Authors: Karl Schroeder
With her foot hovering over the threshold of the estate, Venera found herself momentarily forgotten. Sirens were sounding throughout the wheel and she heard the clatter of soldiers' boots on the flagstones. In the courtyard, someone was crying; somebody else was screaming for help.
Expressionless, she walked back to the gallery and peered over Aday's shoulder. “Somebody bombed the crowd,” she said.
“It's terrible, terrible,” moaned Aday, wringing his hands.
“This can't have been planned,” she said reasonably. “So who would be walking around on a morning like this just carrying a bomb?”
“It's the rebels,” said Aday furiously. “Bombers, assassinsâ¦This is terrible!”
Someone burst into the courtyard below and ran toward the most injured people. With a start Venera realized it was Garth Diamandis. He shouted a command to some stunned but otherwise intact victims; slowly they moved to obey, fanning out to examine the fallen.
It hadn't occurred to Venera until this moment that she could also be helping. She felt a momentary stab of surprise, thenâ¦was it anger? She must be angry at Diamandis, that was it. Butâshe remembered the mayhem of battle aboard the
Rook
when the pirates attacked, and the aftermath. Such fear and anguish, and in those moments the smallest gesture meant so much to men who were in pain. The airmen had given of themselves without a moment's thoughtâgiven aid, bandages, and blood.
She turned to look for the stairs, but it was too late: the medics had arrived. Frowning, Venera watched their white uniforms fan out through the blackened rubble. Then she lit her lantern and stalked back to the archway.
“When my manservant is done, send him to me,” she said quietly. She strode alone into the long-sealed estate of Buridan.
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In an abandoned bedchamber of the windswept tower while the floor swayed and sighs moaned through the huge pipes that underlay the place, Diamandis had told Venera histories of Buridan, and more.
“They were the horse masters,” he said. “Theirs was the ultimate in impractical productsâa being that required buckets of food and endless space to run, that couldn't live a day in freefall. But a creature so beautiful that visitors to Spyre routinely fell in love with them. To have a horse was the ultimate sign of power, because it meant you had gravity to waste.”
“But that must have been centuries ago,” she'd said. Venera was having trouble hearing Diamandis, even though the room's door was tightly closed and there were no windows in this chamber. The tower was awash with sound, from the creaking of the beams and the roaring of the wind to the deep bassoprofundo chorus of drones that reverberated through every surface. Even before her eyes had adjusted to the darkness inside the building, before she could take in the clean stripped smell of chambers and corridors scoured by centuries of wind, the full-throated scream of Buridan had nearly driven her outside again.
It had taken them an hour to discover the source of that basso cry: the nest of huge pipes that jutted from the bottom of Buridan Tower acted like a giant wind instrument. It hummed and keened, moaned and ululated unceasingly.
Diamandis slapped the wall. This octagonal chamber was filled with jumbled pots, pans, and other kitchen utensils; but it was quiet compared to the bedchambers and lounges of the former inhabitants. “Buridan's heyday was very long ago,” he said. He looked almost apologetic, his features lit from below by the oil lamp they'd brought. “But the people of Spyre have long memories. Our records go all the way back to the creation of the world.”
He told her stories about Spyre's ancient glories that night as they bedded down, and the next day as they prowled the jumbled chaos of the tower. Later, Venera would always find those memories entwined within her: the tales he told her accompanied by images of the empty, forlorn chambers of the tower. Grandeur, age, and despair were the setting for his voice; grandeur, age, and despair henceforth defined her impressions of ancient Virga.
He told her tales of vast machines, bigger than cities, that had once built the very walls of Virga itself. Those engines were alive and conscious, according to Diamandis, and their offspring included both machines and humans. They had settled the cold black spaces of a star's outskirts, having sailed for centuries from their home.
“Preposterous!” Venera had exclaimed. “Tell me more.”
So he told her of the first generations of men and women who had lived in Virga. The world was their toy, but they shared it with beings far more powerful and wiser than themselves. It was simple for them to build places like Spyreâbut in doing so, they used up much of Virga's raw materials. The machines objected. There was a war of inconceivable ferocity; Virga rang like a bell, its skin glowed with heat, and the precarious life forms the humans had seeded inside it were annihilated.
“Ridiculous!” she said. “You can do better than that.”
Spyre was the fortress of the human faction, he told her. From here, the campaign was launched that defeated the machines. Sulking, they left to create their own settlement on the far side of the solar systemâbut some remained. In faraway, frozen, and sunless corners of the world, forgotten soldiers slept. Having accumulated dust and fungus over the centuries, they could easily be mistaken for asteroids. Some hung like frozen bats from the skin of the world, icebergs with sightless eyes. If you could waken them, you might receive powers and gifts beyond mortal desire; or you could unleash death and ruin on the whole world.
The humans slowly rebuilt Virga's ecology, but they were diminished from their original, godlike power. Nations were spawned by the dozen, hot new suns springing into life in the black abyss. They turned their backs on the past.
Then, rumors began of something strange approaching across the cold interstellar wastesâ¦a new force, spreading outward like ripples in a pond. It came from their ancient home. It had many names, but the best description of it was
artificial nature.
“Ah,” said Venera. “I see.”
They made their rounds as Diamandis talked. Each foray they made began and ended in the central atrium of the old building. Here, upward-sweeping arches formed an eight-sided atrium that rose fifteen stories to the glittering stained-glass cupola surmounting the edifice. Lozenges of amber and lime, rose and indigo light outlined the dizzying succession of galleries that rose to all sides.
On the second day, as they were exploring the upper chambers, they came across traces of a story Garth Diamandis did not know. As Venera was poking her head in a closet she heard him shout in alarm. Running to his side she found him kneeling next to the armored figure of a man. The corpse was ancient, wizened and dried by the wind. A sword lay next to it. And in the next chamber were more bodies.
Some dire and dramatic end had come to the people here. They found a dozen mummified soldiers, all lying where they had fallen in fierce combat. Guns and blades were strewn about among long-dried pools of black liquid. The disposition of the bodies suggested attackers and defenders; curious now, Venera followed the path the interlopers must have taken.
High in the tower, behind a barricaded door, a blackened human shape lay on the moldering coves of a vast four-poster bed. The white lace dress the mummy wore still moved in the wind, causing Venera to jump in startlement whenever she glanced at it.
She systematically ransacked the room while Diamandis stood contemplating the body. Here, in desk drawers and cabinets, were all the documents and letters of marque Venera needed to establish her identity. She even found a genealogy and photos. The best of the clothes were stored here as well, and that evening, rather than listening to a story, Venera began to make up her ownâthe story of a generations-long siege, a self-imposed exile broken finally by the last member of the nation of Buridan, Amandera Thrace-Guiles.
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The darkness yielded detail slowly. Venera stood in what had once been a cobblestoned courtyard overlooked by the pillared facade of the Buridan estate. Black windows looked down from the edifice; once, sunlight would have streamed through them into whatever grand halls lay beyond. At some point in the past dark buttresses had been leaned onto the smooth white flanks of the building to support neighboring buildingsâwalls and arches that had swathed and overgrown it in layers, like the accumulating scales of some vast beast. For a while the estate would have still had access to the sky, for windows looked out from many of the encircling walls. All were now bricked up. Stone and wrought-iron arches had ultimately been lofted over the roofs of the estate, and at some point a last chink must have let distant sunlight in to light a forlorn cornice or the eye of a gargoyle. Then that too had been sealed and Buridan encysted, to wait.
It was understandable. There was only a finite amount of space on a town-wheel like this; if the living residents couldn't demolish the Buridan estate, they'd been determined to reach other accommodations with it.
Two glittering pallasite staircases swept up from where Venera stood, one to the left, one to the right. She frowned, then headed for the dark archway that opened like a mouth between them. Her feet made no sound in the deep dust.
Certainly the upstairs chambers would be the luxurious ones; they had probably been stripped. In any case she was certain she would learn more about the habits and history of the nation by examining the servants' quarters.
In the dark of the lower corridor, Venera knelt and examined the floor. She drew one of her pistols and slid the safety off. Cautiously she moved onward, listening intently.
This servants' way ran on into obscurity, arches opening off it to both sides at regular intervals. Black squares that might once have been portraits hung on the walls, and here and there sheet-covered furniture huddled under the pillars like cowering ghosts.
Sounds reached her, distorted and uncertain. Were they coming from behind or ahead? She glanced back; silhouettes were moving across the distant square of the entranceway. But that sliding soundâ¦She blew out the lantern and sidled along the wall, moving by touch.
Sure enough, a fan of light draped across the disturbed dust of the corridor revealed a shadow play of figures moving against the opposite wall. Venera crept up to the open doorway and peered around the corner in time to meet the eye of someone coming the other way.
“Hey! They're here already!” The woman was younger than Venera and had prominent cheekbones and long stringy hair. She was dressed in the dark leathers of the city. Venera leaped into her path and leveled the pistol an inch from her face.
“Don't move.”
“Shills!” somebody else yelled.
Venera didn't know what a shill was, but yelled “No!” anyway. “I'm the new owner of this house.”
The stringy-haired woman was staring cross-eyed at the gun barrel. Venera spared a glance past her into a long low chamber that looked like it had originally been a wine cellar. Lanterns burned at strategic points, lighting up what was obviously somebody's hideout: there were cots, stacks of crates, even a couple of tables with maps unrolled on them. Half a dozen people were rushing about grabbing up stuff and making for an exit in the opposite wall. Several more were training guns on Venera.
“Ah.” She looked around the other side of the stringy-haired head. The men with the guns were glancing inquiringly at one of their number. Though of similar age, with his flashing eyes and ironic half-smile he stood out from the rest of these youths as a professor might stand out from his students. “Hello,” Venera said to him. She withdrew her pistol and holstered it, registering the surprise on his face with some satisfaction.
“You'd better hurry with your packing,” she said before anyone could move. “They'll be here any minute.”
The guns were still trained on her, but the confident-looking youth stepped forward, squinting at her over his own weapon. He had a neatly trimmed moustache and what looked like a dueling scar on his cheek. “Who are you?” he demanded in an amused upper-class drawl.
She bowed. “Amandera Thrace-Guiles, at your service. Or perhaps, it's the other way around.”
He sneered. “We're no one's servants. And unfortunate for you that you've seen us. Now we'll have toâ”
“Stow it,” she snapped. “I'm not playing your game, either for your side or for Spyre's. I have my own agenda, and it might benefit your own goals to consider me a possible ally.”
Again the sense of amused surprise. Venera could hear voices outside in the hall now. “Be very quiet,” she said, “and snuff those lights.” Then she stepped back, grabbed the edges of the doors, and shut them.
Lanterns bobbed down the corridor. “Lady Thrace-Guiles?” It was Aday.
“Here. My lantern went out. In any case there seems to be nothing of interest this way. Shall we investigate the upper floors?”
“Perhaps.” Aday peered about himself in distaste. “This appears to be a commoner's area. Yes, let's retrace our steps.”
They walked in silence, and Venera strained to hear any betraying noise from the chamber behind them. There was none; finally, Aday said, “To what do we owe the honor of your visit? Is Buridan rejoining the great nations? Are you going to restart the trade in horses?”
Venera snorted. “You know perfectly well there was no room to keep such animals in the tower. We had barely enough to eat from the rooftop gardens and nets we strung under the world. No, there are no horses anymore. And I am the last of my line.”
“Ah.” They began to climb the long-disused steps to the upper chambers. “As to your being the last of the lineâ¦lines can be rejuvenated,” said Aday delicately. “And as to the horsesâ¦I am happy to say that you are in error in that case.”
She cast a sidelong glance at him. “What do you mean? Don't toy with me.”
Aday smiled, appearing confident for the first time. “There
are
horses, my lady. Raised and bred at government expense in paddocks on Greater Spyre. They have always been here, all these years. They have been awaiting your return.”