the roar of the fires as crouching Aghadite assassins were caught in the blaze.

Something flashed crimson, and Garth laughed horribly as he felt the sword fend off a death-spell. Slung stones whistled past his head or exploded into dust against the sword's edge; arrows of every sort were diverted or destroyed by the blade's coruscating energy. Colored smoke arose from a dozen attempted spells, only to be dispersed and driven away by the force of the supernatural flames. The overman did not bother to locate his attackers, but simply blasted everything in sight, destroying anything that might conceal a foe. The piles of ash were swept away in whirlwinds, the burned timbers powdered by fiery bursts; the ground shook, sending rocks tumbling and bouncing like the spatter of rain on flat stone. The light of dawn was first lost in the more vivid light of the sword and then buried in clouds as Garth gathered a storm about himself. The fire of the sword was joined by flashes of lightning.

Long after the attacks upon him had ceased, Garth drew on the sword's power to keep the earth dancing and to send bolt after bolt of electrical fire onto every available target.

When at last he allowed the fury to subside and the clouds to part the sun was bright gold above the eastern horizon, but lit only blackened earth and drifting ash. No trace remained of Weideth or the assassins who had lurked there, save for scattered fragments of bone, shards of scorched metal, and a thin layer of cinders. The surrounding hills themselves had been gouged deeply and reshaped into stark, angular new forms.

Amid this devastation, Garth and Frima sat astride Koros; the Forgotten King stood alongside, untouched by the havoc the sword had wrought. Frima had closed her eyes and kept her head down throughout the conflagration; now she stared about in stunned disbelief, ignoring the blood that trickled from her single wound. Koros growled uneasily and shied away from the heaps of ash that still smoked. Even Garth, who had caused it, seemed impressed by the result of his actions.

The Forgotten King alone remained unperturbed and calm.

In Dûsarra, Haggat stared in disbelief at the final image that filled his glass in shades of gray. He realized, with a sick certainty, that he had done everything he could to destroy the overman and had failed utterly.

That was the last thing he thought; the acolyte who stood at his shoulder throughout had seen the truth as well and knew that Haggat's power was broken. She chose her spot carefully, making certain her thrust slid cleanly between his ribs and into his heart, forgoing the pleasures of a slow death to be sure that the high priest would not live long enough to retaliate.

She smiled as she drove the knife into his back.

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