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Authors: Rick Riordan

BOOK: Demigods and Monsters
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So knowing mythology makes one a more informed member of society, but its importance goes beyond that. Mythology is a way of understanding the human condition. Myths have always been man's attempt to explain phenomena—and not just why the sun travels across the sky. Myths also explain love, fear, hate, revenge, and the whole range of human feelings.
When I speak to school groups, I often ask children what Greek god they would like for a parent. My favorite answer was from a schoolgirl in Texas who said, “Batman!” Actually, the girl's suggestion of Batman as a Greek god is not too far off, because it's the same idea at work: creating a superhuman version of humanity so that we can explore our problems, strengths, and weaknesses writ large. If the novel puts life under the microscope, mythology blows it up to billboard size.
Myths aren't something that happened in the past, either. We didn't leave them behind with the Bronze Age. We are still creating myths all the time. My books, among other things, explore the myth of America as the beacon of civilization, the myth of New York, and the myth of the American teenager.
When we understand classical mythology, we understand something of our own nature, and how we attempt to explain things we don't comprehend. And as long as we're human, there will be things we don't comprehend.
On a more basic level, Greek mythology is simply fun! The stories have adventure, magic, romance, monsters, brave heroes, horrible villains, fantastic quests. What's not to love?
Mythology especially appeals to middle grade readers because they can relate to the idea of demigods. Like Hercules, Jason, and Theseus, Percy Jackson is half-man, half-god. He is constantly struggling to understand his identity, because he straddles two worlds, but belongs in neither. Middle schoolers understand being in between. They are between adulthood and childhood. They feel stuck in the middle all the time, trapped in an awkward state. Everything is changing for them—physically, socially, emotionally. The
demigod is a perfect metaphor for their situation, which is why the hero's quest resonates for them.
When I do school events, I usually play a trivia game on Greek mythology with the kids. It doesn't matter what school I visit, or how little mythology the students have done in the classroom. The students always know the answers, and the adults are always amazed. I can almost guarantee some teacher will come up afterward, wide-eyed, and say, “I didn't know our students knew so much mythology!”
It's not a surprise to me. Young readers
own
mythology. They see themselves as the hero. They gain hope in their own struggles by following the quests. And yes, sometimes they even see their teachers as the monsters!
About This Anthology
Within these pages, you will find out what really makes Dionysus tick. You'll learn how to assign a letter grade to your parents. You'll explore the coolest monsters and most horrible villains of the Percy Jackson series. You'll decide whether becoming a Hunter of Artemis is a good deal or a disastrous mistake. You'll even learn how to unfreeze your eyeballs and recognize your own prophecy. Which essay comes closest to the truth? It's not for me to say.
About a year ago at a signing for
The Lightning Thief
, a boy raised his hand in the audience and asked, “What is the theme of your book?”
I stared at him blankly. “I don't know.”
“Darn it!” he said. “I need that for my report!”
The lesson here: If you want to know the theme of a book, the last person to ask is the author. This anthology, however, offers fresh perspectives and amazing insights. If you're looking for something to lift the Mist from your eyes and make you say, “Aha! There
are
monsters!”, then you've come to the right place.
Monster Recognition for Beginners
Lessons from Percy Jackson on Monsters and Heroes
Rosemary Clement-Moore
W
hat would you do if you woke up one morning and found a satyr on your front porch, and he explained that he was going to take you to a special camp for people like you: half-god, half-human?
You might be tempted to laugh, thinking it's a practical joke. Or maybe you'd think it was great. But if you've read the Percy Jackson books, you would also be seriously worried. Being a demigod may sound glamorous, but in Percy's world, the child of a god can look forward to a life full of hardships and danger. Heroes, whether they are on a quest or just trying to live through the school year, must always stay on their toes and on the lookout for monsters.
Imagine you're living in Percy's world: Does that donut store on the corner make a shiver run down your spine? Does the popularity of a certain coffee chain have anything to do with the mermaid on its logo? And what about the homeless man under the bridge near your apartment: Does no one think it strange that he wears a muffler and trench coat all year round?
Or maybe you live in the country, and suddenly a lot of cattle are mysteriously disappearing. Is it a coyote problem, or a wandering monster snacking on your uncle Walt's best milk cows? What really started those California wildfires: a careless camper or a fire-breathing chimera?
To Percy and his classmates, asking these kinds of questions could mean the difference between life and death. Not to mention the success of a quest. Ignoring their instincts could lead to death . . . or worse, humiliating defeat.
If you suddenly discover you are a demigod like the ones in Percy Jackson's world, don't be lured into spending all your time on rock climbing and archery practice. These things are important, but if you really want to survive a monster attack, you need to learn how to recognize them. That way you can make a plan for fighting, or fleeing, whichever seems more prudent. Percy Jackson has had to learn these lessons the hard way. While some of his classmates might consider the constant threats to life and limb opportunities for personal growth, the wise hero should take a page from the children of Athena and fight smarter, not harder.
Fortunately, we have Percy's triumphs—and mistakes—to learn from. So just in case you do open your door to a satyr one morning, here's some of what I've learned from reading the Percy Jackson books: how to survive in a world full of monsters who want to kill you in three easy lessons.
Lesson One: Monsters and You
The first thing to realize in dealing with mythical creatures is the basic nature of the relationship between hero and monster: There is a very good chance that even a random encounter between them will result in death for one or both. Simply stated, heroes kill monsters, and monsters resent that fact.
Let us take some examples from the ancient world: Bellerophon, Theseus, Hercules, and Perseus.
1
All of them heroes, all of them slayers of monsters—chimera, Minotaur, Hydra, and Gorgon. And the monsters never forget it. Youth is no protection, either; monsters have no ethics, so they don't have an ethical problem with getting rid of their natural enemies while they are still young and vulnerable.
Now, a demigod has certain advantages over monsters. Depending on the type of creature he's facing, the demigod may be faster or more mobile. His ability to use a weapon may counter the natural advantage of, say, a bulletproof hide, like the Nemean Lion's, or seven heads that always grow back, like the Hydra's. The human half makes the hero smarter than the average monster, provided the hero actually uses his brain. The god half doubtlessly adds advantages as well, though of course this would largely depend on the god in question.
The monsters' biggest advantage—besides the obvious things like claws, teeth, and poison, and superior size and strength—is that
they never really die. The centaur Chiron tells us monsters are “archetypes.” An archetype is the original, basic idea of something. This means that when similar characters pop up in different books and movies, all of them are based on the original archetype. For instance, the
character
of “Fluffy,” the three-headed dog who guards the sorcerer's stone in the first Harry Potter book, comes from the
idea
of Cerberus, the three-headed dog who guards the entrance to the Underworld .
2
So monsters, like ideas, can never be killed, and they have very long memories. If you're a hero and you encounter a magical creature, it may have been turned to dust many times over the years by heroes just like you. It would be wise to assume that it is holding a grudge and would be happy to help you along to your doom.
Percy Jackson has this harsh reality thrust upon him in no uncertain terms, and it's an experience we can learn from: Nothing says “your days are numbered” like a Minotaur on your doorstep.
It should be noted that children of the less powerful gods aren't going to attract as much monstrous attention as those with more powerful parents. You might think it would be “cool” if your Olympian parent was one of the major gods, but that kind of status comes with a big price tag.
Percy is the perfect example of this. Having Poseidon as his father may give him some awesome powers, but it also makes him a very high-profile target. So even if you had skills remarkable for a demigod, this in no way would guarantee you an easy time of it.
3
The world of gods and monsters is a harsh one. A hero can't rely on his immortal parent for help. There are rules against direct interference,
and it seems as though the higher in the echelon a god is, the more limited he or she is in stepping in to help. After Annabeth Chase runs away from her father's house, her mother Athena helps her by making sure she meets up with an older, more powerful half-blood. Thalia, daughter of Zeus,
4
leads her friends almost to the safety of the camp, but when she is about to be killed by a horde of monsters, all that Zeus can do is turn her into a tree on top of Half-Blood Hill.
Ultimately it is up to young heroes to watch out for themselves. A parent or patron may be some help, but it's the nature of the hero to have to face the monsters on his or her own.
Lesson Two: Types of Monsters
Monsters could be categorized in many different ways: by habitat, allegiance, intelligence, lethality, and so on. For the purpose of this lesson, I'll separate them into two main types: those who will kill you on purpose—whether it's personal, or because you've blundered into their lair—and those who will kill you by accident.
For the most part, monsters are very territorial; they tend to stake out a hunting ground and protect it viciously. When Percy's brother Tyson is attacked by a sphinx in the city, it may have been just because he ventured into its territory. Notice that the fact that Tyson himself is a monster gives him no protection.
Here we see the type of monster who may have nothing against you personally, but will not hesitate to kill you anyway. This may be because it is (a) guarding something it thinks you want to steal; (b) hungry; or (c) both.
Young heroes seem to encounter these types of monsters most frequently when they are on a quest, but not always. Monsters can be found just about anywhere, and if you stumble onto a Hydra's
hunting grounds, chances are that one of seven heads would eat you before you could explain that you were merely on your way to the corner deli for a pastrami on rye.
Some monsters stay very isolated from the mortal world. Percy has to go to the Sea of Monsters to encounter Polyphemus, the Cyclops shepherd with the carnivorous sheep, and Scylla and Charybdis, who between them destroy (again) the ironclad ship,
CSS Birmingham
, and its crew. But other creatures rely on humankind for survival. In ancient times, monsters often lived off of humans by stealing their sheep and goats (or sometimes by making off with one of their maidens). In Percy's modern world, many monsters have moved into retail, making a living off of humans in an entirely different way.
This kind of magical creature doesn't mean to kill you, but is simply going about its business, completely indifferent to your fate. Take, for example, the chain of Monster Donut shops. They spread across the country, each of them connected to the life force of a monster. The stores multiply like Hydra heads, but whether their success actually comes at the expense of their human customers—the modern equivalent of the stolen sheep or maiden, for example—remains to be seen.
5
Other retail ventures are more obviously dangerous, like Medusa's shop, which Percy, Annabeth, and Grover run across in their first quest. In olden days, monsters who preyed on humans could often be found at the intersection of major roads, where there was the most traffic. Now monsters like the Medusa open shops. Mortal society used to center around the crossroads, but it now revolves around retail. Therefore, the smart hero should be careful in
stores; no one wants to pay for a cheeseburger by spending eternity as a stone lawn ornament.

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