ten-minute ru
le, 83–
84
Numbers.
See
Statistics
time limits,
70–
71
INDEX
237
Press releases
, 22–
24
Simplicity
, 87–
88
Problem articulati
on, 70–
71, 8
0.
See
advertising,
90
also
Antagonists
Buddhism,
89
Prop
s, 137–
49, 1
62
demonstrations,
139
demonstrations,
138–
44
language,
118–
20
focusing
, 144–
46
leadership
, 94
kinesthetics
, 137–
38
slide design
, 88–
89
surprise element,
146–
49
“Simpsons, The,
” 195
Public relations pitche
s, 123
Singh, Vijay,
193
Purpose,
27–
38,
68
6 GB hard-drive player
, 78
Pursuit of Happyness, The
, 29
Slide:ology
, xi
Slides
, 140, 1
62–
63
Ray, Rachael,
188
cluttered,
100
–
101
Red Hot Chili Pepper
s, 149
coherence princi
ple, 94–
95
Refine and rehears
e, 165–
66
contiguity principle,
94
bucket method
, 190–
93
design
, 59–
60, 8
8–
92
,
100–
101
case study,
185
multimedia presentation principle,
deliberative practice,
181–
82
92–
94
effortlessness,
179–
94
number of word
s, 91
feedback,
189
one theme per slid
e, 200–
201
off-the-cuff remark
s, 188–
93
perfecting
, 182
recordings,
189–
90
pictures
, 97–
100
stage fright
, 193–
94
prompt
s, 203
stage presence
, 167–
78
resources,
104
tap-the-glass technique,
simplicity
, 59–
60, 8
8–
92,
189–
90
100–
101
ten-thousand-hours theory,
split-attention principle,
94
182–
84
white spac
e, 97
videos,
185–
87
Smith, Will,
29
Reynolds, Garr
, 3, 89
Solomon, Susa
n, 111
Road map
, 49–
62, 1
61–
62
Sorenson, Ted,
58
as agenda
, 57–
60
Southwest Airlines
, 5
rule of thre
e, 51–
62
Speaking st
yle, 173–
76
Roadrunner,
109–
10
conversational
, 199
Robbins, Tony
, 188
inflecti
on, 174
Rolling Stone
, 34, 1
06
pauses,
174–
76
Rule of thre
e, 50, 5
1–
57, 2
16
ra
te, 176
application,
60–
62
tap-the-glass technique,
189–
90
Safari
, 69, 1
44–
45
volu
me, 176
San Jose Mercury
, 110
Speechwriting,
58–
59
SanDisk,
108
–9
Spielberg, Steven,
159–
60
Schiller, Phi
l, x
, 149, 1
61–
63
Split-attention principle,
94
Schultz, Howard
, xv
i, 35
Stage fright
, 193–
94
Scott, Ridley
, 63–
64
Stage presence
, 167–
78
Scripts,
199–
206
Stanford University commencement
key word
s, 202
speech,
215–
18
preparing,
202
–4
Starbucks,
141,
143,
205
Sculley, Joh
n, 3, 2
7–
28, 33
Statistics
, 105–
12, 1
62
Seattle Post Intelligencer
, 114
analogies and,
108–
12
Second Coming of Steve Jobs
contextual,
107–
12
(Deutschman)
, xv
i, 37, 1
82
relevant,
107–
12
Sigman, Stan,
167–
70
specificity,
107–
12
Silent Messages
(Mehrabian)
, 176
Stein, Be
n, 178
Simon, William,
89
“Stevenotes,
” x
238
INDEX
Story creati
on, 1–
14.
See also
U.S. government bailout,
Experience, delivering
110
analog,
3–1
4
USA Today
, 54, 9
5, 1
33
analogies,
7–
9 (
See also
Analogies) UsingEnglish.com,
114
antagonists,
63–
73
customer evidence,
10
Vais, Pau
l, 182
demonstrations,
9
Valvano, Jimmy,
61
emotional storie
s, 156 (
See also
Van Der Veer, Jeroen
, 94
Language issues)
Vance, Ashle
e, 20
endorsements
, 10
Video rehearsals
, 185
–87
flip charts
, 12–
13
Virtualization,
20
headlines
, 6–
7,
39–
47
Vi
sion, xvi
–xvi
i, 68.
See also
hero
, 75–
86
Purpose
key messages
, 7
Visual learners,
147
metaphor
s, 7–
9
Visual thinking
, 13
narrative,
4–
5
partners
, 10 (
See also
Partners on
Walker, Diana
, 90
stage)
Wall Street Journal
, 133
passion statement
, 7
Washington Monumen
t, 205
prop
s, 12–
13
Webcam,
81
purpose
, 27–
38
Weber, Max,
xi
road map,
49–
62
Welch, Jack
, x,
120
scenes
, 1–
2
White spac
e, 97
scripting,
6,
12–
13
Window
s 7
, 54
show-and-tel
l, 12–
13
Winfrey, Oprah
, 33
video clip
s, 10–
12
Wozniak, Ste
ve, xv
i, 208–
9, 2
12
Swisher, Kara
, 32
Wu, Shaw
, 213
WWDC (Worldwide Developers
Tait, Richard,
5, 12
4
–25
Conference)
, 53, 9
8–1
00
, 113,
TechCrunch
50
,
70–
71
140,
144,
146,
211
Ten-minute ru
le, 83–
84
Wyle, Noa
h, 134
–35
Tesler, Larry,
36
“Think Different” ad campaign,
Young, Jeffrey,
89
36–
37
YouTub
e, x,
132,
142
Time
magazi
ne, 181
commencement speeches,
Titles, business
, 124
–25
215
–18
TravelMus
e, 70–
71
Tribble, Bud,
28
Zen Buddhi
sm, 89
Triumph of the Nerds
, 30
Zen, inner,
87–1
04
Trump, Donald
, 32
Zimmer, George
, 196
Twitter.
See
Headlines, twitter-like
Zippy words,
113
–25
Document Outline
- Contents
- Acknowledgments
- Prologue: How to Be Insanely Great in Front of Any Audience
- Act 1 Create the Story
- Scene 1 Plan in Analog
- Scene 2 Answer the One Question That Matters Most
- Scene 3 Develop a Messianic Sense of Purpose
- Scene 4 Create Twitter-Like Headlines
- Scene 5 Draw a Road Map
- Scene 6 Introduce the Antagonist
- Scene 7 Reveal the Conquering Hero
- Intermission 1 Obey the Ten-Minute Rule
- Act 2 Deliver the Experience
- Scene 8 Channel Their Inner Zen
- Scene 9 Dress Up Your Numbers
- Scene 10 Use "Amazingly Zippy" Words
- Scene 11 Share the Stage
- Scene 12 Stage Your Presentation with Props
- Scene 13 Reveal a "Holy Shit" Moment
- Intermission 2 Schiller Learns from the Best
- Act 3 Refine and Rehearse
- Scene 14 Master Stage Presence
- Scene 15 Make It Look Effortless
- Scene 16 Wear the Appropriate Costume
- Scene 17 Toss the Script
- Scene 18 Have Fun
- Encore: One More Thing
- Notes
- Index