Read Of Dice and Men: The Story of Dungeons & Dragons and The People Who Online
Authors: David M. Ewalt
Dewey (mage from Keer),
186
–87,
190
dice:
historic relics,
34
in war games,
40
Different Worlds,
122
Dille, Flint,
165
Diplomacy (war game),
63
Dispel Magic,
87
displacer beasts,
138
Doctor Who Experience,
184
Doctorow, Cory,
117
–18
Don’t Give Up the Ship!,
64
Doom,
174
Dragon Dice,
174
Dragon, The,
104
,
106
–7,
112
,
132
–33,
134
,
137
,
139
,
141
,
149
Dringle, Fnast,
102
n
DriveThruRPG,
235
Drow (elves),
144
druid high priest,
59
Dumple, Redmod,
102
n
Dungeon (hobby shop),
105
Dungeon Geomorphs,
133
Dungeon Hobby Shop,
142
Dungeon Master (DM):
advice for,
107
experience points awarded by,
22
of Greyhawk,
69
and new games,
143
problem-solving skills of,
124
revenge of,
61
storytelling skills of,
129
–31
of Vampire World,
see
Harris-Warwick, Morgan
Dungeon Master’s Guide, The,
32
,
146
–47,
148
–49,
177
,
205
Dungeonmaster’s Index,
135
–36,
137
Dungeons & Dragons (D&D):
accessories,
109
Advanced (AD&D),
134
,
137
–39,
143
,
145
–49,
150
–51,
155
,
173
,
210
,
219
,
239
,
248
author’s obsession with,
114
–15,
120
,
122
,
123
–24,
131
,
153
–54,
181
,
183
author’s return to,
73
–75
Basic Set,
24
,
133
–34,
147
,
150
,
155
,
161
,
164
,
233
Blackmoor
supplement,
100
,
102
,
111
–12,
135
,
143
breaking down a door in,
214
–15
cartoon,
163
as cerebral game,
123
character classes in,
10
–11
“Cliché” opening of,
32
combat in,
18
Companion Set,
233
competing products,
107
–8,
134
–40,
151
,
173
–74
Computer Labyrinth Game,
155
cumulative victories in,
22
customization of,
205
–6
D&D Experience,
209
d20 System,
180
defined by performance,
30
–31
described,
4
Dungeon Geomorphs,
133
educational benefits of,
123
–26
Dungeons & Dragons (D&D) (
cont.
)
Eldritch Wizardry,
105
–7,
112
,
132
European distribution of,
97
,
102
extensions of,
206
fading interest in,
30
fanbase of,
208
female players,
183
–84
as first fantasy role-playing game,
91
,
133
Gods, Demi-Gods & Heroes,
109
–10
growth of,
24
,
95
–96,
100
,
104
–6,
139
,
150
heroic quests in,
9
hit points in,
18
Immortals Set,
233
infinite playability of,
95
–96
influence of,
182
In Search of the Unknown,
133
introduction at Gen Con,
71
–72
as life-changing event,
31
The Lost Caverns of Tsojcanth,
102
Master Set,
233
minis in,
19
Monster Manual,
88
,
137
–39,
141
,
143
,
145
,
149
,
150
,
205
Monster Manual II,
151
–52
numbers of participants,
32
open-source content license,
180
“Original Collector’s Edition,”
134
n
overview,
5
–6
player characters (PC) in,
see
player characters
Player’s Handbook,
75
,
87
–88,
145
–47,
150
,
205
play tests of,
93
–94,
207
,
209
–17,
252
prejudice against,
26
,
73
–75,
156
–60
primary conflicts written into,
8
profitability of,
100
,
157
,
160
–61
resurgence of interest in,
30
–31,
179
–81,
183
as role-playing game,
4
,
121
–22,
128
and royalties,
150
–52
rules/rule books of,
8
,
10
,
18
–19,
29
,
72
,
75
,
92
,
94
,
95
,
96
,
104
,
105
–7,
109
,
110
,
132
–34,
136
,
138
,
155
,
164
,
204
–6
sales of,
91
–97
Satanic spirits evoked by,
158
,
160
scenarios,
100
–102
storytelling in,
7
–8,
128
–31,
206
as therapy,
122
The Temple of the Frog,
100
–102,
143
Third Edition,
180
TSR’s copyright to,
150
universal rule set,
204
Weapons of Legacy
rule book,
19
winners absent from,
9
–10
as worldwide phenomenon,
24
,
102
,
104
,
149
,
155
Dungeons & Dragons Entertainment,
162
–63
Dungeons & Dragons Summit,
202
–18
Dunkelzahn (dragon),
27
dwarf,
146
Dwellers of the Forbidden City,
219
Egbert, James Dallas III,
155
–58
Eldritch Enterprises,
234
–35
Eldritch Wizardry,
105
–7,
112
,
132
Electronic Arts,
182
Electronic Entertainment Expo,
181
elementals,
141
elf,
146
elf wizards,
80
Elmore, Larry,
164
Elvis (mercenary),
82
Empire of the Petal Throne,
99
En Garde!,
107
Erdős, Paul,
238
Ernst, Garrison (pseud.),
107
E.T. the Extra-Terrestrial
(film),
161
Evangelist,
76
evokers,
20
Facebook games,
183
Faffle Dwe’o-mercraeft,
102
n
Fafhrd (Leiber),
140
Fage the Kexy,
102
n
fantasy fiction books,
174
Fantasy Game:
(later Dungeons & Dragons),
70
,
111
(later Greyhawk),
65
–70
fantasy games,
6
,
33
,
59
,
60
,
62
,
64
,
67
,
91
,
120
–21,
133
,
158
,
183
Fantasy Games Unlimited,
107
,
134
“Fantasy Supplement” rule book,
61
FBI, and Top Secret,
161
fighters,
11
fireballs,
21
fire dancing,
20
First Fantasy Campaign, The,
136
–37
Flennetar the Paladin,
245
Flying Buffalo Inc.,
108
Fogerty, John,
141
n
Foucault pendulum,
221
–22
4D Interactive Systems,
152
Franco-Prussian War,
41
Frank Mentzer’s Lich Dungeon, Level One,
234
Frederick Wilhelm III, King,
41
Futurama
(TV),
172
Game Designers’ Workshop,
107
,
135
,
171
gamemen, historic relics,
34
game of passing (senet),
35
games:
alternate reality in,
118
board,
33
in history,
33
–35
open-ended,
126
rules of,
33
gaming conventions:
characteristics of,
44
–45
D&D Experience,
209
Historicon,
44
–54
Ganubi (bard):
in bar brawl,
3
–4
death of,
175
–76
and desert city,
120
,
122
–23,
126
–27,
129
–30,
167
–68,
170
–71
as freedom fighter,
5
hat of disguise,
16
–17
and invisible demon dogs,
76
–77,
89
and pirate/fish-men,
17
,
25
,
27
,
29
,
75
resurrection of,
177
–79,
181
,
190
singing “Happy Birthday” to a vampire,
90
Geertz, Clifford and Hildred,
116
–17
gelatinous cube,
138
Gen Con gaming convention,
30
,
63
,
91
D&D introduced in,
71
–72
and licensing/competitors,
109
Genghis Khan,
36
Gentle Repose spell,
178