Authors: Terry Brooks
Then Tamis started forward, creeping up the corridor toward the shadowy hub ahead. She glanced back at Quentin once, her tough, no-nonsense face intense and her gray eyes bright.
Don’t let me down,
she was saying. Without even looking at the others, he went after her, matching her pace. Behind him, the Dwarf and the Elven Hunters followed. The sound of the footfalls grew louder. Whoever or whatever it was, it was making no effort to disguise its approach. It was big and it was confident. It was no one, Quentin thought in dismay, that he and his companions had come looking for.
Twenty feet from the hub, with the entrances of all of the intersecting tunnels visible, they slowed as light cast a shadow from the one just to the left of where they crouched in hiding. Then a tall, lumbering figure stalked out of the gloom and into the light of a dozen lamps set all around the hub.
Quentin caught his breath sharply as the figure was revealed.
He heard gasps from the others. Even Tamis, who seemed unafraid of anything, took a step back in shock.
Like a shade or a demon or perhaps something of both, but most like a monster come from a nightmare’s imagining into the real world, the thing—for there was no other word for it—turned to face them.
It was Ard Patrinell.
Or what was left of him.
I
n worrying about what sort of disaster might have befallen his missing friends, Quentin Leah had considered some frightening and horrific possibilities, but nothing on the order of what confronted him there. The creature that stood before him, the thing that had once been Ard Patrinell, was beyond imagining. It had been cobbled together from flesh and bone on the one hand and metal on the other. There was machinery inside it; the Highlander could hear it humming softly and steadily from somewhere within the metal torso to which its other parts were attached. The legs and left arm were metal, as well, all three composed of struts hinged at knees and elbows and feet and hands, and attached by ball joints set into sockets surrounded by cables that ran up and down the creature like arteries and veins in a human body.
What remained of the old Ard Patrinell formed the right arm and face. Both were intact and the distinctive features of the Captain of the Home Guard were instantly recognizable. His metal-capped head was set into a tall collar. It was impossible to tell if his head was still connected to some portion of his body, although even at a distance and in the dim light of the ventilation shaft,
Quentin could see color in the strong features and movement in the dark eyes. But there was no question about the connection of the right arm, the flesh and bone of which were capped and cabled in metal at the shoulder and attached in the same manner as the other limbs by a metal ball and socket.
Red and green lights blinked like tiny glass eyes all over the creature’s gleaming torso, and numbers set in windows clicked and whirred, counting out functions that Quentin could only guess at. Pads cushioned the skeletal metal pieces of the feet so that when the creature walked it made thumping sounds and did not clank as it otherwise surely would. The human right hand held a broadsword in its powerful grip, ready to strike. The metal left hand held a long knife and was bound and warded by an oval shield that ran from wrist to elbow.
When it saw them—and it did see them, they could tell from the movement of the eyes and shift of the body—it started for them at once, weapons raised to strike.
For just an instant the members of the little company stood their ground, more out of an inability to respond than out of courage. Then Tamis shouted, “No! Get out of here!”
They began to back away, slowly at first, then more quickly as the advancing monster picked up speed. It was heavy, but its movements were smooth and effortless, as if a part of Ard Patrinell’s agility had been captured in his new form. Finally, the Elves, the Dwarf, and the Highlander broke into a run, propelled by fear and horror, but by something else, as well. They did not want to face a thing that was made out of pieces of someone they had known and admired. Ard Patrinell had been their friend, and they did not want to do battle with his shade.
But what they might have wanted did not count for much. They retreated down the corridor the way they had come, yelling encouragement to one another, Tamis shouting to them to get back outside where they had more room to maneuver. And to
where the Rindge might give them aid, Quentin thought without saying so. Kian and Wye, toughened and well conditioned, quickly outdistanced the other three. Tamis deliberately hung back, intent on warding the obviously struggling Panax. Quentin might have kept up with the speedy Elves, but the Dwarf was stocky and slow and not built for speed. He was laboring in minutes, and the tireless metal monster that gave chase was closing the gap between them.
At the first split in the passageway, Quentin rounded on their pursuer, shouting at the others to go on. Braced in the center of the corridor, the Sword of Leah raised before him, he confronted the thing that had been Ard Patrinell. It came at him without slowing, all size and weight, metal parts gleaming in the flameless lamplight. For an instant Quentin thought he was a dead man, that he had misjudged what he could manage altogether and was wholly inadequate to the task. But then the magic flared to life, running up and down the blade of his talisman, and he was crying out, “Leah! Leah!”
He closed with his attacker in a shocking clash of metal blades, and the impact of the collision nearly threw him off his feet. Forced backwards by superior weight and size, he kept his blade between them, struggling to find purchase on the smooth metal floor. He seized the other’s metal arm to keep the long knife at bay, but quickly discovered he lacked the strength to do more than slow its advance. Wrenching free, he spun away, the current of the sword’s magic flooding through him like a swollen river, rough and unyielding in its passage. All thoughts of anything but defending himself fled, and he came around with a blow aimed at taking off Ard Patrinell’s head. To his astonishment, the blow failed. Partially deflected by the other’s sword, it was stopped completely by some invisible shield that warded the metal-capped head.
Quentin thrust himself clear a second time; then Tamis was beside him, yelling at Panax to run. Together, they fought to hold
the metal juggernaut at bay, hammering at it from two sides, striking at anything that seemed vulnerable, that might break or shatter to slow it down. That was all that was needed, Quentin kept thinking—just enough of a breakdown to cripple it and let them escape.
Then it sidestepped a blow from his blade and stepped between the Elf girl and himself, reaching for him with bladed hands to pin him to the tunnel wall. He grappled with it a moment, hammering with his sword blade at the clear faceplate, unexpectedly meeting the familiar eyes long enough to see something that made him cry out in shock before breaking free once more.
“Run!” he shouted to Tamis, and together they sped back down the passageway in pursuit of Panax and the Elven Hunters.
His mind locked on a single image. What he had found in those eyes, the eyes of a dead man, had frozen his soul. It was all he could do to accept that he had not been mistaken, that what he had seen was real. He understood why the Rindge said that when their people were taken and dismembered by Antrax, they didn’t die but were still alive, their souls captured.
He felt afraid in a way he had never thought possible, certainly in a way he had never been before. Suddenly, all he wanted to do was to escape that place and leave its horrors behind him forever.
“Did you see?” he gasped at Tamis as they ran. “His eyes! Did you see his eyes?”
“What?” she shouted back. Her breathing was rough and labored. “His eyes?”
He couldn’t make himself say any more, couldn’t finish what he had begun. He shook his head at her and ran harder, faster, the burn of his breathing sharp and raw in his throat as he fled back up the dimly lit passageway.
It took only minutes, but it seemed much longer, to regain the entrance to the ventilation shaft and burst clear once more. The
others were already there—Kian, Wye, Panax, and even the Rindge, who had not fled as Tamis had feared. Obat had formed up his warriors in ranks two dozen yards back from the grate entry, heavy spears lowered, blowguns lifted. Quentin’s little band took up positions on one end of the formation, breathing heavily, staring back at the dark opening they had fled.
The monster burst into view in a lumbering rush that took it right into them. It did not slow, did not hesitate, but barreled into the center of the Rindge line, thrusting past the spears, brushing off the darts from the blowguns, sending those who tried to stop it flying in all directions. There was barely time for some to cry “Wronk” in voices steeped in terror before three lay dead or dying and all but a handful of the rest had scattered. Obat and two more stood their ground, joined by the Elves, Panax, and Quentin Leah, who hammered at the monster from all sides, trying to break through its defenses, to find a weak spot, to do anything to stop it. Grunts and cries mingled with the clash of iron weapons, rising up through the heat. Blades flashed in the sunlight, and bodies slick with sweat and smudged with dirt and grit struggled to stay upright and clear of the metal behemoth.
“Leah!” Quentin roared in fury, striking blow after blow at the wronk that had once been Ard Patrinell, watching in horror as it responded with the unerring instincts and skill of the Captain of the Home Guard, infused with the knowledge that Patrinell had acquired through twenty-odd years of combat and training. It was terrifying. It was as if Patrinell was still there, his spirit captured within that metal form, able to direct its actions, to give thought to its responses. It was as if it knew what Quentin would do before he did it, as if it could anticipate the Highlander’s every move.
Perhaps he could, Quentin thought in dismay. Ard Patrinell had taught the Highlander almost everything he knew about fighting. Aboard the
Jerle Shannara,
Patrinell had trained and schooled Quentin in the tricks and the maneuvers that would keep him
alive in combat. Quentin had been a good student, but Patrinell knew the tricks and maneuvers, as well, had known them longer, and could employ them better.
As did the wronk he had become, remade in this new image, in this monstrous form, in this horrific fusing of metal and flesh.
Another of the Rindge went down, bloodied and broken, torn open from neck to crotch. Obat and the remaining Rindge turned and fled. Quentin’s tiny band sagged back before the wronk’s fresh onslaught. Despair clouded their faces and drained them of their strength. But then they got lucky. Pressing its attack, the wronk got tangled up in the body of a dead Rindge, lost its footing, and went down. It was up almost instantly, but a broken limb of the dead man was lodged between its joints. In the few moments it took the wronk to free itself, Quentin and his companions broke off their seemingly hopeless struggle and raced after the fleeing Rindge. Whatever was needed to win their battle, it would first require a plan. Just then, it was best just to get away.
Sheathing their weapons on the fly, they raced back into the trees. Obat slowed to let them catch up, shouting something at Panax, who shouted back; then all of them disappeared into the trees. In seconds, they could no longer see the ruins. They ran a long time. Others of the Rindge joined them, all of them breathing hard, bathed in sweat, riddled with fear. Quentin felt the magic of his sword subside, a red haze fading into twinges of emptiness and unfulfilled need, a mix of emotions that tore at him like brambles. He was burned out and chilled through all at once, and part of him wanted to go back into battle while the other wanted only to escape.
He did not know how long they ran or even how far. They were well away from the ruins before they staggered to a halt, a forlorn and dejected band. They knelt in the fading afternoon light, heads lowered in exhaustion, listening through ragged gasps for the sounds of pursuit. Quentin glanced at Tamis, and his emotions coalesced
into an overwhelming feeling of shame. Their effort had failed utterly. They were no better off than they had been when they started out—worse off, perhaps, because now they knew the fate of at least one of their missing companions and maybe of the rest, as well.
Tamis glared back at him. He was surprised to see tears in her eyes. “Don’t look at me!” she snapped.
Obat spoke to one of the Rindge, and the man rose and started back toward the ruins—looking to see if the thing they had fled was still following them, Quentin thought.
Panax eased over to him, gruff face flushed and angry. “What sort of monster would do that to a man?” he growled. “Make him into a machine out of bits and pieces of himself?”
“Another machine, maybe,” Quentin offered wearily. “A better question might be why?”
Panax shook his head. “There’s no sense to it.”
“There’s sense to everything, even if we don’t understand what it is.” Quentin was thinking about the wronk’s eyes, Ard Patrinell’s eyes. “There’s a reason Antrax uses wronks. There’s a reason for this one. Did you see how it fought us? Did you watch it respond to our attacks? It has Ard Patrinell’s memories, Panax. It’s using his skills and tactics. It knows how to fight the same way he did.”