Valdemar 06 - [Exile 02] - Exile’s Valor (51 page)

BOOK: Valdemar 06 - [Exile 02] - Exile’s Valor
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“Two teams of six for now,” he said, and pointed. “Harrow. You sit out, throw in the ball, referee. I will play this third and the next.”
When Hurlee had first been turned into a game and not a form of exercise, it had started with as many players as could be crowded onto the field, but now the official tally was twenty-four on the field, twelve to each side. Two of the twelve were goaltenders, two played close to the goals, and another two were “rovers” outside the scrum, on the alert for a miss-hit ball or a pass from one of their own side. Alberich was paring the teams down again to two goaltenders and four others; four roaming players, one on the home goal, one on the shared goal.
“A new rule,” he continued. “The Companion a fair target is.” He was counting on any ambushers being armed with swords rather than any other exotic weapons—it would be easy enough to incapacitate Companions by thrusting the shafts of spears among their legs in a melee—a broken leg would send a Companion down as easily as a horse. But it was still possible, more than possible, for a Companion to be killed by a sword thrust. He would have to teach them to avoid the possibility.
And as for the stroke that had killed the King and his Companion, and killed Rolan's predecessor—well, that would be coming in later lessons.
“Yes,” he repeated, with a little more force. “The Companion a legal target is.”
That
startled them, though the Companions all nodded or snorted and pawed the ground to indicate willingness. Well,
they
knew, and knew why; this only surprised their Chosen. Startled, and shocked them, as if he had suggested that they should practice assassination techniques on infants. Still, they were all intelligent, and in a moment, they nodded too. And this probably confirmed their suspicions; that he was fitting them for dangerous missions, missions in which their Companions would
most definitely
be targets, the targets of people who were out to kill them, not incapacitate them.
Well, he was.
If
he needed them, it would be facing people who would probably strike at their Companions first. The Prince might be willfully ignorant when it came to the Companions, but his comrades weren't. And they would know what the Tedrels had known; kill the Companion, and the Herald is lost as well.
“And Companions—you are to target opposing riders,” he continued, and he thought he caught a wicked glint in one or two blue eyes. “Pull them down, out of the saddle; knock them over. Chase them to the boundaries.” The Companions would be quicker to adapt than their Chosen; at least at first. The Companions of this lot were all full adults, more experienced than their riders.
“So—” he held up his stick; the “traditional” beginning to a Hurlee game was for all players to raise their sticks and crack them together. Belatedly, the rest of them cracked theirs against his. “Harrow—throw in the ball and referee. Signal no fouls, only danger or hurt. We play.”
Harrow had a whistle, but under these rules, he wasn't to blow it except to start game play unless someone was injured. These were real no-holds-barred conditions, with the Hurlee stick becoming a weapon—club, spear, staff, whatever suited. As the two teams lined up against each other, staring at each other, waiting, it occurred to him to be amused at himself. Who ever would have thought that his impulse to give a set of overexcited youngsters something to burn off some energy with would have turned into this?
Harrow's whistle cut through the cold air, and the “game” began.
As he had expected, the Trainees promptly forgot the new rule about targeting Companions.
He
hadn't, though, and Kantor charged straight into the Companion of the opposing team's captain, using his greater bulk and muscle to literally knock the other off his feet. The others scattered before that charge; Kantor in a full charge was a terrifying sight. Kantor angled sideways at the last moment, ramming the other with his chest, as Alberich thrashed at the rider with his stick, and missed, the rider ducking under the blow. The shock of the meeting jolted through him. The Companion went over, knocked right off-balance, his rider remembering his equitation classes and jumping free at the last minute, and as Alberich charged down on him, he brought up his stick defensively in time to deflect the blow Alberich was aiming at his head.
Alberich and Kantor galloped past and Kantor whirled with a hip-wrenching reversal of direction, charging for the opposing team's goalminder. Meanwhile, thinking just a little faster on his feet than the rest, Alberich's shared-goal minder followed the Weaponsmaster's example and slapped his counterpart's Companion over the rump with his stick. Trumpeting indignation, the offended Companion leaped out of the way, giving Alberich's team a clear shot at the goal.
Which they took.
Harrow whistled to stop play, and ran in to fetch the ball.
The first play was over, and the only “casualty” was one rider unhorsed, one Companion slapped. And the second would likely not happen again. Alberich felt his heart swell with pride. They were good. They were more than good. They were brilliant: adaptable and clever.
And before time to change came up, they were all playing by the new rules without having to think about it too much.
Not that any of them had
much
of a chance against Alberich, because he was not holding back for their benefit. He wanted them to feel what it was really like, fighting against an adult, and an experienced and cunning one as well.
He
had tested the Prince's skills himself, and he was not going to assume that the Prince's chosen accomplices, should he try this thing, were going to be any less skilled. But unless the Prince somehow recruited people from the Tedrel Wars, none of
them
would have had anything like real combat experience, nor anything like what he and these Trainees were practicing.
When change-up came and Harrow signaled them, for the sake of making it a bit fairer as far as scoring was concerned, he switched sides; Harrow came in, and a player from the other team came out. And the game began again, except that this time, they all were playing like they meant it.
And at the third change-up, Alberich sat out altogether, and ran a critique from the sidelines. By this time, they were playing by the new rules
without
having to concentrate on them, and the riders suddenly found themselves confronted by something that had never happened to them before.
Their Companions were no longer entirely mindful of their Chosen. Not when they were busy avoiding dangerous blows themselves. That meant that there were moments out there when they were no better off than if they'd been riding a superbly trained horse. Those were the moments of greatest danger, just as they had been in real combat. Those were the moments when, if they thought about it at all, these young Trainees got their first taste of real, bone-chilling fear.
When he brought the game to an end, they were all—himself included—absolutely exhausted, bruised, and battered. And there was a light of grim, ready-to-drop satisfaction in their eyes.
:And you're warm,:
Kantor observed, with weary humor.
:Though you won't stay that way if you start making a speech.:
Alberich ignored him. “Good,” he said, and their eyes lit up. “Very good. Look, you. This a special class will be. Every day, this time, until I say. For now, we Hurlee a-saddle, but the next step will be—unhorsed, and you Hurlee aground until you can get mounted again. And those mounted will try to separate you from your Companion. And
you
will be trying to take the Companion down from the ground. So be thinking on this.”
“Yes, Weaponsmaster,” they said in a ragged chorus.
Harrow, quicker than the others, looked pale, but asked, “You mean, we're trying to repeat what killed the King and the Monarch's Own Companion?”
“You are striving to
prevent
that,” Alberich corrected gently. “And it will take time. So here you will be, every day, for two candlemarks or a full game, whichever arrives first.”
“But what if we've got a class or work scheduled?” one of them piped up, voice trembling only a little.
“See Talamir; he will tend to it,” Alberich ordered. “This class, precedence has.” And several of them exchanged meaningful glances. Sober ones, too, he was proud to see. So, they knew; somehow in this first round of mock-combat, they had learned that deadly lesson, that fighting was dirty, foul, and ugly—that combat meant hurt. That
they
could be hurt, which was a difficult lesson for any young person to grasp.
He did not think that they had yet come to grips with the other lesson—that they could
die.
But at least they knew that there was no glory to be found in this, and there
was
a great deal of danger.
He hoped.
:Oh, they know. And they're thinking furiously, trying to come up with the reason for all of this,:
Kantor told him.
:Don't worry; we'll encourage the “right answer.”:
Good. He needed them to concentrate on that “answer.” Because by the time the snow was falling, he'd have them practicing in full armor.
And by the time it melted, he would have them practicing in sets of custom-made armor that would not show under Trainee Grays. When that armor arrived, he wanted them to be firmly fixated on their own answer, and not his.
He raised his stick; automatically, they raised theirs, and they all clashed together overhead. “Good game,” he said with satisfaction. “Same time tomorrow.”
Fat, fluffy flakes of snow fell thickly from a sky that was a uniform, featureless gray from horizon to horizon. The damp, still air seemed oddly warm, but perhaps it was only because there was no wind blowing at the moment. Already the new snow was a thumb's-breadth deep everywhere, covering the old, crusty, knee-deep stuff, softening the harsh, bare bushes and skeletal tree limbs.
It covered everywhere, except the Hurlee field, which was a churned-up mess of dirty snow, clods of earth, and grass. There was not a single spot on the field that wasn't pounded down with hoofmarks.
Despite the muffling effect of the falling snow, the game was loud enough. Not because of the shouting of spectators (there weren't any), nor the shouts of the players themselves (mostly they just grunted). No, it was the clash of stick on armor.
Every one of the players wore armor, including Alberich; thigh-, shin-, and foot-guards, breastand back-plates, shoulder-, neck-, and arm-guards, and, of course, the helm. It wasn't articulated plate of the sort that a knight might wear; the Trainees wore protective plates riveted onto leather. Much lighter and easier to move in—relatively.
Easier to fit under or over other garments, anyway. Under the armor, they wore padded gambesons, and over it, padded surcoats. The Companions were armored, too, at least for these practice sessions—a face-plate to protect their heads, articulated plate along their necks, and leg-guards. Alberich didn't want any of them injured either—
He was on home-goal guard this session, which gave him more opportunity to watch the rest as they skirmished. And they had made amazing progress in the past few moons.
I should have expected it, I suppose, looking back on how all those young Trainees drove themselves before the last Tedrel War.
He felt a warmth toward them that was almost paternal; challenge them, and they rose to the challenge. Let them but
think
that there was a challenge in the offing, and they rose to it. And they'd go through fire to meet it.
Most of the noise was coming from sticks connecting with the Companions' armor, since
they
weren't wearing any padding over it, and he wondered if perhaps he shouldn't order the armor off. When the day came that they began riding guardian on Selenay, there was no way to disguise what was essentially horse-armor, so the Companions would have to do without. If it was making the Companions dependent, possibly careless—
:It's not; they just aren't ready yet to have us dodging underneath them. Not with all that extra weight.:
Kantor's assurance was all he needed; he stopped worrying about it. This was only the third session under armor, and they still weren't used to it. Fortunately, the custom-made and fitted armor he had ordered up for them was going to be lighter than this stuff. Not as strong or protective, but it should easily be good enough against the kinds of light court-blades that the Prince and his friends sported, if Alberich's worst fears came true.
And if the Prince and his friends elected to attempt to hire professionals rather than doing the dirty work themselves, Albench would hear about it. There was no job involving dirty work in Haven that at least one of his personae didn't hear about, either via the rumor vine, or directly.

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