The Book of Silence (31 page)

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Authors: Lawrence Watt-Evans

Tags: #fantasy, #sword and sorcery, #magic, #high fantasy, #alternate world

BOOK: The Book of Silence
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He wanted to be free of the sword, he knew. Despite his bargain with the god, he knew that his thoughts were tainted, that he had become an unclean, irrational thing, and that he would remain such as long as he wielded the sword. Yet he wanted the sword's power, the ability to strike down whatever affronted him, and he feared what might happen if the weapon should fall into the hands of the only other earthly being who had demonstrated the capacity to handle it safely: the Forgotten King.

He did not know how to answer the god's question.


Garth, my time is drawing to an end, and you have denied me my freedom throughout what should have been my reign over the mortal realm. You have cut my age to a tenth of its anticipated length. There is nothing left to me but the last destruction, the end of myself and my fellow gods. If you wish, I will free you of the sword and relinquish all claim to you; you need but thrust the blade into the ash and leave it there, and there will be no more little destructions by your hand, but only the final cataclysm, when the time for it has come. Decide now; I will not allow you another chance. Take the sword and go on as my emissary, or leave it and be free.

Garth struggled to think, to weigh his decision logically. He wanted to leave the sword, to leave behind all his involvement in supernatural events; if he still planned further acts to avenge Kyrith and Saram, he could carry them out with his own abilities. He had done well enough for over a century without any divine assistance. He released his hold on the weapon, and it seemed to float motionlessly in the void before him.

On the other hand, Bheleu's mention of a final cataclysm frightened him. He tried to convince himself that a god would see time differently and that this last destruction might still be millennia away, but he could not bring himself to believe it. He knew that somewhere in the city the Forgotten King was preparing magic that was meant to destroy the world, and he was absolutely sure that if he were to leave the sword in the temple of Bheleu, it would find its way to the old man and the final spell would be completed.

He could not allow that to happen. “I will keep the sword,” he said. His hand closed on the hilt.

He had expected the god's mocking laughter, but there was only silence; the red light faded, and he was in the ruined temple again.

Frima had watched with concern as her overman companion had walked up to the pile of ash, poked the sword into it, and then frozen. “What is it? What's happening?” she called, but Garth did not answer; he stood staring off into space. She came nearer, waved her hand before his face, but got no response. Worried, she fished the sling she had appropriated from the dead Aghadite out of her pouch.

Garth released the Sword of Bheleu suddenly; it wobbled, but remained upright, held by the mound of ash. Its glow died away, from a vivid white light to a pale yellow flickering, but Garth did not move or speak. He still stared ahead blindly.

Something appeared off to one side; Frima whirled, a dart in the sling, and let fly.

Not one dart but two rattled off stone; her own had struck the broken wall near where she had glimpsed the movement, and another had whizzed past Garth's head and hit the far side of the chamber. “Koros!” Frima called. “Kill them!”

The warbeast looked at her, as if debating with itself whether or not to obey someone other than its master. Another dart flew, ricocheting from Garth's armor with a sharp ringing, and Koros decided; with a roar, it leaped toward the hidden attacker.

Garth remained unmoving. Frima had another dart in her sling and was crouched, ready and waiting, glancing warily about.

Someone screamed, the cry mingling with the warbeast's growl and ending in an unpleasant bubbling. Frima could not see what was taking place in the darkness, but it was obvious that Koros had found its prey.

Again something moved, and she turned to see a dark shape approaching with sword held high. She flung the dart in her sling, and the figure staggered and dropped.

Light flared up; Garth held the Sword of Bheleu once more, the blade burning brightly with its unnatural white flame. The overman was moving as well, turning away from the ashen remains of the altar. He and Frima gazed with almost equal surprise at the red-robed man who lay, his fallen sword nearby, midway between the Dûsarran girl and the temple's entrance.

The man was not dead, but only stunned. Garth picked him up with one hand, the sword blazing in the other, and demanded, “Where are the rest of you?”

Koros emerged from the shadows, its jaw smeared with blood. The Aghadite stared in terror, first at the warbeast, then at the flaming sword, and finally at the grim overman.

“I don't know!” he cried.

“Yours is the god of treachery, filth; betray your comrades!” Garth demanded.

“I can't,” the man insisted. “I would, I swear to you by Aghad, but I can't!”

“You swear it, by all the gods?”

“Yes!” The man was nodding and weeping. “Yes, yes, I swear it!”

Disgusted and enraged, Garth flung the human aside; his head hit the stone wall with a sharp cracking sound, and he slumped in a heap at the base.

Garth had not intended to kill the man, but he did not doubt that he had done so and he did not regret it. “There may be more,” he said.

“Koros got one,” Frima told him. “I haven't seen any others.”

“We'll search,” the overman said.

They did search, going over the entire temple area carefully. Frima stopped and became ill when she saw what Koros had left of the sling-wielder. They found no more Aghadites, though, nor any evidence that others had been there.

When Garth was satisfied, he led the way back out onto the street and onward toward the temple of death. Frima followed reluctantly, Koros beside her. Garth did not look back, but he did find himself wondering whether he had done the right thing in keeping the sword.

That might, he realized, have been his last chance to get rid of it; still, he resisted the urge to run back and try to bargain with Bheleu. If he released the sword, the Forgotten King would get it, he was certain. He could not allow that, now or ever. He marched up the street, sword held up before him to light the way.

The city seemed deserted; nothing moved on the Street of the Temples save himself and his two companions. He wondered if anything still lived in Dûsarra other than the Aghadites, the huddled people in the temple of Tema, and his own little group.

At the end of the avenue the glow of the sword revealed black volcanic rock forming a narrow defile that led into a cave; the sword's light did not penetrate the shadows of the cave's entrance, visible as a deeper blackness amid the surrounding stones.

A human corpse lay sprawled half in, half out of the shadows. That was hardly surprising in this city of death, where Garth had found himself almost tripping over bare bones at every turn. This body, however, was still fresh; it had not yet begun to rot. Garth could detect only the faintest scent of incipient corruption and judged that it had been dead no more than three days at the most.

The remains were those of a very old man; Garth paused to study them, and recognized who the man had been.

He was clad in a robe of so pure a black that the sword's light, or any other light, was not reflected at all, making the corpse seem almost a heap of tangible shadow. It was small and frail, with one leg twisted and shrunken, one hand missing, half the face hidden beneath a purplish growth, one eye long gone and the other buried beneath white cataracts.

This pitiful thing had been the caretaker of the temple of Death.

The overman glanced around warily, but saw no sign of anything that might have killed the ancient priest. It was entirely possible that age had caught up with him at last. Even the priests of Death died eventually—with one exception.

It was very near this spot that the overman high priest of Aghad, whom Garth had later slain, had once taunted him from concealment. One of the tunnels leading from the temple of Aghad might, Garth guessed, come up in this vicinity. He peered at the surrounding rock, but could see no sign of human presence.

“What happened to him?” Frima asked, staring at the corpse.

“He died,” Garth said. After a pause, he added, “Probably of old age.”

“Oh,” Frima replied, suppressing a shudder. She found so fresh a corpse, dead so mysteriously, to be far more unsettling than the less recognizable remains of the plague's many victims.

Garth was no longer interested in the body and felt reasonably certain that no assassins lurked in the immediate area. “Come on,” he said.

“That's the temple of Death,” Frima said, not moving.

“Yes,” Garth agreed, “it is.”

“I don't want to go in there,” she said.

“Why not? You suggested before that Aghadites might hide here; are you frightened of them? Have you decided to abandon your vengeance?”

“No, that's not it!” she cried. “I'm frightened of Death!”

“I am here to protect you,” Garth replied. “I have been here before and emerged alive. I have the power of Bheleu to defend us. However, if you prefer, you may wait here while I investigate the temple.”

Frima hesitated, but finally said, “All right. I'll stay here if you leave Koros with me.”

Garth had no objection to that; he had not intended to take the warbeast into the temple in any case. He was not sure the huge creature would fit through the entry passage.

He ordered the beast to guard the girl, and then strode onward into the cave.

Chapter Twenty-Seven

The floor sloped gently downward; there was no gate or door, but the corridor narrowed slightly at one point. Thereafter it gradually widened, opening at last into a large chamber, the heart of the temple. Although the passageway was entirely natural, this main room had been artificially enlarged, the floor smoothed and leveled, the walls carved into elaborate friezes separated by columns, and the ceiling around the sides ribbed with carved vaulting. The central portion of the ceiling remained rough, natural stone, and beneath this stood the altar, cut from a large stalagmite and carved in the form of a lectern, with a strange horned skull riveted to its upper edge.

The glare of the sword was not the only light here; a sullen red glow came from the tunnel that led down and away from the far side of the chamber. The carvings and the altar cast strange double shadows in this eerie illumination.

Garth paid no attention to any of this. He had expected the temple to be deserted; he had completely forgotten, in the press of other concerns, that the Forgotten King had announced his intention of coming here and beginning his magic. The overman had dismissed that, convincing himself that the King could do nothing without the Sword of Bheleu, and had somehow assumed that the old man was lurking somewhere in the city, waiting for Garth to relinquish the sword to him.

He had been wrong. The Forgotten King stood before the altar, his back to Garth, chanting something unintelligible. The Book of Silence lay upon the altar, open, and it was evident that the old man was reading from it.

The sound seemed to reverberate from the stone walls, turning the Forgotten King's already-hideous voice into an unspeakable cacophony. Garth could not recognize the language of the spell, save that it bore no resemblance to his own tongue. The words were harsh and sibilant, with unpleasant combinations of vowels, and consonants that seemed to be all either hissing or guttural. Words and phrases ended in the wrong places, and the rhythm was broken and hard to follow, but the King appeared not to notice; he chanted on, the words spilling forth in a constant stream.

Garth watched for a long moment, unsure what to do. He knew that he did not want the King to complete his spell, but he did not know whether it would be safe to interrupt it.

The chant ended abruptly with a high-pitched grating sound, and without hesitation or pause the King said, “Greetings, Garth.” He did not turn.

“Greetings, O King.”

There was a moment of growing silence as the last echoes rebounded, faded, and died.

“What are you doing?” Garth asked at last.

“I prepare the final magic,” the King replied.

The overman stepped forward, circling wide to the left so that the old man would not be able to reach out and snatch the sword away from him. “How can you do that,” he asked, “without the Sword of Bheleu?”

“The sword is required only in the final stage, at the end of the three days, a point that will arrive shortly. I can prepare the magic, but I cannot complete it without both the sword and your assistance.”

This answer troubled Garth, not so much because of what was said as because it was given so freely and seemed so cooperative a response—totally out of character for the old man. Something about him had changed; Garth guessed that having begun his spell, after so long a wait, had affected him.

The overman took another few steps and looked at the old man's face.

For a moment he did not realize what he was seeing, but only that something was wrong. The King's face seemed to shimmer and alter as the overman watched, distorting itself, and after several seconds Garth realized that the old man was wearing the Pallid Mask. The mask had fitted itself to the contours of the King's face, but remained smooth and pale and metallic, retaining its unsettling ability to shift its appearance inexplicably. The old man's long wisp of beard was caught up inside the mask's chin, out of sight, and the eye sockets were less sunken than his own—though his eyes remained invisible, hidden now, not by the shadows of his cowl, but by the mask.

“You will not receive my aid.” Garth said. “It may be that you will somehow get the sword from me, but I swear I will never help you to destroy all the world just so that you may die.”

“No, perhaps you will not—but might you not destroy all the world so that your enemies, the followers of Aghad, will perish with it?”

“No.”

“Do not speak so quickly, Garth. Think first. You seek to slay them all; you have sworn to destroy them. How else can you do this? With the Sword of Bheleu you can destroy the entire city of Dûsarra, it is true—but to do so will take time, and in that time many will be able to escape, to flee elsewhere. Some may already have done so. Will you hunt them down throughout the world, one by one? Do you expect to live forever, then? Are you ready to devote centuries to this pursuit? It will take centuries to find and kill them all, Garth. You cannot destroy each of them that way. Nor can you use the Sword of Bheleu to destroy every place that they might hide; the sword's power is not great enough to destroy all the world. Together, though, we might send them all to their deaths with a single simple spell, this same spell that I have almost fully prepared.”

“And in so doing, consign the rest of the world, as well, to destruction, myself along with it.”

“Would that really be so unbearable? A moment, and it would all be over. Is your life so pleasant, then, that you must cling to it so tenaciously? Would it not be a comfort simply to let go, to let yourself fall into the nothingness of death? I have sought for that peace for long centuries now; can you find it so repulsive?”

“My life is my own, old man, and none of your concern. I do not want to die, nor to be responsible for the deaths of millions of innocent people.”

“Innocent? Who, Garth, is innocent? The overmen of Ordunin, who exiled you for aiding them and refused even to consider your pardon? Your family, who refused to leave a frozen wasteland to join you? The Yprians, perhaps, who squabble among themselves and have invaded, without cause, the lands of their neighbors? The Erammans, who have turned the richest empire in this decadent world into a chaos of civil war, who drove your people into the wilderness to die? The Orûnians, who tried to take advantage of their neighbors' internal strife? The people of Skelleth, who despise you even after three years, despite all you have done for them? The people of Ur-Dormulk, what few remain, who sent soldiers to kill you? Who among these is worthy of your consideration? Where are the people who deserve to live so much that you would give up your just vengeance and go on living a life that has become a burden to you, merely so that they might survive a few years longer amid war, plague, and famine?”

“You distort the truth with your words, old man,” Garth said, resisting an urge to give in, to admit that the Forgotten King was right. He was uncertain whether this impulse came from himself or from Bheleu or from some magic wrought by the King, the book, or the mask. Whatever it was, it was powerful, almost hypnotic; his gaze was fixed on the Pallid Mask, white and gleaming, and he found it hard to think of resistance. “What of Frima?” he asked, grasping at the first memory he could dredge up. “She has done nothing to deserve death. Surely there are millions more like her.”

The old man did not answer; instead, he leaned his head forward and began chanting again.

Garth remembered suddenly why he had come to this place and demanded loudly, “Old man, are there any Aghadites here?” He doubted that there were. The Forgotten King would not care to be disturbed by their presence, and Garth knew that the King was capable of enforcing his whims.

The chanting broke, and the King said, “We are alone here, Garth, alone with our gods.”

The overman, refusing to trust the old man, tried to figure out some way in which this pronouncement could be interpreted that would allow for the presence of cultists. He could think of none; after a moment's hesitation he nodded and turned to go.

The King was chanting again, but his voice was suddenly drowned out by another sound, distorted by the echoes of the passageway and by the distance, but still, unmistakably, the roar of a warbeast.

Startled, Garth froze, staring into the shadows of the entry passage; then, with the glowing sword held out before him, he broke into a run.

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