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Authors: Terry Brooks

BOOK: Ilse Witch
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They flew through the morning with only a single stop to rest Obsidian and to give themselves a chance to eat and drink. By midday, they had crossed the Tirfing and left the Westland behind. The Duln Forests passed beneath, then the slender ribbon of the Rappahalladran. The rains began to lessen, the storm clouds to move south, and snatches of blue sky to appear on the horizon. They were flying east and slightly north now, the Wing Rider taking them along the southern edge of the Borderlands below Tyrsis and across the
Rainbow Lake. Lunch was consumed on the lake’s western shores, the day clear and bright by then, their clothing beginning to warm in the sun, their interest in their mission beginning to sharpen once more.

“The castaway, Walker—was he Kael Elessedil?” Hunter Predd asked as they finished the last of the cold grouse Dorne had provided them on leaving that morning.

Walker nodded. “He was. I couldn’t tell at first. I haven’t seen him since he was not much more than a boy and don’t remember him all that well in any case. Even if I had remembered how he looked then, it would have been difficult to recognize him after what he had been through. But there were other signs, scattered traces, that revealed his identity.”

“He didn’t die in his sleep, did he? Not of natural causes. Someone helped end his life.”

The Druid paused. “Someone did. How did you know that?”

The Wing Rider shrugged, his whipcord-tough body lengthening as he stretched. “Dorne is a talented Healer and a careful man. The castaway had survived days at sea before I found him. He should have survived a couple more in a Healer’s bed.” He glanced at Walker questioningly. “Our assassins’ employer?”

The Druid nodded. “I would guess so. Magic was used to kill the man, to steal his life. Not so different from what was done to those men sent to kill Allardon Elessedil.”

For a moment the Wing Rider was silent, sipping at his cup of ale and looking off into the distance. Then he said, “Do you know yet who your enemy is?”

My enemy. Implacable and deadly
. Walker’s smile was ironic. “I’ll know better by tonight.”

The Wing Rider cleaned and packed their gear, made certain his mount was fed and watered sufficiently, then motioned Walker back aboard. They flew east across the Rainbow Lake, passing below the mouth of the Mermidon and the broad, rumpled humps of the Runne Mountains. A handful of
fishing boats floated on the lake below but, absorbed in their work, the fishermen did not glance up. The day wore on, the sun dropped toward the western horizon, and the light began to fade. The moon brightened in the skies ahead, and a single star appeared close by. Shadows lengthened across the land below, stretching out like fingers to claim it for nighttime’s coming.

It was twilight by the time they started up the south end of the Rabb Plains for the Dragon’s Teeth. By then, the huge jagged peaks were dark and shadowy and stripped of definition, a forbidding wall that stretched all the way across the northern skyline. The temperature was dropping, and Walker pulled his cloak closer about his body for warmth. Hunter Predd seemed unaffected. Walker marveled at how little the Wing Rider seemed to mind the weather, aware of, but untroubled by it. He supposed that to be a Wing Rider, one had to be so.

It was fully dark when they reached the foothills leading up to where he would go this night. Guided by the light of moon and stars, Obsidian landed on an open rise, safely away from rocks and brush that might hide enemies or hinder a quick escape. After seeing to the needs of the Roc, the Wing Rider and the Druid set camp, built a fire, and cooked and ate their dinner. In the distance, they could hear the hunting cries of night herons and the strident wail of wolves. Moonlight bathed the plains south and east, and through the pale brightening, furtive shadows moved.

“I’ve been thinking about the castaway,” Hunter Predd declared after a period of silence. They were almost finished with their meal, and he was digging at the hard ground with the heel of his boot, sitting back from the fire with his cup of ale. “How could a blind man have escaped his captors unaided?”

Walker looked up.

“How could he have made his way from wherever he was imprisoned to come back across the Divide to us?” The Wing
Rider’s frown deepened. “Assuming he was returning from the voyage Kael Elessedil made thirty years ago, he’d have had to travel a long way. A blind man couldn’t have managed it without help.”

“No,” Walker agreed, “he couldn’t.”

The Elf hunched forward. “Something else’s been bothering me. How did he get his hands on the map? Unless he drew it himself, he either stole it or it was given to him. If he drew it himself, he must have done so before he was blinded. How did he hide it from his captors? If someone else drew it, they must have given it to him. Either way, he must have had help. Even to escape. What became of that other person?”

Walker nodded approvingly. “You’ve asked all the right questions, Hunter Predd. Questions I have been asking myself for several days. Your mind is as sharp as your instincts, Wing Rider.”

“Have you answers to give?” Hunter pressed, ignoring the compliment.

“None I care to share just yet.” He stood up, setting his plate and cup aside. “It’s time for me to go. I won’t be back before morning, so you might as well get some sleep. Do not come looking for me, no matter how tempted you might be. Do you understand?”

The Wing Rider nodded. “I don’t need to be told to stay out of those mountains. I’ve heard the stories of what lives there. I’ll be content to stay right where I am.” He wrapped his cloak more tightly about him. “Good luck to you.”

It grew colder on the walk up from the foothills and into the Dragon’s Teeth, the temperature dropping steadily as the Druid climbed. Within the massive rock walls, the night was silent and empty feeling. The moon disappeared behind the peaks, and there was only starlight to guide the way, though that was sufficient for the Druid. He proceeded along a narrow pebble-strewn trail that angled through clusters of
massive boulders. The jumble of crushed and broken rock suggested that an upheaval in some long-forgotten time had changed the landscape dramatically. Once another peak might have occupied the place. Now there was only ruin.

It took him almost two hours to make the climb, and it was nearing midnight when he reached his destination. Cresting a rise, he found himself looking down on the Valley of Shale and the fabled Hadeshorn. The lake sat squarely in the valley’s center, its smooth waters dull and lifeless within the bowl of polished black rock that littered the walls and floor. Starlight reflected brightly off the stone, but was absorbed by the Hadeshorn and turned to shadow. Within the valley, nothing moved. Cupped by the high, lonesome peaks of the Dragon’s Teeth, it had the look and feel of a tomb.

Not far from wrong, Walker thought to himself, staring out across its lifeless expanse.

Faced toward the Valley of Shale, he seated himself with his back against a huge slab of rock and dozed. Time slipped away without seeming to do so, and before he knew it, the night was almost gone. He rose and walked, moving steadily but cautiously over the loose rock, picking his way down the valley’s slope to its floor. He was careful not to trip and fall; the edges of the polished rock were razor sharp. Only the crunching of the rubble beneath his boots broke the silence of his descent. Starlight flooded the valley, and he made his way without difficulty to the edge of the lake by the hour before dawn, when the spirits of the dead might be summoned to reveal secrets hidden from the living.

There, a solitary figure silhouetted against the flat terrain, he stilled himself within to prepare for what would come next.

The waters of the Hadeshorn had taken on a different cast with his approach, shimmering now from just beneath the surface with light that did not reflect from the stars but emanated from some inner source. There was a sense of something stirring, coming awake and taking notice of his presence. He could feel it more than see it. He kept his focus
on the lake, disdaining all else, knowing that any break in concentration once he began would doom his efforts and possibly cause him harm.

When he was at peace within and fully concentrated, he began the process of calling to the dead. He spoke softly, for it was not necessary that his voice carry, and gestured slowly, for precision counted more than speed. He spoke his name and of his history and need, motioning for the dead to respond, for the lake to give them up. As he did, the waters stirred visibly, swirling slowly in a clockwise motion, then churning more violently. Small cries rose from their depths, calling out in tiny, ethereal voices, whispers that turned to screams as thin as paper. The Hadeshorn hissed and boiled, releasing the cries in small fountains of spray, then in geysers that plumed hundreds of feet into the air. Light beneath the lake’s surface brightened and pulsed, and the valley shuddered.

Then a rumbling sounded from deep within the earth, and out of the roiling waters rose the spirits, white and transparent forms that climbed slowly into the air, linked by thin trailers of vapor, freed from their afterlife for a few precious moments to return to the earth they had left in dying. Their voices intertwined in a rising wail that made the Druid’s skin crawl and chilled the bones of his body. He held his ground against their advance, fighting down the part of him that screamed at him to back away, to turn aside, and to be afraid. They spiraled into the night sky, reaching for what was lost, seeking to recover what was denied. More and more of them appeared, filling the empty bowl of the valley until there was no space left.

Who calls? Who dares?

Then a huge, black shadow lifted from the waters and scattered the spirits like leaves, a cloaked form that took shape as it ascended, one arm stretching out to sweep aside the swarms of ghosts who lingered too close. The Hadeshorn churned and boiled in response to its coming, spray jetting
everywhere, droplets falling on the Druid’s exposed face and hand. Walker lifted his arm in a warding gesture, and the cloaked figure turned toward him at once. Suspended in space, it began to lose some of its blackness, becoming more transparent, its human form showing through its dark coverings like bones exposed through flesh. Across the wave-swept surface it glided, taking up all the space about it as it came, drawing all the light to itself until there was nothing else.

When it was right on top of Walker, it stopped and hung motionless above him, cowled head inclining slightly, shadows obscuring its features. Flat and dispassionate, its voice flooded the momentary silence.

—What would you know of me—

Walker knelt before him, not in fear, but out of respect.

“Allanon,” he said, and waited for the shade to invite him to speak.

Farther west where the deep woods shrouded and sheltered the lives of its denizens as an ocean does its sea life, dawn approached in the Wilderun, as well. Within the old-growth trees, the light remained pale and insubstantial, even at high noon and on the brightest summer day. Shadows cloaked the world of the forest dwellers, and for the most part there was little difference between day and night. Long a wilderness to which few outsiders came, in which only those born to the life remained, and by which all other hardships were measured, the Wilderun was a haven for creatures for whom the absence of light was desirable.

The Ilse Witch was one such. Though born in another part of the Four Lands, where her past was bright with sunlight, she had long since adapted to and become comfortable with the twilight existence of her present. She had lived here nearly all of her life, which was to say since she was six. The Morgawr had brought her here when the Druid’s minions had killed her parents and tried to steal her away for their own use. He had given her his home, his protection, and his knowledge
of magic’s uses so that she might grow to adulthood and discover who she was destined to be. The darkness in which she was raised suited her, but she never let herself become a slave to it.

Sometimes, she knew, you became dependent on the things that gave you comfort. She would never be one of those. Dependency on anything was for fools and weaklings.

On this night, working through the rudimentary drawings she had stolen from Kael Elessedil’s memories before dispatching him, she felt a stirring in the air that signaled the Morgawr’s return. He had been gone from their safehold for more than a week, saying little of his plans on departing, leaving her to her own devices pending his return. She was grown now, in his eyes as well as her own, and he did not feel the need to watch over her as he once had. He had never confided in her; that would have gone against his nature in so fundamental a way as to be unthinkable. He was a warlock, and therefore solitary and independent by nature. He had been alive for a very long time, living in his Hollows safehold deep within the heart of the Wilderun, not far from the promontory known as Spire’s Reach. Once, it was rumored, these same caverns had been occupied by the witch sisters, Mallenroh and Morag, before they destroyed each other. Once, it was rumored, the Morgawr had claimed them as his sisters. The Ilse Witch did not know if this was true; the Morgawr never spoke of it, and she knew better than to ask.

Dark magic thrived within the Wilderun, born of other times and peoples, of a world that flourished before the Great Wars. Magic rooted in the earth here, and the Morgawr drew his strength from its presence. He was not like her; he had not been born to the magic. He had gained his mastery through leeching it away and building it up, through study and experimentation, and through slow, torturous exposure to side effects that had changed him irrevocably from what he had been born.

Looking up from her work, the Ilse Witch saw the solitary
candles set in opposite holders by the entry to the room flicker slightly. Shadows wavered and settled anew on the worn stone floor. She set aside the map and rose to greet him. Her gray robes fell about her slender form in a soft rustle, and she shook back her long dark hair from her childlike face and startling blue eyes. Just a girl, a visitor come upon her unexpectedly might have thought. Just a girl approaching womanhood. But she was nothing of that and hadn’t been for a long time. The Morgawr would not make such a mistake, although he had once. It took her only a heartbeat to set him straight, to let him know that she was a girl no longer, an apprentice no more, but a grown woman and his equal.

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