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"It is easier, of course, if one approaches the animals more closely," Jermayan observed in neutral tones.

Kellen gritted his teeth. He suspected Jermayan was laughing at him. And he knew the horses were. Cautiously he walked toward them, hoping they weren't just going to take this as an excuse to run off. The only real experience he had with horses was with Idalia's mare Prettyfoot and with Valdien. Valdien followed Jermayan around like a large dog, but Prettyfoot would take any excuse to go larking off, and if Shalkan wasn't around, she could take hours to catch. He knew these were Elven warhorses, but they didn't know him from Great Queen Vielissiar Farcarinon, and if they were anything like Prettyfoot, they could decide to lead him a chase just for the sheer mischief of it.

Valdien stepped delicately aside as he approached. Kellen approached the grey, reaching out his armored glove and placing his hand gently on her shoulder. She lowered her head and sniffed at him gently. Kellen smelled grass and wet horse; strong, but not unpleasant.

As if that were a signal, the red mare and the spotted one crowded in, nudging and sniffing at him. Kellen wished suddenly that he'd brought treats for them, and stooped carefully to tear up handfuls of the grass at his feet, feeding each of them in turn. They took the morsels neatly and delicately.

Behind him, Jermayan cleared his throat meaningfully.

Oh.

It was time to stop entertaining himself and get to work. He summoned up his spell-sight, wondering what—if anything—it would show him.

As always, the world seemed oddly simplified, though Kellen could never quite put his finger on just how that was. It was almost as if everything that didn't immediately matter disappeared, though everything he needed to see was there. He could feel Jermayan and Valdien behind him. He could tell that Jermayan was leaning against Valdien's shoulder, and knew he would sense instantly if either of them changed position. He ought to find "seeing" things he couldn't see unsettling, but somehow he didn't. He guessed it was all part of settling in to being a Knight-Mage.

Now he focused his attention on the Elven mares.

The spell-sight overlay was subtle, but present. He could see the ghosts of old injuries and the faint symbolic presences of things he had no words for. Help me to make the right choice, Kellen said, without quite knowing who—or what— he asked.

At last, as he waited, a sense of lightness filled him. He reached out and placed his hand against one of the mares' shoulders, blinking the spell-sight away. "This one," he said, looking to see that he'd chosen the tawny red mare.

"A good choice," Jermayan said. "Deyishene will serve you well. She has trained many a knight. Come, then."

"Come, my lady," Kellen said, a little self-consciously. Deyishene shook herself like a wet dog—a very large wet dog—and took a step forward.

"Come," Jermayan said. "She will follow."

JERMAYAN led Kellen down to one of the stable blocks that flanked the riding ring. There, Kellen brushed and toweled his new charge dry—or at least merely damp—before going to help Jermayan select saddle and armor from the tack room.

"It will not be in your colors, of course," Jermayan said, "and the colors here are… unfortunate." He regarded a large shelf of neatly folded caparisons, the knee-length saddlecloths worn over or under equestrian armor, and the fancy rein decorations that matched.

Kellen saw red, gold, and two shades of green. The pale green wasn't appropriate for him—he wasn't that much of a beginner. He wasn't sure whether Master Belesharon thought he ought to be wearing the gold or not, and he didn't think it went that badly with the shade of green of his cloak and surcoat.

"But perhaps Master Belesharon will be inclined to be merciful," Jermayan continued, real concern in his voice.

"Honestly, Jermayan, whatever you think is best," Kellen said. "Maybe I could just skip this part."

"It is necessary," Jermayan said, in tones that brooked no argument. He sighed, and dug through the stacks of folded barding, obviously searching for something. "Ah. I had thought these might be here." He pulled out a heavy bundle of white fabric, and handed it to Kellen. "Unexceptionable. A bit daring, but no one can quarrel with such a choice."

Whatever that's supposed to mean, Kellen thought. Oh, well. It must be just another example of the Elven passion for detail and protocol.

Fortunately Jermayan was with him, for Kellen would have had no idea of how to choose the right sizes of everything from shanfron and peytrel to flanchard and crinet, though he had saddled and unsaddled Valdien enough times to know exactly what items made up an Elven destrier's armor, and how to put them on. Though the pieces were surprisingly light, they were bulky, and it took both of them—and two trips—to carry them back to Deyishene's stall.

"Now let us see if you remember your lessons, and afterward, a turn about the ring," Jermayan said implacably.

While Kellen worked his way—slowly—through saddling and armoring Deyishene, Jermayan made a far brisker job of preparing Valdien, rubbing the stallion dry, saddling him, and armoring him, long before Kellen had the straps and buckles adjusted and the complicated pieces of armor locked into place. He knew better than to hurry, though. Haste now could lead to a variety of disasters later, from saddle sores, to armor that fell to pieces, to a loose saddle-girth which could dump its rider from his mount's back—which could be humiliating or downright disastrous, depending on when it happened. As he worked, Kellen talked to Deyishene, much as he would have talked to Shalkan, explaining who he was and why he was here. He knew she couldn't understand as much as Shalkan would, but talking made him feel better. She kept one ear on him at all times, and occasionally uttered a snort that sounded as if she was satisfied with what he was saying.

At last the job was completed to his satisfaction. Kellen led his warhorse out into the daylight again.

Jermayan was already mounted, waiting in the middle of the ring. The other rider was long gone, but Kellen discovered he was not to be without an audience. Shalkan had arrived, standing nonchalantly at the edge of the stable block.

"Decided to replace me, have you?" the unicorn said blandly.

"Oh, uh, hello," Kellen said uneasily. Shalkan had an unpredictable sense of humor. "This is Deyishene. Master Belesharon said I needed a horse. And Jermayan says I need to learn how to ride a destrier."

Shalkan switched his tail. "Well," he said after a moment, "maybe she'll teach you to ride better than a sack of turnips afflicted with the gout. There's a mounting block over there."

"Thanks," Kellen said glumly. He'd been reasonably proud of his riding skills, considering the fact that Shalkan moved more like a deer than like a horse—including covering ground with great bounding leaps when moving at top speed.

He walked Deyishene over to the mounting block.

It wasn't that difficult getting into the saddle, but once he had, the ground seemed awfully far away. Shalkan was only the size of a small pony; Kellen had forgotten how far away the ground was when you were sitting on a horse's back.

Deyishene took a few shifting uncertain steps, as if something worried her. Automatically, Kellen leaned forward, clutching at the front of the saddle to steady himself. Deyishene stopped dead.

"Sit up straight," Jermayan called.

"And tuck in your knees," Shalkan added. "And your behind. Rest your weight forward more. Pretend there's a silk scarf between your leg and her, and you daren't let it drop."

So began Kellen's first riding lesson.

Riding did not come as instinctively to him as swordplay had, but his experience with Shalkan, though very different, had built a good foundation (no matter what the unicorn said to the contrary), and at the end of a couple of hours' practice, Kellen felt a lot more confident in the saddle. He was still a long way from mastering the intricate partnership of horse and rider that was ultimately required of knight and destrier, and as yet was unable to ask Deyishene to perform the more sophisticated maneuvers in her repertoire—or to be certain of staying in the saddle if she did.

After his lesson was over, Jermayan and Valdien demonstrated the things Kellen would learn in the future. Kellen and Shalkan watched as Jermayan and Valdien cantered to the end of the riding ring, then galloped back. Suddenly Valdien stopped dead and lashed out with his heels, then jumped, spun, and kicked out hard in the opposite direction. He reared up, lashing out with gleaming metal-shod forehooves, then sprang off his hindquarters, lithe as a cat, vaulting over an imaginary fallen enemy. He trotted around in a tight circle, then sprang forward, again leaping an imaginary obstacle from a standing start.

"I hope you don't expect me to do that," Shalkan said.

"Oh, do it if you like," Kellen said magnanimously. "Just don't expect me to be on your back when you do." The unicorn could jump like a frog and climb like a mountain goat, but the display Kellen had just seen was mind-bogglingly im-pressive for a horse—and it certainly explained why the equestrian armor was as flexible and intricate as that of the knights. He wondered how long it had taken Jermayan to train Valdien to do that.

Through all Valdien's acrobatics Jermayan had remained perfectly composed, sitting as comfortably in the saddle as if Valdien moved at a gentle walk. He cantered Valdien around the oval twice and then returned to Kellen and Shalkan.

"Of course," Jermayan said casually, "it does take a certain amount of practice to manage lance and sword while one's mount is engaged in such activity." His tone was so dry that even Kellen recognized he was being ironic. "But as I do not think the Flower Wars will concern you overmuch, perhaps you will not need to concern yourself with the lance. Now it is time to see to your horse, then to your armor, then to soak the stiffness from your limbs. By then, it will be close upon lamp-lighting time, and you will wish to rest yourself in preparation for the numerous exertions of the morrow."

And maybe when I get home, I can ask Idalia if anybody's going to actually DO anything about Shadow Mountain, Kellen thought, suddenly remembering what all this training was for.

THE walls of the Mage City of Armethalieh, called the Golden City, the City of a Thousand Bells, had stood for a thousand years. High Magick had built it, High Magick ruled every detail of its daily life, and the High Council labored tirelessly to make sure that for its citizens, every day was much like every other—and that no one could imagine a time when that would not be so.

Except for a tiny minority among the ruling council of High Mages, their memories hedged about with wards and spells, no one knew the history of Armethalieh. None of her citizens could imagine a time before her walls had risen, a time before wealth poured into her coffers from carefully-controlled trade with all the world—a world which was nevertheless barred from walking her streets, for Armethalieh was, first and foremost, a city for Armethaliehans, and outsiders were not tolerated. Her wealth, her privileges, and her magick were for her citizens alone… and, in judicious moderation, for the Home Farms, those lands just outside the Western Gate that provided the crops that fed the Golden City's teeming multitudes.

Or so matters had stood until recently.

Change had come to the Golden City.

The City was ruled by her Mages, and the Mages were ruled by the High Council. The High Council was ruled by the Arch-Mage, but the twelve High Mages who shared the dignity of a seat on the Council all looked to the day when one of them might supplant him, and now that Arch-Mage Lycaelon Tavadon's son and heir had been Banished for practicing the forbidden Wild Magic, Lycaelon's control over his fellows was less than absolute. Each of them looked to consolidate his own power, to make himself the next Arch-Mage of Armethalieh… and soon. Usually the Arch-Mage had to die before the power passed to another—but not always.

And there were those who thought that it might be no bad thing for Lycaelon Tavadon to be… persuaded… to retire.

Of the twelve, High Mage Volpiril was the most ambitious. When Lycaelon's bid to annex the Western Hills collapsed in disaster, Volpiril had suggested—in a direct, though veiled, attack upon Lycaelon—that the Council withdraw its borders to the walls of Armethalieh herself, abandoning their claim on not only the Western Lands, but the Home Farms.

The Council, rattled by its mysterious defeat and swayed by Volpiril's speechmaking, had voted its assent. Lycaelon could not overrule them, though he had taken a grim pleasure in casting the lone dissenting vote.

Some of the villagers greeted the news that they were no longer the property of the City—and might set what prices they liked for what had once been Armethalieh's by right—with cheers of delight. Others, more perceptive, were quick to see that if Armethalieh's control was withdrawn, so was her magick. There would be no more healing for the villagers, no pest control or destruction of blight, no preservation for their grain storage, no certainty of favorable weather for planting and harvest.

The petitions piled higher on Lycaelon's desk each day, arriving with each cart of overpriced produce and gaggle of hysterical rustics until, with a malicious sense of justice, Lycaelon had set Volpiril to deal with the matter, reminding the High Mage that it was a violation of Armethaliehan law to expend her magick for the benefit of anyone but her citizens or subject peoples. And so, if the Delfier Valley farmers no longer belonged to Armethalieh, it was Volpiril's duty to ex-plain to them why Armethaliehan magick would no longer be employed in their service…

And in the marketplace, the prices rose. And kept rising.

It could not be helped. Through Volpiril's vicious bungling, the farmers must now be paid for their produce. The City could absorb some of the cost, but not all, and not forever. So the prices rose, for everything from turnips to sugar biscuits. No one knew why, of course. It was not in the Council's interest that they should.

And this year of all years, Lycaelon thought with a sigh, sliding the latest summary of reports into a drawer in his desk and locking it. The winter rains promised to be exceptionally heavy. It wouldn't matter within the City itself, of course, where the Mages ensured that rain only fell late at night, and only in sufficient quantity to water the gardens and keep the cisterns filled. But there would be flooding in the valley this year. Undoubtedly that would mean a poor crop in the spring.

BOOK: 2 To Light A Candle.13
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