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Authors: James Alan Gardner

BOOK: Trapped
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I dug my grip into Pelinor's diaphragm. In my mind's eye, I imagined wet white nuggets being pushed up his esophagus into the flame. Burn, you bastards... every last one. More smoke billowed from Pelinor's mouth—rank-smelling stuff, like swamp rot. Annah swept out the dead debris. We were making progress.

As long as we didn't let ourselves think about what the flame was doing to Pelinor's windpipe.

Eventually, the Caryatid had to propel the fire so deep into Pelinor's throat she lost sight of it. I don't know if she lost control of the flame at that point; I don't know if she ever lost control at all. But even if she could direct the cauterizing heat wherever she wanted, she was operating blindly—as she looked into his mouth, all she could possibly see was a dim gleam shining past the blistered epiglottis. Yet she didn't dare reduce the strength of the flame, for fear it would gutter out amidst the moistness of the alien curds.

The end came quickly: a sudden eruption of blood from Pelinor's mouth, extinguishing the flame, splashing in torrents onto my hands where they were still wrapped around his abdomen. In the light of the streetlamps, the blood was bright red—arterial blood from the carotid. Inside Pelinor's neck, the Caryatid's flame had burned through the esophagus and seared into the major artery carrying blood to the brain. There was nothing we could do to stop the gusher; the rupture was deep down, out of sight, out of reach. Even if we could staunch the bleeding, pinch the artery shut, Pelinor's blood-starved brain would die within minutes.

So we watched the blood spill. Watched it gradually slow down. Watched Pelinor die in a pool of crimson and white.

 

By the time it was over, Impervia was kneeling on the roadway with the rest of us. Her breathing was ragged; being thrown against the guard rail may have broken a few more ribs. But she still had plenty of breath to say prayers for our dying friend. Tears slid down her cheeks as she asked God to have mercy on Pelinor, sword-sworn knight, Christ's beloved son. A man fallen for a righteous cause, called to this mission by heaven itself.

Impervia wasn't the only one weeping. Annah and I had tears in our eyes... but the Caryatid's face was as hard as a gravestone. I longed to tell her it wasn't her fault; if she hadn't tried to burn away the curds, Pelinor would surely have choked to death. What she'd done was the only chance Pelinor had.

But my mouth refused to speak. None of us seemed able to do more than mumble prayers. The look on the Caryatid's face said she didn't want to hear anyone say, "You did your best."

She waited only until Impervia said, "Amen." Then the Caryatid stood up, wiping her hands (damp with Pelinor's blood) on her crimson gown.

"We're going in now," she said. "We're going to burn that demon in the fires of hell."

For a moment, nobody spoke. Then Impervia said again, "Amen."

Together we headed up the steps of the generating station... and if any one of us looked back at Pelinor crumpled in the roadway, it wasn't the Steel Caryatid.

 

21: THE SHAFT

The station's front door stood open—left that way by Jode or Sebastian. No bombs went off as we climbed the steps, no spikes shot out as we entered; whatever defenses might have been here, they'd been swept away by nanotech brooms.

The inner lobby was resplendent with carved marble: a massive alabaster reception desk, a wide ascending stairway behind it, doors going off in several directions. I recalled that the station had been built in the 1890s... a time when OldTech culture admired stolid geological décor, before tastes mutated to glass and steel and chrome. This room, this whole building, smelled of stone—stone kept damp by the perennial mist blowing off the Falls.

Not so perennial now.

All but one of the doors off the lobby were closed. The exception was immediately to our right, a door left ajar with dirty wet footprints leading up to it. If Jode and Sebastian (or their muddy boots) continued to leave such an obvious trail, we could track them all the way to the generators.

How convenient. Considering how flagrantly Jode had taunted us, did the shapeshifter
want
us to follow? Perhaps into a trap? If the Keepers of Holy Lightning had laid nasty surprises along the route to the subterranean machine room, Jode might persuade Sebastian to deactivate everything as they went through, then reactivate the devices behind them. But that didn't sound like Jode's style; I suspected the Lucifer liked to
see
the mayhem it caused. It wouldn't set a bomb unless it could watch the explosion.

In which case, our group might have clear sailing all the way to the generating room. Jode couldn't waste time tormenting us small fry. The Lucifer had more pressing priorities—perhaps, as the Caryatid suggested, freeing a group of its fellows from an electric cage—and Jode couldn't afford to dally before the mission was accomplished. After the jail break, then... then...

I had an unpleasant thought. What if Jode was deliberately making it easy for us to follow? What if Jode intended us to make it safely to the electric cage so some newly escaped Lucifers could use us as playthings? Or as lunch? I opened my mouth to suggest this to my companions... then changed my mind. The others knew we were walking into a trap—Dreamsinger's trap, Jode's trap, somebody's trap—and my friends weren't running away.

I wasn't running either. Not with Pelinor and Myoko dead. And when Impervia kicked open the door ahead of us, when the Caryatid sent a fist-size fireball flaming forward to light our way (and perhaps scorch the smile off anyone lurking on the other side)... I didn't wince at the commotion.

We were going in. All the way.

 

Down a short corridor to a pair of metal doors: two elevators, side by side. I'd read about elevators but I'd never seen one till the first time I visited Niagara. All the local hotels had them. Many visitors spent hours riding up and down; some people preferred the glassed-in variety that showed the world outside, while others liked the spooky chill of not being able to see, just moving blindly until the doors opened and you found yourself thirty stories higher than where you started.

The elevators before us were the closed-in type, traveling through pitch-dark shafts. I could tell this because one of the doors had been ripped from its frame, leaving nothing but a hole and a very long drop.

I peeped cautiously into the shaft, taking a good look up and down. No threats were immediately visible. Two bundles of cables dangled in front of me, one for each elevator car, side by side in the same shaft; but even with the Caryatid's fireball lighting our view, I couldn't see the cars themselves. I
could
see up to the top of the shafts, the lift mechanisms glowering in the shadows three stories above me... so neither car was on an upper floor. Both had to be in the blackness below.

When I thought about it, I decided the cars must be on the bottommost level; it made sense for the Keepers to lock the elevators down there so intruders would have a harder time reaching the generator room. Not that such tactics would slow down Sebastian—he'd ripped the one door open, and for all I knew, he'd summoned his nanite chums to carry him and "Rosalind" down the shaft, like feathers floating on the wind. Too bad our group couldn't do the same; but since none of us could fly, we needed a practical alternative.

On the far side of the elevator shaft, a ladder was embedded in the concrete, running as far as I could see both up and down—no doubt used by workers when the elevators needed maintenance. I didn't relish a climb down umpteen stories, with the very real possibility of running into booby-traps set by the Keepers... but what other choice did we have?

Impervia answered that question by jumping into the shaft and catching the nearest bundle of cables. The bundle had four cables side by side, all in a line with a fist's distance between adjacent ones... like four strings on a harp, except that the cables were each as thick as my arm. Impervia had no trouble grabbing two of the four with her hands and jamming her feet between adjacent pairs for extra support. The cables were taut but not totally unyielding; they pinched her boots with what looked like a strong (but not painful) squeeze.

"How is it?" the Caryatid called to Impervia. "Can you just slide down?"

Impervia freed her feet, loosened her grip, and tested to see how far she slid. After only a few centimeters, she stopped and shook her head. "The wires aren't smooth—they're prickly with rust. If you tried to slide far, the friction would rip your gloves, then start on your fingers."

The Caryatid made a face. "Then I'll have to use the ladder. I'm not strong enough to clamber hand over hand down a few dozen stories."

"The ladder might not be safe," I said. "It's such an obvious way down, the Keepers might have booby-trapped it. A loose rung... a trip wire... there are lots of possibilities. But I don't think they could booby-trap the cables—too much chance of damaging the elevators."

"I can't manage the cables," the Caryatid replied. She held out her arms as if showing off her roly-poly little body. "I know my limitations; by God, I know my limitations. Even the ladder will be a challenge."

"Don't worry," Annah said. "I can climb down the cables ahead of everyone and check that the ladder's safe. I have a good eye for traps."

"You do?" The Caryatid looked dubious. So did Impervia.

"I, uhh... my family..." She stopped, glancing nervously in my direction.

"Your family is much like the Ring of Knives," I said. "In similar lines of business."

"You knew?"

"I guessed." I'd guessed from the way she'd talked about criminals after we found Rosalind's body.
I wish I didn't believe you—that there aren't people vicious enough to kill an innocent girl just to hurt her mother. But I know all too well...
How did she know all too well? And how had she acquired her uncanny knack for blending into darkness? Or her clever little mirror for seeing around corners? "You were a sort of Artful Dodger?" I asked.

Annah nodded. "It runs in the family. My Uncle Howdiri still claims to be the best thief ever to come out of Calcutta. Which is saying a great deal. I was raised in the same tradition and everyone said I was good... but I was also good at singing, and my father had ambitions of using me to become respectable. I was supposed to make myself the toast of the upper classes, then introduce my father into their circles. He had the money, he just didn't have the respect."

She gave a bitter laugh. "Like most social-climbers, my father was naïve. About gaining other people's acceptance. Also about the quality of my singing. But by the time it became obvious I didn't have star quality, he'd bought me enough music education to spoil me for a life of crime. Or so I convinced him. Believe it or not, he was thrilled when I became musicmaster at the academy; now I'm rubbing shoulders with dukes and princes, so he thinks there's a chance..." She shook her head and gave another humorless laugh. "Anyway. I'm not in Uncle Howdiri's league, but I survived several years of breaking into some very well-protected estates. I can do this."

Annah looked around at the rest of us. Her face was timid, hopeful, defiant. The Caryatid met her gaze with a smile. Impervia didn't go that far, but showed no hostility either—our holy sister wouldn't tolerate present-day faults, but she never held your past or your family against you. I could attest to that. If Annah had once been a thief as a child... well, she wasn't a thief now, and that's all Impervia cared about.

I took Annah's hand and squeezed it. "No problem. We're glad you're here."

Annah gave a brilliant smile, then leapt out to join Impervia on the cables. She began to shinny downward as if she did this kind of thing every day.

 

The Caryatid split her fireball in two: half for herself, half for Annah. We descended slowly, with Annah leaning out from the cables and scanning the ladder rung by rung in search of unwelcome surprises. After only thirty seconds, she called, "Stop!"

Annah gestured for the light to move closer. The fireball complied. Higher on the cables, Impervia let herself dangle near the ladder for a better look. "What is it?"

"A trip wire." Annah pointed to the ladder. "Set a few millimeters above this rung. You wouldn't see it till you stepped on it; then... I don't know what would happen, but I'm sure we wouldn't like it."

"Looks like the wire is broken," Impervia said. The Caryatid and I were trying to see, but we were much too high on the ladder to have a good view.

"It's not a break," Annah said. "The wire's melted in the middle, as if it got touched with something hot. Don't ask me how you could do that without setting off the trap."

"Sebastian could do it," I said. "The boy's powers let him do practically anything."

"Would Sebastian have to know the trap was there?" Annah asked. "Or would he just, uhh, ask the world to disarm every threat in the area."

"Probably a general order," I said. "The way his powers work, I don't think he pays a lot of attention to details. He doesn't have to."

"Then we're in luck," the Caryatid said. "Sebastian probably cleared every trap in the shaft with a single command."

"Probably," I agreed. "Let's hope Jode didn't ask him to reactivate a few, just to keep us on our toes."

But as we continued down the shaft, Annah found nothing but severed wires, smashed-in pressure plates, and molten messes which looked as if they'd once been electronic. Sebastian's nanite friends had done a thorough job of eliminating dangers... which meant we made our way without incident, descending story after story until we came within sight of the bottom.

As expected, both elevator cars had been locked in place on the lowest level. That might have put us in a quandary—how to get into the cars or past them so we could reach the floor itself—but Sebastian and Jode had solved that problem for us by blowing out the entire shaft wall just above the elevator doors.

It must have been a massive explosion. The wall was poured concrete, reinforced with embedded steel rods. The edges of the concrete were charred black; the ends of the rods were half-melted blobs.

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