Path of the Warrior

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Authors: Gav Thorpe

BOOK: Path of the Warrior
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A WARHAMMER 40,000 NOVEL

PATH OF THE WARRIOR

 

Path of the Eldar - 01

Gav Thorpe

(An Undead Scan v1.5)

 

For Jes and White Dwarf 127 for starting me on the Path.

 

It is the 41st millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die.

 

Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in His name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless Planetary Defence Forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants—and worse.

 

To be a man in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

 

“Life is to us as the Maze of Linnian was to Ulthanesh, its mysterious corridors leading to wondrous vistas and nightmarish encounters in equal measure. Each of us must walk the maze alone, treading in the footsteps of those that came before but also forging new routes through the labyrinth of existence.

 

“In times past we were drawn to the darkest secrets and ran wild about the maze, seeking to experience all that it had to offer. As individuals and as a civilisation we lost our way and in doing so created the means for our doom; unfettered exploration leading to the darkness of the Fall.

 

“In the emptiness that followed, a new way was revealed to us: the Path. Through the wisdom of the Path we spend our lives exploring the meaning of existence, moving from one part of the maze to another with discipline and guidance so that we never become lost again. On the Path we experience the full potential of love and hate, joy and woe, lust and purity, filling our lives with experience and fulfillment but never succumbing to the shadows that lurk within our thoughts.

 

“But like all journeys, the Path is different for each of us. Some wander for a long while in one place; some spread their travels wide and visit many places for a short time while others remain for a long time to explore every nook and turn; some of us lose our way and leave the Path for a time or forever; and some of us find dead-ends and become trapped.”

 

—Kysaduras the Anchorite,
foreword to
Introspections upon Perfection

 

 

PROLOGUE

 

 

A blue sun reflected from the still waters of the lake while its yellow companion peeked just above the red-leaved trees that surrounded the edge of the water. Red and black birds skimmed above the lake with wings buzzing, their long beaks snapping at insects, their chattering calls the only sound to break the quiet.

A white stone building bordered the water, its long colonnaded veranda stretching over the lake on thick piles. Beyond the portico, it reared up amongst the trees, square in shape, turreted towers at each corner. Thin smoke seeped lazily from vents in the wall, the breeze carrying it away across the forests. Narrow windows shuttered with red-painted wood broke the upper storeys, small balconies jutting from the wall beneath each one.

Armed figures stood guard at the high doorways and patrolled walkways running along the red-tiled roofs. The men were dressed in loose black trousers tucked into knee-high boots, with bulky red jackets buttoned and braided with gold. Their heads were covered by black hoods, with tinted goggles to protect their eyes from the strange light of the local stars. They walked their rounds and chatted with each other, thinking nothing was amiss.

Causing barely a ripple, five green-armoured figures slid from the water, silvery droplets falling from the overlapping curved plates of their suits. They carried pistols and saw-toothed chainswords. Making no sound, the eldar warriors pulled themselves up to the veranda and stopped in the shadows of the pillars, invisible to the group of guards at the doorway.

Patiently, they crouched in the darkness and waited.

 

There was a flash of light through the sky and a massive explosion rocked the front of the manor house, shards of stone and cracked tiles thrown high into the air by the impact. A moment later, another blast seared down through the clouds and detonated, destroying one of the turrets in a cloud of dust, spilling mangled bodies to the close-cut lawn beside the mansion.

At the far end of the gardens, black-armoured figures appeared at the tree line, long missile launchers underslung from their arms. A rippling burst of fire sent a volley of projectiles towards the roof of the house while other warriors dashed across flower-filled beds and vaulted over stone benches and ran through bubbling fountains.

Kenainath, exarch of the Deadly Shadow shrine motioned for his Striking Scorpions to stay in the shadows of the lakeside porch, his eyes fixed on the soldiers at the door. As predicted, the men unslung their rifles and dashed from their post, heading towards the attack across the gardens. Kenainath pounced as they passed, his energy-covered power claw ripping through the back of the skull of the closest human.

His warriors followed him, pistols spitting hails of molecule-thin discs, their chainswords purring. Caught by surprise, the soldiers stood no chance and were cut down in moments, dismembered, disembowelled or beheaded by the blades of the Striking Scorpions.

Kenainath crouched amongst the dead soldiers, red-lensed eyes scanning for signs of danger. Other eldar warriors—Dire Avengers in armour of blue and gold—leapt over the veranda and joined the squad. Together they headed towards the back doors.

A creak and a small movement in one of the ground floor shutters alerted Kenainath to danger. He dived towards the cover of a plant holder as the shutters swung open, his warriors reacting instantly to follow him.

The wide barrel of an automatic weapon crashed through the windowpanes and muzzle flare bathed the portico. Bullets whined and ricocheted around the Striking Scorpions sending up shards of stone and ripping splinters from the plant container. There was a shout of pain from Iniatherin just behind the exarch. The Dire Avengers returned fire, unleashing a storm from their shuriken catapults through the window. His body shredded by the fusillade, the man within fell back with a long shriek.

Kenainath glanced over his shoulder to see Iniatherin sprawled across the white stone, armour pierced by a long shard of broken wood, bright blood pumping from a gash to his throat. In moments the warrior was dead, his twitching body falling still as the pool of red spread around him.

More explosions rattled the windows as the eldar forced their way into the building to Kenainath’s right. Through the shattered window the exarch saw lithe, bone-coloured figures bounding across a hallway, the air split with piercing wails from the Howling Banshees’ masks.

Signalling for his squad to move towards the door again, Kenainath spared another glance for his fallen warrior. He felt no sorrow; it was impossible for him to feel guilt or remorse. Death was no stranger to those that trod the Path of the Warrior. Kenainath’s squad was lessened by the loss, but as he looked down at the awkwardly splayed body he knew that the diminishing of the Deadly Shadow’s strength would not be for long.

The universe strained for harmony and balance and, as the philosophers claimed, abhorred a vacuum. Another would take Iniatherin’s place.

 

 

Part One
————
Artist

 

 

FRIENDSHIP

 

 

In the time before the War in Heaven, Eldanesh, spear-carrier, hawk-friend, lord of the eldar, faced the armies of the Hresh-selain. Eldanesh was the greatest of the eldar, his spear the finest weapon forged by mortals, yet the king of the Hresh-selain had many warriors. Though he was lord of the eldar and knew it to be his burden alone to protect them, Eldanesh knew also he could not gain victory by himself. He turned to Ulthanesh, second greatest warrior of the eldar, sword-bearer, raven-friend, and asked for his aid in battling the Hresh-selain. Together Eldanesh and Ulthanesh fought, and against their skill and strength the Hresh-selain had no defence. “Ever shall it be thus,” said Eldanesh, “that when we are most sorely tested, our friends shall stand by our side.”

 

A star was dying.

To the eldar she was Mirianathir, Mother of the Desert Winds. She hung in the dark firmament, a deep orange, her surface tortured by frenetic bursts of fusion and rampaging electromagnetic winds. Particles streamed from her body and fronds of energy lapped at the closest planets, scourging Mirianathir’s children with their deadly touch. They hung barren around her. For a million years she had been dying and for a million more she would continue to die.

Yet in her death there was life for others.

For the eldar.

Bathed in the radioactive glow of Mirianathir’s death throes, a craftworld floated upon the stellar winds; an artificial, disc-like continent of glowing domes and silvery energy sails, arcing bridges and glittering towers. Wings unfurled, the craftworld soaked in life-giving energy, an inorganic plant with mirrored leaves a hundred kilometres long. Surrounded by the ruddy light of the dying star, Craftworld Alaitoc absorbed all that Mirianathir had to offer, capturing every particle and stellar breeze, feeding it through the spirits of its infinity circuit to sustain the craftworld for a thousand more years.

The space around Alaitoc was as full of movement and energy as the star upon which it fed. Ships whirled and swerved, tacking across the stellar winds, refuelling their own energy stores. The webway gate behind the craftworld swirled and ebbed, a shimmering portal into the space between the material and immaterial. Trade ships with long fluted hulls slipped into and out of the gate; sleek destroyers with night-blue hulls prowled through the traffic, weapons batteries armed, torpedoes loaded; slender yachts darted amongst the shoal of vessels; majestic battleships eased along stately paths through the ordered commotion.

With a fluctuation of golden light, the webway portal dilated for a moment and where there had been vacuum now drifted
Lacontiran,
a bird-like trading schooner just returned from her long voyage to the stars of the Endless Valley. Trimming her solar sails, she turned easily along the starside rim of the craftworld and followed a course that led her to the Tower of Eternal Welcomes.

The dock tower stretched five kilometres out from the plane of the craftworld, encased in a bluish aura that kept at bay the ravening emptiness of space. Like a narwhal’s horn, the tower spiralled into the darkness, hundreds of figures along its length, lining the elegant gantries and curving walkways. Eldar of all Paths had come to greet their long-travelled ship: poets, engineers, autarchs, gardeners, farseers, Aspect Warriors, stylists and chartmakers. Any and all walks of life were there, dressed in the fineries of heavy robes, or glittering skin-tight suits, or flowing tunics in a riot of colours. Scarves spilled like yellow and red waves and high-crested helms rose above a sea of delicately coiffured heads. Jewels of every colour shone in the glow of the craftworld alongside sparkling bands and rings and necklaces of silver and gold and platinum.

Without conscious thought, the eldar made their way around each other: embracing old friends; exchanging pleasantries with new acquaintances; steering a private course, never encroaching upon the private space of another. Their voices rose together, in a symphony of sound as like to the babbling of a crowd as a full orchestra is to the murmurings of a child. They talked to and around and over each other, their voices lyric, every intonation a note perfected, every gesture measured and precise. Some did not talk at all, their posture conveying their thoughts; the slightest raising of a brow, the quiver of a lip or trembling of a finger displaying agitation or excitement, happiness or anxiety.

In the midst of this kaleidoscope of craftworld life stood Korlandril. His slender frame was draped in an open-fronted robe of shining silk-like gold, his neck and wrists adorned with hundreds of molecule-thin chains in every colour of the spectrum so that it seemed his hands and face were wound with miniature rainbows. His long black hair was bound into a complicated braid that hung across his left shoulder, kept in place with holo-bands that constantly changed from sapphires to diamonds to emeralds and every other beautiful stone known to the eldar. He had taken much time to style himself upon the aesthetics of Arestheina, and had considered long the results in a mirrorfield, knowing that his companion was partial to the ancient artist’s works.

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