T
HE
K
EEPERS TALK
Joe and the Imagineers into allowing them into the park as DHIs during daytime hours, claiming that they want one last chance to act out their hosting roles, to show families around the park and see the joy the DHIs bring.
“We can’t explain it,” Finn says to Joe. He feels guilty about the lie. “After everything that’s happened, it’s just something we want to do.”
“There’s no repaying the debt we owe you,” Joe says. “I don’t need to tell you that. You have the keys to the Kingdom for life. And I’m hoping you’ll all consider my offer of Imagineering School after college. You each have something unique to offer.”
“Alone or together,” Willa says, reiterating his earlier words.
“Yes,” says Joe. “Speaking of which, what about Jess and Amanda?”
“They’re busy. We’d like to do this by ourselves, if that’s okay.” Finn stumbles over his words, winning a curious look from Joe. “Sorry. We stayed up all night”—he glances at Philby—“so we’d be tired enough to fall asleep for the crossover.”
“Sure,” Joe says.
“We promise to return on time,” Finn adds, holding up the precious fob that will allow them back.
“Off you go then! Get to sleep. We’ll cross you over. Have a great time,” Joe says.
“Oh,” Philby says, “we will.”
* * *
The Keepers cross over at 8:00
A.M
., an hour before the gates open, and an hour before they are supposed to show up and guide guests through the park.
“Do you think he suspects?” Charlene asks, trying to brush a speck of lint from her hologram clothes, then realizing it’s useless. No matter how many times she crosses over, she’ll never quite adjust.
“The Amanda-and-Jess excuse was lame,” Maybeck says.
“We’re fine,” says Charlene. “But it doesn’t seem right. I mean, it’s Jess’s sketch!”
Philby says, “This is just the one time, Charlie.” He receives curious looks from all.
“You suspect something,” Charlene says defiantly.
“I do,” Philby says.
“Do you know what Wayne’s going to say? That is, if he says anything!” Charlene stares him down.
They can barely hear Philby’s answer. “I think I do. Yes.”
“And?” Charlene asks.
“You wouldn’t believe me if I told you. Honestly? I don’t believe it myself. But what I know—and I tried to tell Finn this—is that no one would believe me anyway. We have to hear Wayne’s words from Wayne.”
“Well,” Charlene says, “you had me at: ‘I don’t believe it myself.’ Since when? Let’s do this thing.”
They smile and laugh, caught up for a moment in the renewed warm feeling of their companionship. The years have gone by quickly. Not one of the Keepers has forgotten a single moment—the battles, both within and among themselves and against their enemies; the puzzles that so resisted being solved; the quiet moments and the loud. There’s an awkward sense of pride they share but will not mention, a sense of accomplishment that also goes unspoken. Some of this is communicated with a glance or a grin, some not at all. Shared terror that is survived has a way of cementing companionship.
“Above all,” Finn says, “we’re a team.”
For a moment it looks as if the others might tease him for this outburst. Surprisingly, it’s Maybeck that comes to his rescue. “I’d never trade you guys for anything,” Maybeck says, clearing his throat and staring at his shoes. “Wouldn’t change any of it, even the worst stuff. I realize you two,” he motions to Finn and Philby, “think something’s going on with this music box, but I don’t care. It isn’t any of this”—he sweeps his hand through his hologram torso—“that’s so cool anymore. It’s this.” He throws his holographic arm around Charlene and pulls her close.
“It is,” Willa agrees, squeezing Philby’s hand.
“You know, instead of another adventure, we could all apply to the same college!” Charlene says, winning more laughter from the group. “Yeah, well, it was a thought.”
“We check out the music box, then we hang out in the park and actually have fun for a change. Right?” Willa says.
Finn reaches into his pocket and holds up the fob. “Right. And when we’re done for the day, we take the one way back that’s always worked. We…?”
All the Kingdom Keepers respond at once, in brilliant unison: “Push the button!”
I
N A WINDOWLESS ROOM
at an undisclosed location—it looks a lot like the deep foundation dug to anchor the collapsed Skyway—a dark-skinned woman sits, cross-legged on the ground. Her matted dreadlocks and tattooed mascara suggest the costume of a Halloween trick-or-treater rather than that of the voodoo witch doctor she is.
The air smells foul, like lizard kidney and hundred-year-old eggs, the blood of a goat and wing of a bat. The stench emanates from the concoction bubbling softly in front of the woman, which simmers at a roiling boil, though there is no fire, no apparent source of heat of any kind.
The woman adds wings plucked from a living moth and the immemorial eye of newt, murmuring dark words under her breath.
This is no simple resurrection spell she is casting, but a charm for the ages, an experimental recipe she envisioned a long time ago but has never dared to try. The wing of bat was not from any ordinary creature. No. It was found near the base of the Matterhorn, after the disaster.
She dips a long finger in the brew, wincing at the heat, and withdraws, licking from the bowl of her inverted fingernail. Lacking sufficient volume of genuine spiderweb, she plucks out several of her own hairs—protein is protein—stirs them in, and smiles.
Perhaps there will be a bit of her in this one.…
From a leather pouch sealed with a piece of rawhide, she withdraws three pale bones. She collected them on a day that feels like years ago, scrounging in a dank tunnel below a temple in the heart of the Mexican jungle: dragon bones—special bones that slide into the caldron and bubble on their way to the bottom.
The woman’s eyes roll back in her head, entirely white, like two soft onions.
“Here within this devil’s brew,
Lost life restarted,
One and one make two.
Foundered but not sunken,
As wild as the drunken
Torment of the scorned.
Bring these two
Together,
United in fright and fear.
May its power know no limits.
It lives now:
Bring it here.”
First, an effort to correct an oversight that I’d love to blame on the Overtakers, but in reality it was more likely my mistake. Please join me in congratulating the following for their help in naming
Kingdom Keepers VI: Dark Passage
.
Angie Annett
Natalie Zawadzki
Tim Russell
Now, for
Kingdom Keepers VII: The Insider:
An ambitious undertaking, the writing of this novel included two publishers, four editors, a half dozen copy editors, and many readers. Along with one writer.
It’s my pleasure to acknowledge the (often round-the-clock) hours of effort from the following:
Editors:
Wendy Lefkon (Disney-Hyperion)
Genevieve Gagne-Hawes (Writers House)
Brooke Muschott (Intern)
Christopher Caines (Copy Editor, Editor)
Coliloquy:
Lisa Rutherford
Jennifer Lou
Waynn Lue
Thanks for the access and the research provided by:
Disney Parks and the Walt Disney Company:
Kim Irvine, Disneyland
Becky Cline Director, Walt Disney Archives
Kevin Kern, Walt Disney Archives Collections Specialist
Richard Fleming, Entertainment Manager, Walt Disney World
Alex Wright, Creative Designer Lead, Walt Disney Imagineering
Jason Surrell, Show Writer, Walt Disney Imagineering
Joe Garlington, VP, Executive Producer, Walt Disney Imagineering
Betsy Singer, Merchandiser, Walt Disney Parks and Resorts
Misty Carroll, Events Specialist, Walt Disney Parks and Resorts
Karl Holz, President, Disney Cruise Line
Jodi Bennett, Relationship Marketing Director, Disney Cruise Line
And to the operational efforts of:
The Walt Disney Company and Disney Publishing
Chris Ostrander, Relationship Marketing Director, Walt Disney Parks and Resorts
MaryAnn Zissimos, Disney-Hyperion Publicity
Tim Retzlaff, Disney-Hyperion Marketing
Simon Tasker, VP, Sales Disney-Hyperion
Suzanne Murphy, VP, Publisher Disney-Hyperion
Jeanne Mosure, Senior VP, Publisher Disney Publishing Worldwide
Andrew Sugerman, Executive VP, Disney Publishing Worldwide
Design and Production:
Kelsey Gomez (Interior illustrations)
Joann Hill (Disney Design Director)
Arlene Goldberg (Designer)
Sara Liebling (Managing Editor)
Monica Mayper (Copy Editor)
Mark Amundsen (Copy Editor)
Marybeth Tregarthen (Production)
Allie Lazar (Intern)
David and Laurel Walters (Copy Editors)
Thanks for the daily help:
My office:
Nancy Zastrow
Jennifer Wood
And the professional support:
Writers House:
Amy Berkower
Dan Conaway
Bakara Wintner
Creative Artists Agency:
Matthew Snyder
Congratulations to the KK Winners:
Adventure_Willa | Allie Lazar |
Amanda_Hologram | Aria Suzman |
Bridge_Shadows | Miranda Thompson |
Castaway_Fred | Reece Arabella Thorsland |
Clouds_Willatree | Anam Shamsi |
DHI_Sorcery | Doug Williams |
Freedom_Kingdom | Olivia Madigan |
Heightened_Crossover | Emily Mayfield |
Holographic_Imagineering | Hannah Kirschner |
Hyenas_Adventure | Madi Burke |
Imagineering_Sorcery | Linnea Narducci |
Jelly_Monorail | Anthony Doyle |
Jez_Light | Karenna Blomberg |
Keepers_Puzzle | Cassidy Artega |
Kingdom_Willatree | Belle Ward |
Levitate_Monorail | Randle Coker |
Nightfall_Cruise | Taylor Dischinger |
Pirate_Amanda | Kiara Mills |
Popcorn_Seek | Jordyn Potts |
Power_Accelerator | Christine Miller |
Shadows_Crossover | Maxwell Mulbury |
Twilight_StageB | Faith Bollengier |
Visitors_Brave | Hayden Cagle |
WillaTree_Circles | Hannah Dyer |
Wish_Changerob | Beau Bellem |
Congratulations to Fan Fiction contributors:
Winners
Adventure_Willa
Amanda_Firework
Castle_Master
Confidence_Elias
Dapper_Willa
Dawn_Quill
Dream_Smiles
Fiction_Queen
Holographic_Creamery
Holographic_DHI
Holographic_Kingdom
Host_Sparkle
Imagineering_Castle
Jess_Swimming
Jez_Light
Keepers_Puzzle
Light_Fairies
Music_Vision
Mystery_Virtue
Nobel_Reverse
Owl_Runway
Philby_Vision
Prescient_Rain
Shimmer_Lightness
Sleeping_Amanda
Stone_Philitup
Stonecutter_Cannon
Twilight_Stageb
Willa_Changerob
Willatree_Eclipse
Willatree_Quill
Wind_Princess
Wish_Changerob
Wish_Dream
Honorable Mentions
Adventure_Willa
Amanda_Firework
Brave_Imagination
Cast_Radio
Castle_Master
Catastrophe_Master
Chocolate_Flower
Costume_Popcorn
Dark_Quill
Dhi_Confidence
Freckled_Monkey
Freckled_Radiant
Greeks_Gloss
Holographic_Creamery
Holographic_DHI
Imagineering_Castle
Jelly_Monorail
Jez_Light
Keepers_Puzzle
Mission_Attraction
Music_Vision
Owl_Passage
Pan_Reality
Pirate_Clouds
Popcorn_Coma
Prescient_Rain
Reverse_Otherside
Reverse_Stonecutter
Riddle_Rain
Sea_Seek
Shadows_Hyenas
Stonecutter_Cannon
Tomorrow_Power
Wind_Princess
Wish_Expedition
Wish_Imagineering