Authors: Terry Brooks
Hitching up the Sword of Shannara once more, smoothing the angry wrinkles from her pale face, she adjusted the concealing cloak and cowl and continued on into the night.
I
n a maelstrom of jetting fire and clashing steel, Walker fled through the corridors of Castledown. He was under attack from every quarter, fire threads lashing out at him from hidden ports and crevices, creepers converging in droves. They had found him only moments before, while he crept through what seemed an empty passageway, and now they were all about him. He had kept them at bay with the Druid fire, but only barely, and the circle was tightening as he tried to fight his way clear, dodging through tunnels and into chambers, out doorways and into corridors, taking every stairway that led up, desperate to regain the surface where he might gain his freedom. He no longer sought to find the books of magic. His plans for that had long since been abandoned. Fatigue and tension had eroded his resolve. He had not slept in so long he could not remember the last time. He had eaten nothing in what seemed like weeks. He kept going out of sheer determination, out of stubbornness, and out of certainty that if he stopped, he would die.
Flattened against a wall, he watched a cluster of fire threads crisscross the passageway ahead, blocking his advance. He could
not understand it. Whatever he did seemed only to make things worse. No matter how careful he was, he could not elude his pursuers. It was as if they knew what he was going to do before he did it. That should not be possible. He was cloaked in Druid magic, which hid him from everything. His pursuers should not be able to see where he was or what he was about. He should have lost them long ago. Yet there they were, at every turn, at every juncture, waiting on him, striking at him, hemming him in.
He edged back through a doorway that led down a narrow corridor to a larger passage. For a moment, the fire threads were left behind. He took deep, life-giving breaths of air, his throat on fire from running, and his chest tight and raw. He tried to think what to do, but his mind would not respond. His thinking, once so precise and clear, had turned muddled and thick. Exhaustion and stress would have contributed to that, but it was something more. He simply could not reason, could not make his thoughts come together coherently, could not consider in a balanced way. He knew to run and he knew to defend himself, but beyond that his mind refused to function. It locked away all thoughts of the past, everything that had led to his present predicament; all of it had turned to vague, surreal memories. Nothing mattered to him anymore. Nothing but the here and now and his battle to stay alive.
He knew it was wrong. Not morally, but rationally—it was wrong. It made no sense that he should think that way. He fought against it, struggled to get a handle on the problem so that he could twist it around and make it right again, but nothing he attempted worked. He was adrift in the moment, with no sense that he could ever get himself out.
There was a stairway at the end of the larger corridor, and he raced to gain it ahead of his pursuers. It led upward toward fresh light, a brightness more genuine than the flameless lamps of his
prison. He charged up the stairs into its glow, thinking that at last—at last!—he had found his way free. He gained the head of the stairs and found himself in a cavernous chamber with tall windows opening to blue sky and green trees. His fatigue and despair forgotten, he rushed to the closest one and peered out. There was a forest beyond the wall of the chamber, so close it seemed he could reach out and touch it. Somehow he had fled far enough that he was all the way to the edge of the city. He wheeled about, searching for a door. There was none to be found.
Behind him, he heard the clank and whir of creepers on the stairs. In desperation, he sent the Druid fire lancing into the glass windows. It struck their clear surface and bounced harmlessly away. Walker stared in disbelief. That wasn’t possible. Glass could not deflect Druid magic. He moved quickly down the line of windows and tried again, on another pane, then a second and third. They, too, held fast.
The creepers appeared at the head of the stairs. He lashed out at them in fury and frustration, burning those closest, sending their scrap metal leavings back down the well into the others.
He caught sight of a deep alcove he had missed before. Nestled within its shadowy confines was a small wooden door. He moved quickly toward it, found its lock old and rusted, and burned it away with barely any effort. The door collapsed on its broken hinges, and he kicked it aside, pushing through to the fresh air and sunshine beyond.
A jungle rose all about him, vast and impenetrable, stretching away against the open sky like a wall. He plunged into it, heedless of what waited, knowing only that he had to get away from what followed. Thick grasses and tangled vines choked off any clear passage through the massive trees. Walker twisted and fought his way ahead, buoyed by the smell of rotted wood and leaves, by the warm glow of the sun and the feel of soft earth beneath his feet.
Behind him, the city ruins disappeared from view, and he could no longer hear the creepers. He smiled faintly, relief surging through him. It would be all right. Whatever lay ahead couldn’t be any worse than what he had escaped.
Then the ground heaved beneath his feet and sent him stumbling away. It settled and heaved again, as if an animal breathing. He tried to get clear of the motion, but it followed, tossing him from one side to the other, almost upending him. The trees began to shiver and the grasses to wave. Vines reached down, trying to grasp the Druid, to snare him, and he twisted away from them desperately. More waited, and more after that. He was forced to call up the Druid fire once more, burning them away to clear passage. The assault was relentless and purposeful, as if the jungle was determined to devour him. He could not understand it. There was no reason for the attack and no way to explain why or how it was happening.
He fought his way ahead, unable to do anything else, adrift in an undulating sea of green.
I
n a room of smoky glass, its walls papered with myriad panels of blinking lights and flashing red numbers, Ahren Elessedil and Ryer Ord Star stared in horror at the limp, motionless form of the missing Druid. He lay on a metal table, bound in place by padded straps fastened about his forehead, throat, waist, ankles, and the wrist of his good arm so that he could not move. Tubes ran to his arm and torso, attached to needles inserted into his veins. Liquids pulsed through the tubes, fed from bottles slung about metal hangers. One tube, the largest, was inserted into his mouth and attached to a bellows that worked slowly and steadily by his side. Machines hemmed him in, all of them blinking with lights and humming with activity. Wires ran to his temples, eyes and throat,
heart and loins, even to the fingers of his hand, black snakes ending in suckers fastened to his skin. The wires that trailed from his fingers were attached to their tips by what looked like the ends of gloves, cut away and fitted in place to the second knuckle of each digit. The wires pulsed within clear coverings as they ran from the Druid to a bank of clear glass containers. Flashes of blue light surged into a reddish liquid, which then flowed on through tubes into ports in the metal walls and recycled back.
Ahren could not make himself move. What was being done to Walker? He leaned closer to look at the Druid’s face. Were his eyes gouged out? Had his tongue been removed? He peered down fearfully, but he could not tell. The Druid’s eyes were blinkered and his mouth clogged with the tube; everything was obscured. Ahren wanted to rip the tubes out of Walker, to cut loose the straps that secured him. But he sensed that he should not, that by doing so he might injure the Druid. He couldn’t be certain, couldn’t know by just looking, but he thought that the tubes might be keeping Walker alive.
He looked over at Ryer Ord Star, who was crying soundlessly beside him, her hands closed into fists and pressed against her mouth. She was hunched over and shaking, and he pulled her against him, trying to share with her a reassurance he didn’t feel. On the other side of the room, the multilimbed metal attendant moved diligently from panel to panel, studying dials and numbers, touching switches and buttons. It seemed to be monitoring things, perhaps studying the Druid’s condition, perhaps recording what was happening.
Which was what?
Still hidden away from Antrax and creepers alike within the protective seal of the phoenix stone’s magic, Ahren tried to make sense of it. There could be only one explanation. Antrax was siphoning off Walker’s magic. It had lured the men and women of
the
Jerle Shannara
to Castledown for precisely that purpose, just as it had lured Kael Elessedil and his Elven command all those years ago. Once Walker was a prisoner, trapped underground and rendered helpless, the milking had begun. Ahren would suffer the same fate, once Antrax found him; he would be drugged and bound and drained of life. He didn’t know how the process worked, but he was certain of what it was.
The metal attendant finished its duties and wheeled back toward the door. Ahren pulled Ryer Ord Star out of its way and watched it disappear outside, leaving them alone. He looked around the room, at all the machinery. He could never hope to understand it, to learn enough about it to know how to free the Druid. The technology belonged to another era, and all knowledge of it had been lost for centuries. Ahren felt helpless in the face of that reality.
He bent close to the seer. “I don’t know what to do,” he admitted softly.
She brushed at her eyes with the heels of her palms, swallowed her tears, and stiffened her body. He released her, waiting to see what she would do—because it was clear she intended to do something.
She took his hand in hers. “Stay close to me. Don’t let go.”
He followed her as she hurried to where Walker lay, easing between the machines, stepping carefully over the wires and tubes. Ahren could see that the Druid was alive. He was breathing and there was a pulse in his neck. His face twitched, as if he dreamed. His skin was bloodless and damp with perspiration. Of course, he was alive. He would have to be alive to be of any use to Antrax.
The Elven Prince fought down his revulsion and fear.
Don’t let me end up like this,
he prayed.
Let me die first.
Ryer Ord Star looked over at him. “I have to try to reach him. I have to let him know I’m here.”
Turning back to the Druid, she trailed the fingers of her free hand over his face and down his arm to his hand, then back again.
She spent a long time doing that, staring down at him as she did so, looking impossibly small and frail amid the metal banks of machinery. Ahren held her hand tightly in his, remembering her instructions, knowing that he was her lifeline back from wherever she might have to go to try to save the Druid.
“Walker?” she whispered.
There was no response. There was no movement at all that communicated understanding. His chest rose and fell, his pulse beat, and his features twitched. Liquids flowed in and out of his body, and the wires flashed where they connected to the glass containers. He was lost to them, Ahren thought. Even Ryer Ord Star was not going to be able to get him back.
The seer straightened and brushed at loose strands of her silvery hair. Her face turned slightly toward him. “Let go of me, Ahren,” she ordered. “But stay close.”
Then she was climbing onto the metal table, easing carefully into the nest of wires and tubes, fitting her slender body to the Druid’s, nestling against him as if a child clinging to a parent who slept. The Elf stayed so close to her that he could feel the heat of her body.
“Walker?” she said again. She lifted her hands to his cheeks and turned his head toward her own, snuggling into his shoulder. Her leg fitted itself over his, so that they were intertwined. “Please, Walker,” she begged, the words breaking on her lips like shattered glass.
There was no response. Walker lay as if his body had been drained of all but just enough life to keep death at bay.
“Please, Walker,” the seer whispered again, her fingers moving across his face, her eyes closing in concentration. Tears ran down her cheeks once more.
Please,
Ahren repeated the word in the silence of his mind, standing over them both, watching helplessly.
Come back to us.