A Wizard of Earthsea (6 page)

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Authors: Ursula K. Le Guin

Tags: #Fantasy, #YA

BOOK: A Wizard of Earthsea
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Ged, confused and taken aback, said nothing.

“Later on, Jasper,” Vetch said in his plain way. “Let him be a while.”

“He has either skill or power, or the doorkeeper wouldn’t have let him in. Why shouldn’t he show it, now as well as later? Right, Sparrowhawk?”

“I have both skill and power,” Ged said. “Show me what kind of thing you’re talking about.”

“Illusions, of course—tricks, games of seeming. Like this!”

Pointing his finger Jasper spoke a few strange words, and where he pointed on the hillside among the green grasses a little thread of water trickled, and grew, and now a spring gushed out and the water went running down the hill. Ged put his hand in the stream and it felt wet, drank of it and it was cool. Yet for all that it would quench no thirst, being but illusion. Jasper with another word stopped the water, and the grasses waved dry in the sunlight. “Now you, Vetch,” he said with his cool smile.

Vetch scratched his head and looked glum, but he took up a bit of earth in his hand and began to sing tunelessly over it, molding it with his dark fingers and shaping it, pressing it, stroking it: and suddenly it was a small creature like a bumble-bee or furry fly, that flew humming off over Roke Knoll, and vanished.

Ged stood staring, crestfallen. What did he know but mere village witchery, spells to call goats, cure warts, move loads or mend pots?

“I do no such tricks as these,” he said. That was enough for Vetch, who was for going on; but Jasper said, “Why don’t you?”

“Sorcery is not a game. We Gontishmen do not play it for pleasure or praise,” Ged answered haughtily.

“What do you play it for,” Jasper inquired, “—money?”

“No!—” But he could not think of anything more to say that would hide his ignorance and save his pride. Jasper laughed, not ill-humoredly, and went on, leading them on around Roke Knoll. And Ged followed, sullen and sore-hearted, knowing he had behaved like a fool, and blaming Jasper for it.

That night as he lay wrapped in his cloak on the mattress in his cold unlit cell of stone, in the utter silence of the Great House of Roke, the strangeness of the place and the thought of all the spells and sorceries that had been worked there began to come over him heavily. Darkness surrounded him, dread filled him. He wished he were anywhere else but Roke. But Vetch came to the door, a little bluish ball of werelight nodding over his head to light the way, and asked if he could come in and talk a while. He asked Ged about Gont, and then spoke fondly of his own home isles of the East Reach, telling how the smoke of village hearthfires is blown across that quiet sea at evening between the small islands with funny names: Korp, Kopp, and Holp, Venway and Vemish, Iffish, Koppish, and Sneg. When he sketched the shapes of those lands on the stones of the floor with his finger to show Ged how they lay, the lines he drew shone dim as if drawn with a stick of silver for a while before they faded. Vetch had been three years at the School, and soon would be made sorcerer; he thought no more of performing the lesser arts of magic than a bird thinks of flying. Yet a greater, unlearned skill he possessed, which was the art of kindness. That night, and always from then on, he offered and gave Ged friendship, a sure and open friendship which Ged could not help but return.

Yet Vetch was also friendly to Jasper, who had made Ged into a fool that first day on Roke Knoll. Ged would not forget this, nor, it seemed, would Jasper, who always spoke to him with a polite voice and a mocking smile. Ged’s pride would not be slighted or condescended to. He swore to prove to Jasper, and to all the rest of them among whom Jasper was something of a leader, how great his power really was—someday. For none of them, for all their clever tricks, had saved a village by wizardry. Of none of them had Ogion written that he would be the greatest wizard of Gont.

So bolstering up his pride, he set all his strong will on the work they gave him, the lessons and crafts and histories and skills taught by the grey-cloaked Masters of Roke, who were called the Nine.

Part of each day he studied with the Master Chanter, learning the Deeds of heroes and the Lays of wisdom, beginning with the oldest of all songs,
The Creation of Éa
. Then with a dozen other lads he would practice with the Master Windkey at arts of wind and weather. Whole bright days of spring and early summer they spent out in Roke Bay in light catboats, practicing steering by word, and stilling waves, and speaking to the world’s wind, and raising up the magewind. These are very intricate skills, and frequently Ged’s head got whacked by the swinging boom as the boat jibed under a wind suddenly blowing backwards, or his boat and another collided though they had the whole bay to navigate in, or all three boys in his boat went swimming unexpectedly as the boat was swamped by a huge, unintended wave. There were quieter expeditions ashore, other days, with the Master Herbal who taught the ways and properties of things that grow; and the Master Hand taught sleight and jugglery and the lesser arts of Changing.

At all these studies Ged was apt, and within a month was bettering lads who had been a year at Roke before him. Especially the tricks of illusion came to him so easily that it seemed he had been born knowing them and needed only to be reminded. The Master Hand was a gentle and light-hearted old man, who had endless delight in the wit and beauty of the crafts he taught; Ged soon felt no awe of him, but asked him for this spell and that spell, and always the Master smiled and showed him what he wanted. But one day, having it in mind to put Jasper to shame at last, Ged said to the Master Hand in the Court of Seeming, “Sir, all these charms are much the same; knowing one, you know them all. And as soon as the spell-weaving ceases, the illusion vanishes. Now if I make a pebble into a diamond”—and he did so with a word and a flick of his wrist—“what must I do to make that diamond remain diamond? How is the changing-spell locked, and made to last?”

The Master Hand looked at the jewel that glittered on Ged’s palm, bright as the prize of a dragon’s hoard. The old Master murmured one word, “
Tolk
,” and there lay the pebble, no jewel but a rough grey bit of rock. The Master took it and held it out on his own hand. “This is a rock;
tolk
in the True Speech,” he said, looking mildly up at Ged now. “A bit of the stone of which Roke Isle is made, a little bit of the dry land on which men live. It is itself. It is part of the world. By the Illusion-Change you can make it look like a diamond—or a flower or a fly or an eye or a flame—” The rock flickered from shape to shape as he named them, and returned to rock. “But that is mere seeming. Illusion fools the beholder’s senses; it makes him see and hear and feel that the thing is changed. But it does not change the thing. To change this rock into a jewel, you must change its true name. And to do that, my son, even to so small a scrap of the world, is to change the world. It can be done. Indeed it can be done. It
is
the art of the Master Changer, and you will learn it, when you are ready to learn it. But you must not change one thing, one pebble, one grain of sand, until you know what good and evil will follow on that act. The world is in balance, in Equilibrium. A wizard’s power of Changing and of Summoning can shake the balance of the world. It is dangerous, that power. It is most perilous. It must follow knowledge, and serve need. To light a candle is to cast a shadow . . .”

He looked down at the pebble again. “A rock is a good thing, too, you know,” he said, speaking less gravely. “If the Isles of Earthsea were all made of diamond, we’d lead a hard life here. Enjoy illusions, lad, and let the rocks be rocks.” He smiled, but Ged left dissatisfied. Press a mage for his secrets and he would always talk, like Ogion, about balance, and danger, and the dark. But surely a wizard, one who had gone past these childish tricks of illusion to the true arts of Summoning and Change, was powerful enough to do what he pleased, and balance the world as seemed best to him, and drive back darkness with his own light.

In the corridor he met Jasper, who, since Ged’s accomplishments began to be praised about the School, spoke to him in a way that seemed more friendly, but was more scoffing. “You look gloomy, Sparrowhawk,” he said now, “did your juggling-charms go wrong?”

Seeking as always to put himself on equal footing with Jasper, Ged answered the question ignoring its ironic tone. “I’m sick of juggling,” he said, “sick of these illusion-tricks, fit only to amuse idle lords in their castles and Domains. The only true magic they’ve taught me yet on Roke is making werelight, and some weatherworking. The rest is mere foolery.”

“Even foolery is dangerous,” said Jasper, “in the hands of a fool.”

At that Ged turned as if he had been slapped, and took a step towards Jasper; but the older boy smiled as if he had not intended any insult, nodded his head in his stiff, graceful way, and went on.

Standing there with rage in his heart, looking after Jasper, Ged swore to himself to outdo his rival, and not in some mere illusion-match but in a test of power. He would prove himself, and humiliate Jasper. He would not let the fellow stand there looking down at him, graceful, disdainful, hateful.

Ged did not stop to think why Jasper might hate him. He only knew why he hated Jasper. The other prentices had soon learned they could seldom match themselves against Ged either in sport or in earnest, and they said of him, some in praise and some in spite, “He’s a wizard born, he’ll never let you beat him.” Jasper alone neither praised him nor avoided him, but simply looked down at him, smiling slightly. And therefore Jasper stood alone as his rival, who must be put to shame.

He did not see, or would not see, that in this rivalry, which he clung to and fostered as part of his own pride, there was anything of the danger, the darkness, of which the Master Hand had mildly warned him.

When he was not moved by pure rage, he knew very well that he was as yet no match for Jasper, or any of the older boys, and so he kept at his work and went on as usual. At the end of summer the work was slackened somewhat, so there was more time for sport: spell-boat races down in the harbor, feats of illusion in the courts of the Great House, and in the long evenings, in the groves, wild games of hide-and-seek where hiders and seeker were both invisible and only voices moved laughing and calling among the trees, following and dodging the quick, faint werelights. Then as autumn came they set to their tasks afresh, practicing new magic. So Ged’s first months at Roke went by fast, full of passions and wonders.

In winter it was different. He was sent with seven other boys across Roke Island to the farthest north-most cape, where stands the Isolate Tower. There by himself lived the Master Namer, who was called by a name that had no meaning in any language, Kurremkarmerruk. No farm or dwelling lay within miles of the Tower. Grim it stood above the northern cliffs, grey were the clouds over the seas of winter, endless the lists and ranks and rounds of names that the Namer’s eight pupils must learn. Amongst them in the Tower’s high room Kurremkarmerruk sat on a high seat, writing down lists of names that must be learned before the ink faded at midnight leaving the parchment blank again. It was cold and half-dark and always silent there except for the scratching of the Master’s pen and the sighing, maybe, of a student who must learn before midnight the name of every cape, point, bay, sound, inlet, channel, harbor, shallows, reef and rock of the shores of Lossow, a little islet of the Pelnish Sea. If the student complained the Master might say nothing, but lengthen the list; or he might say, “He who would be Seamaster must know the true name of every drop of water in the sea.”

Ged sighed sometimes, but he did not complain. He saw that in this dusty and fathomless matter of learning the true name of every place, thing, and being, the power he wanted lay like a jewel at the bottom of a dry well. For magic consists in this, the true naming of a thing. So Kurremkarmerruk had said to them, once, their first night in the Tower; he never repeated it, but Ged did not forget his words. “Many a mage of great power,” he had said, “has spent his whole life to find out the name of one single thing—one single lost or hidden name. And still the lists are not finished. Nor will they be, till world’s end. Listen, and you will see why. In the world under the sun, and in the other world that has no sun, there is much that has nothing to do with men and men’s speech, and there are powers beyond our power. But magic, true magic, is worked only by those beings who speak the Hardic tongue of Earthsea, or the Old Speech from which it grew.

“That is the language dragons speak, and the language Segoy spoke who made the islands of the world, and the language of our lays and songs, spells, enchantments, and invocations. Its words lie hidden and changed among our Hardic words. We call the foam on waves
sukien:
that word is made from two words of the Old Speech,
suk,
feather, and
inien,
the sea. Feather of the sea is foam. But you cannot charm the foam calling it
sukien;
you must use its own true name in the Old Speech, which is
essa
. Any witch knows a few of these words in the Old Speech, and a mage knows many. But there are many more, and some have been lost over the ages, and some have been hidden, and some are known only to dragons and to the Old Powers of Earth, and some are known to no living creature; and no man could learn them all. For there is no end to that language.

“Here is the reason. The sea’s name is
inien,
well and good. But what we call the Inmost Sea has its own name also in the Old Speech. Since no thing can have two true names,
inien
can mean only ‘all the sea except the Inmost Sea.’ And of course it does not mean even that, for there are seas and bays and straits beyond counting that bear names of their own. So if some Mage-Seamaster were mad enough to try to lay a spell of storm or calm over all the ocean, his spell must say not only that word
inien,
but the name of every stretch and bit and part of the sea through all the Archipelago and all the Outer Reaches and beyond to where names cease. Thus, that which gives us the power to work magic sets the limits of that power. A mage can control only what is near him, what he can name exactly and wholly. And this is well. If it were not so, the wickedness of the powerful or the folly of the wise would long ago have sought to change what cannot be changed, and Equilibrium would fail. The unbalanced sea would overwhelm the islands where we perilously dwell, and in the old silence all voices and all names would be lost.”

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