First Lensman (23 page)

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Authors: E. E. (Doc) Smith

BOOK: First Lensman
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He dismounted the 'scope, stored it, set his detectors, and waited. He had to sleep at times, of course; but any ordinary detector rig can be set to sound off at any change in its status—and Samms' was no ordinary rig. Wherefore, when the drug-mongers' vessel took off, Samms left Cavenda as unobtrusively as he had approached it, and swung into that vessel's line.

Samms' strategy had been worked out long since. On his Diesel, at a distance of just over one detet, he would follow the outlaw as fast as he could; long enough to establish his line. He would then switch to atomic drive and close up to between one and two detets; then again go onto Diesel for a check. He would keep this up for as long as might prove necessary.

As far as any of the Lensmen knew, Spaceways always used regular liners or freighters in this business, and this scout was much faster than any such vessel. And even if—highly improbable thought!—the enemy ship was faster than his own, it would still be within range of
those
detectors when it got to wherever it was that it was going. But how wrong Samms was!

At his first check, instead of being not over two detets away the quarry was three and a half; at the second the distance was four and a quarter; at the third, almost exactly five. Scowling, Samms watched the erstwhile brilliant point of light fade into darkness. That circular blob that he had almost seen, then, had been the space-ship, but it had not been a sphere, as he had supposed. Instead, it had been a teardrop; sticking, sharp tail down in the ground. Ultra-fast. This was the result. But ideas had blown up under him before, they probably would again. He resumed atomic drive and made arrangements with the Port Admiral to rendezvous with him and the
Chicago
at the earliest possible time.

"What is there along that line?" he demanded of the superdreadnaught's Chief Pilot, even before junction had been made.

"Nothing, sir, that we know of," that worthy reported, after studying his charts.

He boarded the gigantic ship of war, and with Kinnison pored over those same charts.

"Your best bet is Eridan, I think," Kinnison concluded finally. "Not too near your line, but they could very easily figure that a one-day dogleg would be a good investment. And Spaceways owns it, you know, from core to planetary limits—the richest uranium mines in existence. Made to order. Nobody would suspect a uranium ship. How about throwing a globe around Eridan?"

Samms thought for minutes. "No … not yet, at least. We don't know enough yet."

"I know it—that's why it looks to me like a good time and place to learn something," Kinnison argued. "We know—almost know, at least—that a super-fast ship, carrying thionite, has just landed there. This is the hottest lead we've had. I say englobe the planet, declare martial law, and not let anything in or out until we find it. Somebody there must know something, a lot more than we do. I say hunt him out and make him talk."

"You're just popping off, Rod. You know as well as I do that nabbing a few of the small fry isn't enough. We can't move openly until we can strike high."

"I suppose not," Kinnison grumbled. "But we know so
damned
little, Virge!"

"Little enough," Samms agreed. "Of the three main divisions, only the political aspect is at all clear. In the drug division, we know where thionite comes from and where it is processed, and Eridan may be—probably is—another link. On the other end, we know a lot of peddlers and a few middlemen—nobody higher. We have no actual knowledge whatever as to who the higher-ups are or how they work; and it's the bosses we want. Concerning the pirates, we know even less. 'Murgatroyd' may be no more a man's name than 'zwilnik' is…"

"Before you get too far away from the subject, what are you going to do about Eridan?"

"Nothing, for the moment, would be best, I believe. However, Knobos and DalNalten should switch their attention from Spaceways' passenger liners to the uranium ships from Eridan to all three of the inner planets. Check?"

"Check. Particularly since it explains so beautifully the merry-go-round they have been on so long—chasing the same packages of dope backwards and forwards so many times that the corners of the boxes got worn round. We've got to get the top men, and they're smart. Which reminds me—Morgan as Big Boss does not square up with the Morgan that you and Fairchild smacked down so easily when he tried to investigate the Hill. A loud-mouthed, chiseling politician might have a lock-box full of documentary evidence about party bosses and power deals and chorus girls and Martian tekkyl coats, but the man we're after very definitely would not"

"You're telling me?" This point was such a sore one that Samms relapsed into idiom. "The boys should have cracked that box a week ago, but they struck a knot. I'll see if they know anything yet. Tune in, Rod. Ray!" He Lensed a thought at his cousin.

"Yes, Virge?"

"Have you got a spy-ray into that lock-box yet?"

"Glad you called. Yes, last night. Empty. Empty as a sub-deb's skull—except for an atomic-powered gimmick that it took Bergenholm's whole laboratory almost a week to neutralize."

"I see. Thanks. Off." Samms turned to Kinnison. "Well?"

"Nice. A mighty smart operator." Kinnison gave credit ungrudgingly. "Now I'll buy your picture—what a man! But now—and I've got my ears pinned back—what was it you started to say about pirates?"

"Just that we have very little to go on, except for the kind of stuff they seem to like best, and the fact that even armed escorts have not been able to protect certain types of shipments of late. The escorts, too, have disappeared. But with these facts as bases, it seems to me that we could arrange something, perhaps like this…"

A fast, sleek freighter and a heavy battle-cruiser bored steadily through the interstellar void. The merchantman carried a fabulously valuable cargo: not bullion or jewels or plate of price, but things literally above price—machine tools of highest precision, delicate optical and electrical instruments, fine watches and chronometers. She also carried First Lensman Virgil Samms.

And aboard the war-ship there was Roderick Kinnison; for the first time in history a mere battle-cruiser bore a Port Admiral's flag.

As far as the detectors of those two ships could reach, space was empty of man-made craft; but the two Lensmen knew that they were not alone. One and one-half detets away, loafing along at the freighter's speed and paralleling her course, in a hemispherical formation open to the front, there flew six tremendous tear-drops; superdreadnaughts of whose existence no Tellurian or Colonial government had even an inkling. They were the fastest and deadliest craft yet built by man—the first fruits of Operation Bennett. And they, too, carried Lensmen—Costigan, Jack Kinnison, Northrop, Dronvire of Rigel Four, Rodebush, and Cleveland. Nor was there need of detectors: the eight Lensmen were in as close communication as though they had been standing in the same room.

"On your toes, men," came Samms' quiet thought. "We are about to pass within a few light-minutes of an uninhabited solar system. No Tellurian-type planets at all. This may be it. Tune to Kinnison on one side and to your captains on the other. Take over, Rod."

At one instant the ether, for one full detet in every direction, was empty. In the next, three intensely brilliant spots of detection flashed into being, in line with the dead planet so invitingly close at hand.

This development came as a surprise, since only two raiders had been expected: a battleship to take care of the escort, a cruiser to take the merchantman. The fact that the pirates had become cautious or suspicious and had sent three superdreadnaughts on the mission, however, did not operate to change the Patrol's strategy; for Samms had concluded, and Dronvire and Bergenholm and Rularion of Jupiter had agreed, that the real commander of the expedition would be aboard the vessel that attacked the freighter.

In the next instant, then—each Lensman saw what Roderick Kinnison saw, in the very instant of his seeing it—six more points of hard, white light sprang into being upon the plates of guileful freighter and decoying cruiser.

"Jack and Mase, take the leader!" Kinnison snapped out the thought. "Dronvire and Costigan, right wing—he's the one that's going after the freighter. Fred and Lyman, left wing. Hipe!"

The pirate ships flashed up, falling ether and sub-ether alike with a solid mush of interference through which no call for help could be driven; two superdreadnaughts against the cruiser, one against the freighter. The former, of course, had been expected to offer more than a token resistance. Battle cruisers of the Patrol were powerful vessels, both on offense and defense, and it was a known and recognized fact that the men of the Patrol were men. The pirate commander who attacked the freighter, however, was a surprised pirate indeed. His first beam, directed well forward, well ahead of the precious cargo, should have wrought the same havoc against screens and wall-shields and structure as a white-hot poker would against a pat of luke-warm butter. Practically the whole nose-section, including the control room, should have whiffed outward into space in gobbets and streamers of molten and gaseous metal. But nothing of the sort happened—this merchantman was no push-over!

No ordinary screens protected that particular freighter and the person of First Lensman Samms—Roderick Kinnison had very thoroughly seen to that. In sheer mass her screen generators outweighed her entire cargo, heavy as that cargo was, by more than two to one. Thus the pirate's beams stormed and struck and clawed and clung—uselessly. They did not penetrate. And as the surprised attacker shoved his power up and up, to his absolute ceiling of effort, the only result was to increase the already tremendous pyrotechnic display of energies cascading in all directions from the fiercely radiant defenses of the Tellurian freighter.

And in a few seconds the commanding officers of the other two attacking battleships were also surprised. The battlecruiser's screens did not go down, even under the combined top effort of two superdreadnaughts! And she did not have a beam hot enough to light a match—she must be
all
screen
! But before the startled outlaws could do anything about the realization that they, instead of being the trappers, were in cold fact the trapped, all three of them were surprised again—the last surprise that any of them was ever to receive. Six mighty tear-drops—vastly bigger, faster, more powerful than their own—were rushing upon them, blanketing all channels of communication as efficiently and as enthusiastically as they themselves had been doing an instant before.

Being out simply and ruthlessly to kill, and not to capture, four of the newcomers from Bennett polished off the cruiser's two attackers in very short order. They simply flashed in, went inert at the four corners of an imaginary tetrahedron, and threw everything they had—and they had plenty. Possibly—just barely possibly—there may have been, somewhere, a space-battle shorter than that one; but there certainly was never one more violent.

Then the four set out after their two sister-ships and the one remaining pirate, who was frantically devoting his every effort to the avoidance of engagement. But with six ships, each one of which was of vastly greater individual power than his own, at the six corners of an octahedron of which he was the geometrical center, his ability to cut tractor beams and to "squirt out" from between two opposed pressors did him no good whatever. He was englobed; or, rather, to apply the correct terminology to an operation involving so few units, he was "boxed".

To blow the one remaining raider out of the ether would have been easy enough, but that was exactly what the Patrolmen did not want to do. They wanted information. Wherefore each of the Patrol ships directed a dozen or so beams upon the scintillating protective screens of the enemy; enough so that every square yard of defensive web was under direct attack. As rapidly as it could be done without losing equilibrium or synchronization, the power of each beam was stepped up until the wildly violet incandescence of the pirate screen showed that it was hovering on the very edge of failure. Then, in the instant, needle-beamers went furiously to work. The screen was already loaded to its limit; no transfer of defensive energy was possible. Thus, tremendously overloaded locally, locally it flared through the ultra-violet into the black and went down; and the fiercely penetrant daggers of pure force stabbed and stabbed and stabbed.

The engine room went first, even though the needlers had to gnaw a hundred-foot hole straight through the pirate craft in order to find the vital installations. Then, enough damage done so that spy-rays could get in, the rest of the work was done with precision and dispatch. In a matter of seconds the pirate hulk lay helpless, and the Patrolmen peeled her like an orange—or, rather, more like an amateur cook very wastefully peeling a potato. Resistless knives of energy sheared off tail-section and nose-section, top and bottom, port and starboard sides; then slabbed off the corners of what was left, until the control room was almost bared to space.

Then, as soon as the intrinsic velocities could possibly be matched, board and storm! With Dronvire of Rigel Four in the lead, closely followed by Costigan, Northrop, Kinnison the Younger, and a platoon of armed and armored. Space Marines!

Samms and the two scientists did not belong in such a melee as that which was to come, and knew it. Kinnison the Elder did not belong, either, but did not know it. In fact, be cursed fluently and bitterly at having to stay out—nevertheless, out he stayed.

Dronvire, on the other hand, did not like to fight. The very thought of actual, bodily, hand-to-hand combat revolted every fiber of his being. In view of what the spy-ray men were reporting, however, and of what all the Lensmen knew of pirate psychology, Dronvire had to get into that control room first, and he had to get there
fast
. And if he had to fight, he could; and, physically, he was wonderfully well equipped for just such activity. To his immense physical strength, the natural concomitant of a force of gravity more than twice Earth's, the armor which so encumbered the Tellurian bafflers was a scarcely noticeable impediment. His sense of perception, which could not be barred by any material substance, kept him fully informed of every development in his neighborhood. His literally incredible speed enabled him not merely to parry a blow aimed at him, but to bash out the brains of the would-be attacker before that blow could be more than started. And whereas a human being can swing only one space-axe or fire only two ray-guns at a time, the Rigellian plunged through space toward what was left of the pirate vessel, swinging not one or two space-axes, but four; each held in a lithe and supple, but immensely strong, tentacular "hand".

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