The nearby smack of shoes against floor brought her attention to court-level again, stomach clenching as she saw that Roni was deliberately coming toward her. She was almost as noisy as Lesset, Theo thought, like she thought making noise was proof of effort. Roni came closer, the captain's band already around her arm, and her Team smile locked in place. Her forehead showed a sheen already, as if even the warm-ups were work for her.
"Theo, I just wanted to say—
I
don't believe those rumors that you knocked Lesset down on purpose," Roni said surprisingly. "I was right there and I saw the whole thing. It really was an accident! I think you really do
try
to be a good Team member, but you can't help it if you're clumsy!"
Theo stared, feeling her fingers curl in toward the palms. She
needed
her needle and her thread
right now
, she thought, or she was going to—going to—
Orange flashed at the edge of her vision. Gasping, she spun, and called out to the Team.
"Professor Viverain is on the court!"
Viverain was the acting head of the L & R department, but unlike Professor Appletorn, who held a full-time collegiate position, she was a traveling academic who sought work where she could now that her old college had been decertified. Viverain rarely instructed the Four Team students, but when she did she wanted them to play just as sharp as graduating Fifth Forms.
"Four Team Three, I expect everyone to be in position by the time the ball-bin is full!" Viverain called out. "We're going right to a game!"
Groronk!
The first round buzzer went off and the bin overhead emitted a rumplety-bumplety sound as the balls loaded. The Team members stared up into the bin, trying to get a look at the balls they'd drawn—and each called a number. The Team Captain would then make the consensus call. Together, they had all of ten clicks to bid.
"Fourteen," said Lesset, which was predictable, because fourteen was about the least you could score on a round.
The greens . . . Theo thought she saw a lot of greens! Green was a high score ball if you could get a good shot . . .
"Sixteen," said Kartor. Theo thought that was a mite low . . . but the balls still weren't finished loading.
"Nineteen!" Estan and Anj called at practically the same second. That was starting to be high, in Theo's opinion . . . but no, maybe they'd seen how many greens there were.
Surer now, Theo called out her bid—"Eighteen!"—just as the bidding clock hit eight.
Roni stared, soundless, at the overhead . . . the clock hit nine, then . . .
"Twenty-one!" she called; the official Team bid. Everyone else gasped. That hadn't been a consensus call!
The buzzer double-clucked and the first ball began to roll down the spiraling wire chute, dropping toward the launch spout. Roni hurried down court while her team members darted glances and shrugged shoulders at each other. Twenty-one would take
a lot
of luck.
Overhead, the chute vibrated and sang as the ball picked up momentum.
"Let's go!" Theo called. She pointed at Kartor, whose face was just shy of grim.
"Third Ring!" she said. "Estan, you back Lesset in Second. Anj—" but Anj had already drifted dreamily off down-court. Theo sighed. The Team Captain should've set the positions, but Roni didn't care where the rest of them were, as long as she was in First Ring, where scoring was easiest.
Roni liked to score.
They did work up a sweat on the first round, with Theo's off-the-cuff positioning proving to be reasonable. She and Kartor were in the outer, largest, Ring. They could, if required, dive or drive into Ring Two. Ordinarily, you tried to get fast people into the middle ring . . . but having Lesset on one side of Ring Two wasn't too bad, because not only could Estan help her when she flubbed, but Team members in Rings One or Three could back her up, too. Depending on how, and how bad, she flubbed, if the ball got back into Two or Three on the other side of the court, it might still be playable. Roni was hogging Ring One, even though she shared it with Anj.
On good days Anj was their best player; and she could rove into Ring Two at need. Playing at the edge of Two, where Lesset should be, she could keep the errors to a minimum. Estan played opposite Anj except when back-up was required, and Lesset wandered between her supposed posts, sometimes blocking good passes and other times causing bad bounces.
On the whole, they did better then they had a right to on the first set. A typical ball started out on the spiral, gaining speed, rapidly, until one of the rotating tubular launch points matched the slot the ball was passing over. The circular court was entirely contained within a tall thinly-padded wall and it was Kartor and Theo's job to gather the ball off the wall, if that had been its trajectory, and sling it underhanded toward the center; or if it were falling elsewhere in the outer ring to make sure that it didn't continue to the outside or bounce away from the other team members.
Once in Ring One—or if lucky tossed or kicked from Ring Two—the ball had to be scored by getting it—for a single point—into one of the waist-high stationary chutes on a flaring parabolic column rising seamlessly from the floor and extending—with a similar flare at the top—to the ceiling. The three rotating chutes higher up the column scored more, with the highest, fastest and smallest chute scoring top points.
The column at school was well padded at the base and, like the spirals, formed of a lightweight open mesh fabric mounted on highly visible mechanicals. In the higher levels and in the pro game the column was a near invisible crystal structure which was often a nexus of collision, but which could be used to aim and deflect the ball to someone in better position for a shot. In
this
scholastic version, the column was less dependable as a tactic; its safety factor a minus rather than a plus.
Time was of the essence in
every
version of the game, because as soon as a ball crossed into Ring One, or numbered beats after it crossed into Ring Two, the next ball started down the spiral. It was bad form—and cost points—to scavage, or score, the second ball first.
They only did that three times, the scavage, and came out of the game with twenty-three points, which was good for a first go, and was aided by a lucky score on the part of Estan, who tossed the ball into the rotating upper goal just as the timer buzzed, and Roni calling for it from the other side.
The second round was a disaster.
Lesset managed to toss two balls in entirely the wrong direction, causing two double scavages early in the set after Roni had bid a slightly more conservative twenty in the face of her teammates' grumbling of how lucky they'd been in the first game. Everyone rushed to try to make up the difference, the sounds of their running sounding extra clumsy to Theo, and it didn't help that Viverain added to the noise and confusion, by leaning over the wall of the Instructor's Tower, shouting suggestions for all of them.
Twice, Viverain called encouragement, as Kartor and Theo got the ball toward the center, but once into the Lesset Zone things tended to go astray. Lesset's shoes constantly scraped and squealed against the floor as she tried to get back to where she wasn't, and Roni's footfalls sounded like nads slapping water in the pool. In the end, the team missed their bid by five, with the instructor counting out their errors, loudly, the while.
"Theo, you've got to get me the ball more!" Roni was panting, her face almost as red as her shorts. "I think if you hadn't kept passing to Kartor and Estan you really could have helped me score more. You know, maybe if you'd managed to get the ball to other
females
we'd've been in the game!"
Theo gritted her teeth. She'd
counted
. She'd passed the ball to Anj nine times, Kartor seven times, Roni five times, Estan four times, and Lesset three. Far more . . . oh, never mind. Roni's real complaint was that she hadn't scored when she had the ball, and that
wasn't
Theo's fault.
Viverain leaned over the wall. "Waitley, you've got a good touch on those passes. You might go to the inside a bit more, but otherwise . . . you're keeping Third Ring strong. And you, Grinmordi—you've got to keep an eye on where your tenders are. Instead of trying to intercept you ought to be letting some of those go through for the best shot."
Theo saw the look Roni gave her as Viverain clicked the remote for the round-buzzer. The balls tumbled into the rig and before anyone else could bid—without even looking up!—Roni called, "Twenty-five, Team, twenty-five!"
Theo caught the shock on Viverain's face, then she was running, because the first ball through was a blue one—the smallest and hence the fastest to the floor.
If the second set had been a disaster the third was always just one lucky move away from it. Lesset scored early on an improbable push shot using the column for a bounce-in, then Kartor went down against the wall hard digging another one out of the joint, his throw finding an off-balance Theo who managed anyway to fling it to First Ring, where Roni was in just the right spot to score.
They played hard, and finally it seemed there was some rhythm to what they were doing. Anj woke up, and they all started feeding the ball to her—everybody, that is, except Roni, who started calling for every shot to be sent to the captain. Three in a row went to her and were flubbed in a flap of mis-worn shoes, and suddenly there was a scavage, which was Estan's problem as he mishandled a cross circle pass from Theo, badly cutting their chance of making the bid.
The next-to-last ball was blue, bounding wildly off the wall before Kartor could get to it. Theo backed him up, snagged it and threw in the direction of Second Ring. It should've been Anj's play, but Lesset intercepted, and flung it purposefully but far too hard toward Roni. Roni bobbled the ball; the spinning goal rejected her throw
and
her rebound. By then a green ball was in the tubes. Roni called for the blue ball again, but Anj had it and made the goal with a casual one-handed toss.
Theo thought the green ball's momentum would likely bring it to her. She started moving, trying to position herself, but as the ten-tick gong sounded the ball found a slot and launched itself toward Kartor. He bobbled it, managed to push it to Theo, who was rushing toward Second Ring while the sound of approaching footsteps grew louder.
"It's mine, give to to me!" Roni's voice was loudest; but the others were calling out "Time!" and "Shoot!" and over it all Viverain bellowed, "
Now,
Theo!"
Theo's back was toward the goal; she held the ball lightly on her fingertips, and spun, ignoring the sounds of steps and the shouting; brought the ball up and threw it at the spinning top goal as hard as she—
Kathunk!
Something hard slammed into Theo; she flung her hand out, grabbing for balance—there was a squeal of shoes, and a
splat!
The game buzzer went off at the same time as a high keening sound began and Roni's voice went from screech to howl.
"You killed me! Blood! Blood! I'm bleeding!"
Knocked breathless by the fall, Theo stared up at her, seeing blood all over the other girl's face. She tried to get up, then rolled away, arms folded over her head to protect it from Roni's kicks.
"Killer! Sociopath! Killer!"
"That's enough!" Viverain shouted. The yelling and the kicking stopped, but Theo still huddled on the floor, wondering dully how many downs she'd earned the Team
this
time.
Grandmother's Library
Quadrant Three Services Zone
Faculty Residence Wall
University of Delgado
A Safety arrived with the Aid Team.
Viverain pointed one A-Teamer at Roni, hunched over on the bench with a wad of disposable towels held to her face, and the second at Theo, sitting on the floor with her back against the wall, and her forehead against her knees. Then she frowned at the Safety.
"What do
you
want?"
The red-headed woman raised her hands, showing Viverain empty hands. "You called for an Aid Team, which means injuries. Injuries usually mean an unsafe condition exists. And, since one of those involved is Theo Waitley . . ."
"Theo didn't do anything!" That was Kartor, sounding . . . angry.
He better watch it,
Theo thought dismally;
or they'll put a note in his file
.
"I'm sorry, Kartor, but that's not correct," Viverain said sternly. "Theo
did
do something. She played the game, and she pushed herself to excel for the good of the Team. That's not 'nothing.' "
"She tried to kill me," Roni moaned.
Viverain
tsk'd
. "Nobody ever died of a bloody nose."
The A-Teamer knelt next to Theo, medscan in hand. "What hurts?" she asked, her eyes on the readout.
Everything,
Theo thought. She lifted her head with an effort, and took a deep breath that ended with a wince and a catch.
"Ribs ache?" the A-Teamer asked.
"A little," Theo admitted, and held still while the other scanned.
"Nothing broken," the A-Teamer said slowly. "There's going to be some bruising, and some discomfort for the next few days. I'm going to give you an analgesic and a muscle relaxant right now to take the edge off the discomfort and keep you from stiffening up . . ." She unrolled her dart pack. Theo held out her hand, barely noticing the minor sting.
"How'd you happen to get those bruises?" the A-Teamer asked as she re-rolled the pack.
Theo shook her head. "I don't really—"
"Her teammate," Viverain said, suddenly appearing over them. "The
Team
Captain
, in fact—kicked her while she was down on her back on the floor with the wind knocked out of her. She was on the floor because the
Team Captain
knocked her down, trying to grab the ball out of her hands. I was astounded; and I hope never," Viverain said, in her scavage-court voice, "I hope
never again
to see such a blatant and damaging display of ego over Team!"