The fire spell, thinks Sarius. Fire against water. He has to figure out how it's done; he's never lit a fire before. It will have to be quick though â his belt is almost completely black. Quickly!
There's a sizzle, and steam rises. The water giant gives him up with a sound like storm-tossed waves, flows apart and reunites with the river. A few moments later the same thing happens with Tyrania. She copied my trick, Sarius thinks, miffed.
To his annoyance she's in much better shape than he is; she's barely lost half her energy. As for himself, Sarius sees only now how little life is left in him. He hardly dares to move. In any case he's paralysed by the high tone that came with his injury, like last time. He's probably going to croak when the last bit of red disappears from his belt. But that mustn't happen, it can't. So he's not going to take any risks now. Sarius stands there motionless. Who knows: probably even just stumbling might be enough to send him to the hereafter.
But it seems that he's not going to be granted any time to recuperate. Someone is approaching â Sarius can hear hoof beats. Is it one person, or several? Now he does move, drawing his sword and walking slowly to the forest's edge. Drizzel vanished in there just before, and Sarius plans to follow suit. He can't afford courage any more. Damn, why couldn't he have been more careful?
He's already standing in the shadow of the trees when he recognises the messenger's armoured horse.
âSarius,' he hears a whispering voice. âCome out.'
The messenger brings his mount to a halt right on the spot where the fire had been. The yellow eyes under the hood are looking directly at Sarius's hiding place.
He steps out reluctantly from the protection of the trees.
âThe water sisters inflicted considerable damage on you both,' the messenger states.
âYes.'
âYou faced them on your own, you and Tyrania?'
âYes.'
âWere there no other fighters nearby?'
Sarius says nothing, but Tyrania is eager to inform him.
âDrizzel and Xohoo were here, but they cleared off.'
âIndeed?' The messenger looks towards the forest into which the two escaped. Then he reaches into his cloak, and gets out a small pouch.
âFor you, Tyrania. There are forty-four gold coins. Use them to buy better equipment from the next trader. If you hike down-river from here you will soon come to a small settlement. Don't be concerned about the lateness of the hour. Wake the trader and inform him that I have sent you. Seek the red-leaved herbs on the riverbank for your health.
Tyrania hurriedly grabs the bag of gold and sets off.
âSarius?' The messenger bends down from the saddle and reaches out a bony hand. âIt's looking bad for you. You should come with me.'
The messenger's gesture fills Sarius with disquiet. Somehow it looks â greedy.
âAre you going to help me?' he asks, and regrets his words immediately. They sound childish and silly.
âWe will help each other,' the messenger replies and reaches his hand out a little further still.
Since he doesn't have a choice, and since this time round the messenger is obviously not planning to hand over a bottle of healing potion, Sarius grasps the proffered bony fingers. The messenger pulls him onto the horse, which snorts, turns on its hindquarters and dashes away.
Sarius is already feeling better. The noise has disappeared and the beautiful music is playing again. It tells him that everything is going to be fine. Nothing can happen to him. He is the hero in this epic tale. Everything here revolves around him. He is glad that he faced up to the battle with the seven water giants, and didn't run away like Drizzel and Xohoo.
The messenger's horse is swift. They gallop along a path that slowly climbs upwards. On the right, the trees are soon replaced by large rocks, dark as dirty water. The messenger guides his horse away from the path, towards the rocks. As they approach Sarius spots symbols carved in the rock â messages that he cannot decipher. They stop in front of a cave and dismount. The messenger points to the mouth of the cave, and Sarius enters. The anxiety that he had to overcome when mounting the armoured horse is gone, and doesn't return, even when he steps into the cave, which is as big as a cathedral, and in which every step echoes over and over.
âYou fought well,' the messenger says.
âThank you. I certainly tried to.'
âIt is a great pity that you were wounded so seriously. You won't survive a further battle.'
It's not as if Sarius doesn't know that. But the way the messenger says it makes it sound as though nothing can be done. As if Sarius is doomed. He hesitates with his answer, and in the end decides to couch it as a question.
âI thought we were going to help each other?'
âYes. That was my suggestion. I would say you're no longer a rank beginner. You should be ready for the second rite.'
That's more than Sarius was expecting. After the second rite he'll be a Two, he assumes.
âI will therefore heal you and give you more strength, more stamina and better equipment,' the messenger continues. âIs that what you would wish?'
âOf course,' Sarius replies.
The moment has come for the messenger's demand â the price he has to pay for all of this. But the messenger remains silent, interlacing his overlong finger joints. Waits.
âAnd what can I do for you?' Sarius asks, when the silence seems to last too long.
His counterpart's yellow eyes light up.
âIt's just a trifle, but it's important. It's an errand.'
Sarius, who's been expecting to have to vanquish a monster or fight a dragon, doesn't know whether to be pleased or sorry.
âI'd be happy to do it.'
âI'm glad. These are your instructions: Go to St Andrew's Church in Totteridge tomorrow morning. An ancient yew stands there. Very close by you will find a box with the word “Galaris” on it. It is sealed. You will not open it; instead you will put it in the bag that you have brought with you. You will make your way with it to the Dollis Brook Viaduct, where it crosses Dollis Road. You will place the box in the bushes under one of the arches near the road. Conceal it so that it is not visible to outsiders. Then go, without turning round. Did you understand everything?'
Sarius stares at the messenger, speechless. No, he doesn't understand anything at all. Totteridge and Dollis Road? They're located in London, not in the world of Erebos. Or are they? He hesitates, thinks it over, and finally double-checks, just to make sure.
âThat means I have to carry out your instructions in London? In reality?'
âThat is exactly what it means. Whatever “reality” may be.'
The messenger is looking expectant, but Sarius doesn't have a quick answer ready. This is all nonsense. He's not going to find a box at St Andrew's â how would that work? On the other hand â there's nothing to stop him from claiming all sorts of things. For example, that he has followed the instructions exactly as described.
âFine, I'll do it.'
âI am glad. Don't wait too long. We will see each other tomorrow, before noon. By then your task must be carried out. If you disappoint me . . .'
For the first time since Sarius met him a smile steals over the messenger's features. As if he knows what is at the back of Sarius's mind.
â. . . if you disappoint me, this will be our last meeting in friendly circumstances.'
With a parting wave the messenger turns and goes. The mouth of the cave closes behind him. As the gap disappears, so does the light. Blackness. So impenetrable that Sarius no longer knows if he is a part of this darkness, or if he has ceased to exist.
We all die in the end. It's strange that m 's most people make such a fuss about whether it happens sooner or later. Time flows like water and we float along with it, however much we may try to swim against the current.
How agreeable it is to give that up. To let the days and nights fly past, not to see or hear or feel the goings-on of the world any more. To live in one's own world, where one's own rules apply. Not to pursue countless goals, but only the one, steadily and resolutely.
Oh yes, resolutely. I am not much any more, but I am resolute. What I am creating is good. It is so much better than I am. One of the few things in life that still has meaning for me is creating something that grows far beyond one's own self. And it is growing. And growing.
I realise now. I was dishonest when I said that it was a matter of indifference to me how long the lives of people around me last. That is not true. But it's not extending them that's important to me. On the contrary. I sit here and hone the tool with which I will cut short that which needs to be cut short.
Every single key sequence was futile. Nick pressed the reset but-button with a sigh, and to his relief the computer restarted and began booting up. The time it took till his desktop image appeared and everything was operational seemed interminable. He tapped his foot and glanced at the computer clock. 1.48 a.m. Thank goodness tomorrow was Saturday, so he could safely play for a while longer. If he got Erebos running again. But it would work out. If necessary he could still set up a second character â that was a good idea anyway. Maybe a barbarian or a vampire this time. Barbarians were incredibly robust.
He searched on the desktop for the Erebos icon, a simple red E, and clicked it. For a fraction of a second the cursor turned into an hourglass, then it resumed its usual arrow form. That was it. Nick double-clicked again on the E, got the DVD out of the drive, put it in again â nothing.
After two more computer restarts he gave up. All the other programs were running without a problem. It was only Erebos that wasn't responding. Damn it all.
Nick was far too agitated to go to bed. While he was sitting around here idly, epic battles were certain to be raging at the blue river or the black wall. And even if they weren't he could still stand by the fire and chat with the others.
But by the look of it his copy of the game had a serious bug.
All of a sudden he could picture Colin again, asking Dan for tips, grovelling to him and still not getting them. Had the game crashed terminally on him as well?
Morosely Nick opened Minesweeper, blew himself up three times in a row, and swore absurdly loudly. Well, then he'd just go to bed.
Or maybe pay a quick visit to Emily's page?
No, he wasn't in the mood for that. Not relaxed enough. Not romantic enough.
Not curious enough.
Contrary to his usual habits, Nick woke up at seven in the morning, a bundle of nerves â as if he was about to face an exam. His eyes felt sticky and they stung. The thought of getting up made him tired again immediately. On the other hand â he didn't actually have to get up. At least not yet. Not at all, really. He buried his head deep in the pillow and tried not to think of anything, but soon caught himself repeating the keyboard shortcuts that he'd discovered in Erebos yesterday.
CTRL+f
to light fires,
b
to block,
Space
to jump,
Escape
to shake off. He wondered whether Colin was playing right now. Rubbish, he was asleep. Colin, alias â Nick had a suspicion. What was the name of the dark elf who had slunk away into the background in the battle against the trolls? Lelant, that's right. He'd stood to one side at the battle the way Colin was in the habit of doing when he thought a basketball game was lost. He kept out of it then, wouldn't lift another finger.
Okay, he would put down Colin as Lelant on his mental list. Of more interest, however, was who was concealed behind BloodWork. Probably one of those thugs who were always hanging round by the rubbish bins in the schoolyard scaring the eleven-year-olds. He knew hardly any of them by name.
Dan? Dan was certain to be a fat dwarf like Sapujapu. Or he'd have made himself extra thin and beautiful â as a vampire, for example. Or he was one of the dark elves who were so common, much to Nick's chagrin. In any case he would be able to recognise Dan immediately from his stupid sayings and his smugness, and then he'd clobber him with his sword.
Nick sighed. How was he ever going to get back to sleep with the game going round and round in his head? He stretched, sat up and swung his legs over the edge of the bed.
Totteridge wasn't far. The Northern Line was right near home. He might as well quickly go to St Andrew's Church, go through the motions. Even though the game wouldn't start up any more.
To test it, Nick sat at the computer and tried it once more, and got the same result as before he went to bed. Erebos wouldn't open. Fortunately the internet was working, so Nick had found the location of St Andrew's church on Google Maps within a few minutes â and even a picture of the yew, which was supposed to be two thousand years old and thus the oldest living thing in London. Wow. Its branches were so low that it looked like an enormous bush in the photo.
Dad had already gone to work an hour ago, and Mum would sleep in till at least ten. Nick brushed his hair, tied it up at his nape and dragged on yesterday's clothes. He may as well take the opportunity to bring breakfast back with him. Chocolate chip muffins â Mum would love him for that. He grabbed an old PE bag, stuffed it in his jacket pocket and left his mother a note on the kitchen table: Taking something round to Colin. Back soon.
He closed the door behind him, so quietly that he could barely hear it himself. Mum wouldn't ring Colin to check Nick's statement. And even if she did â Colin hadn't answered the phone for days.
Nick got out at Totteridge & Whetstone and had to wait ten minutes for the bus that took him along Totteridge Lane to the church.
He couldn't miss the yew. Unfortunately, however, its location wasn't as secluded as Nick had imagined from the photo on the internet. There were people strolling around the churchyard: an elderly couple, two women with prams, a gardener. Admittedly they weren't paying any attention to Nick, but he was going to feel pretty silly looking for something at the foot of this mighty tree that wasn't there.