Ignoring that failure, the uridezu whirled, whipping at the drow priestess with its heavy, fast-moving tail. Quenthel brought the buckler in her left hand up to meet the tail. The appendage hit her with enough force that Pharaun was sure her arm would snap, but instead she managed to bat the tail away.
The uridezu recovered more quickly than Quenthel, though, and the tail reversed and dropped lower, clipping the priestess in the ribs. Pharaun could hear the breath driven from her lungs. She stepped to the side, almost staggering. The demon, a feral smile spread across its face, stepped in. It meant to bite her and rake her with its claws at the same time.
Pharaun drew a breath to pronounce the command word for his wand even as the demon attacked—and took Quenthel’s buckler full in the face. There was a loud, wet
crack!
and blood splashed out from between the buckler and the uridezu’s nose. The demon’s hands flailed harmlessly in front of Quenthel and each of the five vipers took their pick of the demon’s most sensitive spots in which to sink their fangs. The uridezu howled in agony.
Well, Pharaun thought, not bothering to activate the magic in his wand, looks like she’s got this well in—
His eyes settled on Raashub, and Pharaun stopped. The bound uridezu was looking at him, his eyes running down the length of the wand. Anticipation was plain on the demon captain’s face.
Pharaun looked at his wand then back at Raashub. Their eyes locked, and Raashub smiled at him.
With a smile of his own, Pharaun slid the wand back into his pack where it belonged. Raashub hid his disappointment well, turning his attention back to Quenthel and his fellow uridezu.
Pharaun made the decision to help Jeggred. Raashub would know what the draegloth was capable of, and if Pharaun could deal with the swarming rats and allow Jeggred to help Quenthel, the unbound uridezu could be dispatched quickly and without Pharaun having to take a more active—and more revealing—role in the fight.
As Pharaun came to that decision, a loud series of cracking and popping noises drew his attention back to Quenthel. The Mistress of Arach-Tinilith pulled up a whole section of railing. Bone and cartilage separated from the deck, snapping off like dried mushroom stems. Her whip was in her belt, the uridezu was staggering in front of her with blood pouring from its ruined snout, and she lifted the ten-foot length of railing over her head.
Pharaun quickly prepared a spell to aid Jeggred, and Quenthel attacked. The high priestess brought the section of railing down on the uridezu fast and hard. The demon, not quite blinded by its bleeding nose, skittered away from the attack and managed to leap out of range at the last second. The railing crashed onto the deck and shattered, sending bone fragments whirling through the air. Several of them bounced off Pharaun’s spell-wards and shields, and he watched a couple of them slice into two of the rats that covered Jeggred.
Quenthel growled in nearly incoherent rage, and Pharaun found the noise unsettling—unbecoming to the Mistress of the Academy.
Pools of blood were collecting where the railing had smashed into the deck. The ship of chaos itself was bleeding. The wizard wasn’t sure if he’d be able to repair it, and any further damage might delay or even prevent their voyage. However, Pharaun didn’t want to say anything out loud, and Quenthel wasn’t looking at him so he couldn’t sign to her to stop damaging the ship.
Pharaun cast a spell at the rats on Jeggred. It was a simple spell, one that conjured a cone of flickering, multicolored Weave energy. Pharaun was careful in his placement of the spell so that the effect brushed along the side of the rat-encrusted draegloth. The magic didn’t affect Jeggred in the least, but a goodly portion of the swarming rodents fell off him and onto the deck, where they lay twitching and writhing in a pile of wet, furry bodies.
Jeggred roared as he shook himself, sending his wild mane of snow-white hair whipping rats, blood, and water across the deck. The draegloth smashed four more of the filthy creatures—one in each hand—and stepped on three others.
Pharaun sneaked a glance at Raashub and was rewarded by a look of disappointed frustration on the uridezu captain’s face. It was another easy spell the Master of Sorcere cast, one he’d learned while still a child, and Raashub knew it.
Pharaun turned his attention back to Jeggred and called, “Leave the rats, Jeggred. Your mistress is having demon troubles.”
With another roar, Jeggred threw more dead or unconscious rats off him and leaped at Raashub, bringing all four of his hands up, ready to shred the uridezu captain. Raashub shrank away from the draegloth, holding up his hands and straining against his bonds.
“No!” Quenthel shouted, her voice hoarse and feral. “Not that one, damn it! Kill
this
one!”
Jeggred whirled, his eyes flashing across the scene of the ongoing struggle between Quenthel and the second uridezu.
The rat-demon, taking full advantage of Quenthel’s momentary lapse in attention, slipped in and raked claws across her midsection, digging deep furrows across her armor and drawing blood. Quenthel grimaced and gritted her teeth against the pain but answered in kind with her scourge. Both of them staggered a bit, their footing treacherous amidst a pile of bone fragments from the shattered railing and pools of blood from the wounded ship.
Jeggred’s lips curled back to reveal a monstrous row of vicious fangs, and the draegloth entered the fray.
Danifae sat on the floor of the gatehouse for what felt like a very long time. She hadn’t allowed herself to think too much about her life before her captivity. There were only a few ways to survive as a battle-captive, including convincing yourself that you’ve always been one.
Before the raid that put her in the hands of House Melarn, Danifae had been taking lessons from the Yauntyrr House Mage. Zinnirit was a capable and detail-oriented teacher, and Danifae had learned much from him, especially in the fields of teleportation, translocation, and dimensional travel. They hadn’t actually begun her study of the arcane Art before her House was overwhelmed, but Zinnirit had familiarized the young daughter of House Yauntyrr with a variety of enchanted items.
Danifae touched her mother’s ring, feeling the cold metal
warming against her skin. The ring could bounce her across the Underdark—but just her and one other. Danifae had plans that required more than that.
Her eyes settled on the still hand of the dead wizard.
“More rings,” Danifae whispered, a smile playing at the corners of her mouth.
All she had to do was remember how to work them.
Even as the uridezu was bringing his tail around for another hard slap at Quenthel, Jeggred pounced on him. The draegloth caught the heavy appendage in his larger set of hands. The tail’s momentum, stopped so abruptly by the draegloth’s grip, staggered the uridezu and it toppled in a heap onto the ruined rail. Jagged bits of bone cut deeply into the demon’s already bleeding body. At the same time, all five of the vipers from Quenthel’s scourge bit into sensitive areas, released, then bit again. Waves of agony pulsed through the demon’s body, and it coughed out phlegm and blood.
“We …” the demon gasped. “We will see you in the Abyss … drow bitch!”
We? Pharaun thought, stealing a glance at Raashub, who was watching with keen interest.
“Kill it now, Jeggred,” Quenthel commanded, her voice still husky and mingled with deep, panting breaths. “Kill it before it goes home.”
Feral light flashed in the draegloth’s eyes and he brought a single claw across the uridezu’s midsection. The daggerlike talon disappeared into the demon’s flesh, burying itself six inches deep. Jeggred cut the thing’s belly open wide enough to spill a pile of ropy yellow intestines, steaming with the demon’s hot blood, onto the deck of the ship of chaos.
The demon screamed, the sound echoing unnaturally then fading even as the uridezu itself began to evaporate into nothingness. It was returning to the Abyss while it still lived.
Pharaun had to admit that he wasn’t sure how long a demon might live after it had been disemboweled, but more than one breed of them could regenerate completely from even so grievous a wound.
As the demon began to fade, though, Jeggred quickly withdrew his claw and grabbed the uridezu’s head in both his larger, stronger hands. The draegloth twisted and pulled, hard enough that Pharaun could see veins protrude against his straining muscles.
There was a sickly wet cracking sound and a sicker wet
pop!
and the uridezu’s head came off in Jeggred’s hands.
The rest of the demon’s body disappeared, but the head and entrails remained. The black eyes stared, dead, at nothing. The demon’s guts slowly sizzled away, being absorbed, Pharaun noted, by the ship itself. The wizard realized that most of the fragments of bone from the shattered rail had gone as well. The ship was feeding on itself, repairing the damage bone by bone.
Jeggred, obviously taking no notice of the ship of chaos’s convenient regenerative capacities, tossed the uridezu’s head overboard as he turned to face the captain.
Raashub, already backed away as far as his bonds would allow, put his hands up in supplication and looked away.
Jeggred, a low growl rumbling in his throat, started forward, stalking the bound uridezu with unveiled intent.
“I don’t know, nephew,” Quenthel said, her voice and breathing slowly returning to normal. She was bleeding but paid her injuries no heed. “I have yet to make up my mind.”
The vipers seethed at the end of her whip, and Quenthel glanced at one of them as if she’d heard it speak—and certainly she had, though Pharaun was still not privy to that communication.
“Wait,” the wizard said, stepping closer but not foolish enough to move between Jeggred and the uridezu. “I’m afraid we still need him.”
Jeggred growled, not looking at Pharaun, but he did hesitate.
“It was to be expected,” Pharaun said. “You’ve both worked with demons before, haven’t you? So he tried to kill us and failed.”
Quenthel’s head snapped to look at him. The abrupt motion caused the vipers in her whip to shudder and turn on the wizard as well.
“You can’t control him,” she said to Pharaun. “How can you stop him from doing that again?”
“It wasn’t me, Mistress,” Raashub pleaded, his voice reedy and dripping with false humility. “The Lake of Shadows is home to many of my kind.”
Pharaun lifted an eyebrow at that obvious lie then began to cast a spell.
“Let me eat his kidneys,” Jeggred growled, his eyes still locked on the uridezu. “Maybe just one kidney.”
Pharaun, ignoring the draegloth, finished his spell.
Raashub screamed.
The sound was so sudden and so loud that even Jeggred stepped back from it. Wild horror passed through the captive uridezu in visible waves. Raashub threw up his hands and clawed at the air in front of him, whimpering, sobbing, and shrieking in different combinations as Pharaun, Quenthel, and Jeggred looked on.
“What are you doing to him?” Jeggred asked, confused.
“Showing him things,” Pharaun replied.
He looked at Quenthel, who obviously wanted a more detailed explanation.
“Even demons have nightmares, Mistress,” the Master of Sorcere explained. “My spell is letting a few of those play out for him. I assure you both, it is an experience our dear friend Raashub
will not soon forget, and he knows I can do it again.”
Jeggred sighed so heavily Pharaun could smell his rancid breath. The draegloth moved toward Raashub.
“Hold, Jeggred,” Quenthel ordered.
The draegloth hesitated before doing so, but he did stop.
“Raashub still serves a purpose,” the high priestess said as she began to assess her injuries.
Jeggred turned to look at her, but she ignored him.
“Who told you that?” the draegloth asked in a low growl. “The dandy?”—he nodded at Pharaun—“or the snakes?”
Quenthel ignored the question, but Pharaun thought long and hard about it.