Gotrek and Felix: The Anthology

BOOK: Gotrek and Felix: The Anthology
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Title Page

Warhammer

Slayer’s Honour - Nathan Long

A Cask of Wynters - Josh Reynolds

A Place of Quiet Assembly - John Brunner

Kineater - Jordan Ellinger

Prophecy - Ben McCallum

The Tilean’s Talisman - David Guymer

Last Orders - Andy Smillie

Mind-Stealer - C.L. Werner

The Two Crowns of Ras Karim - Nathan Long

The Funeral of Gotrek Gurnisson - Richard Salter

About The Authors

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This is a dark age, a bloody age, an age of daemons and of sorcery. It is an age of battle and death, and of the world’s ending. Amidst all of the fire, flame and fury it is a time, too, of mighty heroes, of bold deeds and great courage.

 

At the heart of the Old World sprawls the Empire, the largest and most powerful of the human realms. Known for its engineers, sorcerers, traders and soldiers, it is a land of great mountains, mighty rivers, dark forests and vast cities. And from his throne in Altdorf reigns the Emperor Karl Franz, sacred descendant of the founder of these lands, Sigmar, and wielder of his magical warhammer.

 

But these are far from civilised times. Across the length and breadth of the Old World, from the knightly palaces of Bretonnia to ice-bound Kislev in the far north, come rumblings of war. In the towering Worlds Edge Mountains, the orc tribes are gathering for another assault. Bandits and renegades harry the wild southern lands of the Border Princes. There are rumours of rat-things, the skaven, emerging from the sewers and swamps across the land. And from the northern wildernesses there is the ever-present threat of Chaos, of daemons and beastmen corrupted by the foul powers of the Dark Gods. As the time of battle draws ever nearer, the Empire needs heroes like never before.

 
Slayer’s Honour

Nathan Long

 

1

 

‘What a cesspit,’
said Gotrek Gurnisson.

Felix Jaeger had to agree. They had smelled it before they topped the last rise in the road – a heady reek of rotting garbage, raw sewage, burnt meat and stale beer. Now that they were walking through its weathered wooden gates, Felix thought the sight of the place as offensive to the eye as the odour had been to the nose.

Deadgate squatted at the end of a narrow valley in the shadow of the ruined dwarf hold, Karak Azgal, which loomed on a rocky eminence above it. To Felix, the settlement’s spread of crude, shingled roofs and dirty streets looked like a crusty brown stain seeping down the slope from an ancient granite cistern.

This was near enough the truth, to hear Gotrek speak of it. When the dwarf lords who ruled Karak Azgal had stopped trying to win the hold back from the orcs and goblins and other monsters that had taken up residence in its depths, they had instead thrown it open to adventurers, letting them delve into it in search of its fabled treasures – for a fee, of course. Word spread of this great opportunity and, despite the fact that Karak Azgal lay far from civilized lands, deep in the remote southern tail of the Worlds Edge Mountains, the valley was soon crawling with fortune hunters, all hoping to come away with dwarf gold, ancient weapons of great power, and gems the size of apples. To service these newcomers, a human settlement had grown up outside the hold. At first it was just a trading post, selling food and supplies for those going underground, but places to spend what loot the adventurers brought back to the surface quickly sprang into being – taverns, fighting pits, gaming parlours, brothels, mortuaries – until it became Deadgate, not so much a town as a clapboard abattoir, designed to flense gold from pockets before their owners made it out of the valley.

Garish signs assaulted Felix’s eyes as he and Gotrek walked down the muddy main street, all painted on the fronts of the buildings or swinging over their open doors – the Painted Lady, the Red Rooster, the Pit of Blood, the Palace – each with its bill of fare beneath it, whether this were beer, wine, gambling, fighting, or female companionship.

Below the signs, barkers in flashy clothes sang out those same bills of fare to the hard-faced men who wandered the streets, trying to entice them within, while in the street, costermongers, charm sellers and professional criers were all making their pitches at the top of their voices.

‘Gold-hunting canaries! Take one into the deeps and it will lead you to treasure!’

‘Pears from the Badlands! One fresh for two pfennigs! Ten rotten for one!’

A human man holding a banner with a rearing dragon emblazoned upon it was shouting the loudest. ‘Thane Thorgrin Dragonslayer needs you to fight the greenskin menace! Apply at the hold to join his throng. One gold coin per day of fighting, and free access to the deeps for a month. Make your fortune and save the hold!’

As they walked past a gaudy tavern called the Grail, Gotrek and Felix were accosted by a smiling villain who bowed and scraped before them. ‘Come right in, mein herr and herr dwarf. This way. It’s a long, dusty road from the Badlands to the Worlds Edge Mountains. Why not wet those dry throats with a few mugs of real dwarf ale? Or if your navel is touching your spine, we can fill you up. We have sausages and pies and–’

‘Dwarf ale?’ asked Gotrek, stopping.

‘Indeed, herr dwarf,’ said the tout. ‘Bugman’s Best. Six kegs, brought up through the pass just this morning.’

The Slayer glared at the man. ‘If you are lying, I’ll come back here and feed you the mug.’

‘No lie, friend,’ said the man, holding up his hands. ‘We aren’t so foolish as to try to fool those who know. Indeed, there’s another of your kin within, and he can’t get enough of the stuff.’

Gotrek grunted and pushed through the swinging double doors. Felix followed him into the smoky interior, looking around warily. It did not look like the sort of place that would serve Bugman’s – and if it didn’t, there would be trouble. It was decorated in a shoddy attempt at Bretonnian courtly style, with arched doors and heraldic tapestries and high-backed chairs – but the patrons did not look like they would be at home reciting chivalric poetry at the High Castle of Couronne. A harder, more scarred collection of sell swords and fortune hunters Felix had never seen. Nor did the thick-necked bruisers who manned the bar look like they had been hired for their knowledge of viticulture.

‘Are you sure you want to die in a town this ugly?’ Felix asked as he and Gotrek stepped around a pair of bouncers dragging an unconscious patron to the door.

‘I won’t die here,’ said Gotrek, pushing to the bar. ‘The spider is in the deeps, so that jeweller said.’

‘Ah, the deeps,’ said Felix. ‘I’m sure they’ll be much more attractive.’

‘They will be dwarf halls,’ said Gotrek. ‘A fitting place for a Slayer to die.’

‘Not so fitting for a poet, unfortunately,’ said Felix with a sigh, then signalled the barman. ‘Two Bugman’s, please.’

They had first heard of the dread spider known as the White Widow in the dwarf hold of Ekrund, where they had ended up after their misadventures in the Black Gulf left them stranded south of the Dragonback Mountains. A dwarf jeweller there, Harn Taphammer, had told them of it as he was appraising the few gems they had salvaged from the shipwreck. He said a human adventurer had come to him to have a ruby the size of a knuckle bone set into a medallion. The man had no left arm and no ears, and walked with a limp – all wounds, he said, from the guardian of the treasure trove from which he stole the ruby, the White Widow, an albino cave spider the size of a hay wagon that made its nest in the deepest reaches of Karak Azgal.

Naturally, Gotrek had set off for the Worlds Edge Mountains the next day. Naturally, Felix had gone with him.

The barman set two froth-capped mugs down in front of them. ‘A silver shilling each, please.’

Gotrek scowled, incredulous. ‘You’re selling Bugman’s Best for only a shilling?’

‘Aye, herr dwarf. Good beer at fair prices, that’s the Grail’s motto.’

Gotrek slid two shillings across the bar then picked up his mug. His single eye glittered sceptically as he lifted the mug to his nose. He inhaled, then grunted, noncommittal, and stuck his flame-red moustache in the foam and drank. Almost immediately he choked and coughed and held the mug at arm’s length, staring at it.

‘Grungni,’ he breathed. ‘It
is
Bugman’s.’

Felix blinked, surprised, and tried his. It was cool and clean and crisp, with a taste that brought to mind wheat fields and mild autumn days, and it went down his throat like golden light. It was quite possibly the best beer he had ever drunk.

‘How does a hole in the wall tavern at the godforsaken arse-end of nowhere have Bugman’s Best on tap?’ he asked as he came up for air.

‘Good, isn’t it?’ said someone at his shoulder.

Felix turned. A wiry man with dark hair pulled back in a ponytail stood beside him, waving to the barman. He had a nose like an axe blade and an engaging smile, and was dressed in stained, sturdy travelling clothes.

‘Very good,’ said Felix.

The man’s blue eyes took in Gotrek then darted back to Felix. ‘A Slayer and his rememberer, am I right?’

‘That’s right,’ said Felix. The Grail was proving a place of wonders. First Bugman’s Best at rotgut prices, and now this. Many men knew what a Slayer was, but few knew the position of rememberer. Felix was more used to explaining what he did than acknowledging it. ‘I’m surprised you know the word.’

The man grinned. ‘I’ve some little experience with it.’ He took two fresh mugs from the barman, then nodded towards the fireplace. ‘My companion Agnar and I have a table by the hearth. Would you care to join us?’

Felix followed his gaze and stopped, staring. At the table the man indicated sat a Slayer, staring into the fire, his three orange crests bright red in the light of the flames.

2

 

Gotrek stared too,
and his brow lowered. Felix knew from experience that Slayers did not always relish the company of others of their kind. They were generally solitary types, brooding on their pasts and singularly focussed on making their futures as short as possible. Gotrek’s best friends Snorri Nosebiter and Malakai Makaisson were Slayers, but there had been others of his kind to whom he had taken an instant dislike. Felix, on the other hand, had never met another rememberer before, and the prospect of talking to someone who understood what his life entailed was too tempting to pass up. Despite Gotrek’s wary glare, Felix nodded to the dark-haired man.

‘Lead on.’

In any other company, the grizzled Slayer sitting at the table would have been the most intimidating drinker in the tavern. He was old enough that grey roots were showing at the base of his three red-dyed crests and braided beard, and his oft-scarred, heavily-muscled arms were so covered with fading tattoos that they were nearly solid blue from thick wrists to broad, bulging shoulders. His face was like a wood knot – so gnarled and battered that Felix could barely see his eyes – and he had a drinker’s nose in the centre of it as red and lumpy as a halfling’s fist.

Compared to Gotrek, however, he was practically puny. Gotrek was the biggest dwarf Felix had ever met. Even without his foot-high Slayer’s crest, he was nearly five feet tall – half a head taller than Agnar – and almost a foot broader in the shoulder, with arm muscles that writhed like mating pythons at his every move. A great red beard flowed down over Gotrek’s broad chest to tuck into a wide leather belt, and a patch covered his missing left eye. The eye that remained was as sharp as an ice-pick, and as bright as the gleaming blade of his ancient rune axe. Felix had known raging drunks twice Gotrek’s size to mumble apologies and quietly leave the room when confronted with the full power of that malefic gaze.

Agnar looked up at Gotrek as they approached with ill-concealed mistrust, but his rememberer was all smiles.

‘Agnar Arvastsson, may I present to you…’ He looked to Felix. ‘Pardon me, who may I present?’

Felix inclined his head. ‘Felix Jaeger and Gotrek Gurnisson, at your service.’

‘A pleasure,’ said the rememberer. ‘And I am Henrik Daschke, late of Talabheim – and just about every other city in the Empire.’

Agnar eyed them anew at their names. ‘I’ve heard of you,’ he said in a heavy voice. It sounded like he’d put away quite a bit of Bugman’s already. ‘You went north into the Wastes. You found Karag Dum.’

‘Aye,’ said Gotrek, and took a seat opposite him.

‘I heard also that you found your doom,’ said Agnar. ‘In Sylvania.’

‘No,’ said Felix, taking the seat to Gotrek’s right as Henrik sat by Agnar and gave him his mug. ‘We were–’ He paused, not wanting to try to explain the tunnels of the Old Ones and Albion and all that had come after. ‘We just got lost.’

‘I remember now.’ Henrik raised an eyebrow. ‘But that was years ago. A long time to be aslaying.’

Gotrek bristled. ‘What do you mean by that?’

Henrik held up his hands. ‘Nothing, Slayer. Only that you must be indomitable in battle.’

Gotrek grunted and took another long pull at his Bugman’s.

Henrik turned to Felix. ‘And I’m surprised
you
are alive at all,’ he said. ‘The lot of a rememberer is an uncertain one, is it not?’

Felix shrugged, uncomfortable. Henrik was right, of course. Like Agnar, Gotrek was a Slayer, sworn to redeem himself for some secret shame by dying in battle against the deadliest monsters he could find. Felix had become his rememberer when, in the middle of a drunken binge, he had vowed to immortalise his death in an epic poem. Since then he had found himself the victim of a precarious paradox. How was he to stay close enough to Gotrek to faithfully record the details of his doom, and at the same time escape that doom himself? It was a puzzle that he had thought about often since their travels began, but it felt strange discussing it in front of the Slayers. ‘It has its moments,’ he said at last.

Henrik laughed. ‘Moments indeed. How many times have I followed Agnar into some deadly melee in order to witness his last moments, only to find that they were likely to be mine too. It’s enough to make one want to stay at the inn and make up a doom out of whole cloth, hey?’

He clapped Felix on the shoulder, and Felix smiled weakly, then shot a glance at Agnar to see how he was taking it. He was shaking his head, but did not look particularly put out.

‘Always with the jokes, rememberer,’ he said. ‘One day you’ll take it too far and I’ll slay you.’

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