07. Ghost of the Well of Souls (15 page)

BOOK: 07. Ghost of the Well of Souls
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The purser was a Kuall, a weasel-like creature with a long snout and round red eyes that seemed to be scanning a panorama rather than focusing on her. His feet were identical to his apelike hands, and the fact that he wore a black and gold braided uniform over his short brown furry body made him look more menacing than comical. Or was she seeing menace everywhere now?

The purser checked his lists, nodded, and said, "Yes, yes. We were expecting you. Glad you made it. We have an outside cabin for you on the top deck forward. Not much ship's motion there, plenty of air."

"What do you mean by an 'outside' cabin?" she asked him.

"Oh, it means that the main entrance is off the deck to the outside rather than inside, such as down those corridors there. It is possible to exit inside via a second door, but it is not the main entrance and it is usually kept secured so you have some room in there. Useful if the weather is really bad, though. Cabin U-12, up the stairs there or up any of the outer stairways from this deck and forward. We haven't ever had an Amboran passenger before, I don't think—nope nope. No Amborans, so we had to guess a bit. Winged folk usually don't use beds, so we put in a sand and rock box. If it is not good enough, let me know and we will see what we can do. Illumination is generally from pressurized oil lamps. You need only turn them up or down to get more or less light. More practical since two-thirds of our voyages are through no tech and semitech regions. Open buffet is forward on this deck all the way. If you are hungry, go anytime. If they have nothing you can eat, then tell them what you need. There has never been a race we could not somehow accommodate."

He said it all like the practiced speech it was, but also with some undisguised pride. If the rest of the crew was like the purser, she knew they loved their ship.

"Any luggage?" the purser asked her.

"Oh—no. I carry what little I require with me here. There is nothing else."

"Good, good. Come, then, I will take you up and show you the room. Nothing much else to do right now anyway. No stops for two days plus, nope nope. Come come, please."

The huge spiderlike creature said, "Oh, please go. There are only so many upper class passengers aboard at the moment, so we shall be unable to avoid one another. Get oriented, relax, and we'll speak again."

She couldn't shake the feeling she'd had before—that Wally was concealing something, perhaps a lot of things, and that he was no friend of hers—but she did not feel a direct threat from the Askoth, only some potential trouble down the line.

The steward took a large key, came around from behind his desk and said, "Follow me, please please." He then went to the sliding doors amidships and opened them casually, stepping out onto the breezy and still chilly outside deck. She followed, glad to get out into the air even if it was less than ideal weather.

As she walked outside, though, she saw and sensed a great hex boundary rise in front of them, and then the ship went through it.

Abruptly, the wind died to virtually nothing at all, the skies turned a deep and cloudless blue, the temperature shot up and it became very hot. Just as startling, she felt a whole range of machines aboard the great vessel suddenly come to life. Her faith said that all things contained spirits with some measure of power, answerable to the gods of their particular element. She now felt a whole new set of powerful presences all around her on the ship even though nothing about the ship itself seemed to change.

The sure-footed purser noted her startled reaction. "This is Cobo," he told her. "Very different. High-tech but all water. People here water breathers, yep yep. Live deep down, not sure what they are but they got some high-tech stuff. We talk talk to them on our sonargraphic radios, we do. Nice folks, whatever they are, so they say."

The only wind now was from the movement of the ship, but, oddly, the ship was picking up speed. The engines didn't seem to change, but the throbbing got louder. Perhaps some high-tech gizmos aided it in speeding across this otherwise featureless sea while they were in the high-tech region. She couldn't imagine what it must be like to be down there, breathing water and probably cut off from the sun. Would there even be colors? Would they see like she saw? And how did they use this high-tech power without getting themselves fried by it? Even she knew from somewhere that water and electricity didn't mix.

It was something she probably would never know or understand, and that was all right. The world was full of mysteries beyond solution or understanding, and as a priestess, she had accepted the limits of not being a god.

"You're getting used to the ship, yep yep," the purser noted approvingly. "Good balance, walking with the motion. That's the way to do it. You will do fine. Most fliers do. All balance, yep yep. Some of the others, they can't take it. Get sick, stay sick. Awful messy, yep yep."

"There are other flying races?" It had never occurred to her that there might be. Then she remembered that the funny little lizard thing was supposedly a flier, too. She couldn't see how, without feathers, but she accepted it.

"Yep yep. Ochoans common 'round this part of the ocean, but we get lots. Yaxas, pretty big wings like butterflies, many more.
Most
races don't fly, but a fair number do."

"Most walk along the ground like you," she surmised, finding memories of giant butterfly creatures somewhere in the back of her mind as well. From where? she wondered. She had no memory of actually seeing them, yet she felt she must have.

"Nope nope," the Kuall replied. "Most
swim.
More water than land on this world, on
most
worlds where ones like us could live, so they say."

She followed him up a broad metallic stairway to the next deck after staving off the temptation to fly up and meet him at the top. Too many ropes and stuff around, although from the deck she could easily get off the ship if she had to. It would be getting back on that would present problems.

The decks were wide, designed to accommodate the needs of a variety of physical forms. There were also lifeboats along both sides of the ship, set so they blocked no views from the decks but could be stepped into by even the bulkiest of creatures. The open ocean was still a dangerous place, particularly in the less than high-tech regions, when there was no visibility beyond the living lookouts perched on porches two-thirds of the way up the masts fore and aft.

She saw the forward lookout position being vacated by two creatures, both of whom looked insectlike and simply walked down the side of the broad mast, one after the other. She found such multiracial crews amazing; it seemed odd that races so different could live and work together in these close quarters, considering how alien they were from one another. She was still getting used to those she'd seen who were also thinking creatures like the Amborans, and now this ship showed an amazing degree of interdependence without, possibly, any of them even thinking about it. It was a revelation to her, far more than what she'd seen in Zone, where each race kept a little bit of itself in a separate compartment for convenience.

The purser led her to an area, just before the wide bridge, that housed the great ship's control center. It spanned the forward area deck on both sides as well as creating a separate building of its own atop the upper deck roof. He stopped at a large, dull red door and, with the dramatically large bronze key, slipped it in the lock and turned until there was a click. Then he opened the door, which swung in rather than slid to one side, checked it, and gestured for her to approach.

"If you have no luggage or valuables, then you have no need to lock the door, nope nope," the Kuall told her. "Just make sure the door is shut with a click or a clunk. If you want privacy or to keep it locked, get this key from me and use it, then lock up when you leave and bring it back to me or my assistants at the desk. No need to carry it around, maybe lose it, nope nope."

The cabin was surprisingly roomy, but basically a rectangle containing no notable luxuries. The purser showed her how to open or close vents to the outside air so that cool breezes could get in and hot air inside could escape without the rest of the weather intruding, and how to raise and lower the oil lamp. Both were unnecessary, as a blower system cooled the room, and the molding along the ceiling was glowing quite adequately to light the whole room.

"Those only work in high-tech hexes," the purser told her. "Otherwise it's the oil and natural air venting. We find, though, that if you keep your doors and vents closed and don't use the door much, it'll keep a long time, even overnight, yep yep."

There was a sink and basin, but no bath or shower, not that she would use them anyway. There was also a strange modular structure that turned out to be a kind of building block toilet. Each of the pieces fit together in a lot of different ways, and thus a large number of races could be accommodated by these shape adjustments. At the bottom, though, was a deep black hole and the sound of constant water going through. She was fascinated by the ingenuity. Apparently there was some kind of filtered intake that forced water through a network of pipes, the water moving constantly by some kind of gravity feed and the forward energy of the ship. No matter what sort of hex they were in, the toilets constantly flushed, or, perhaps, in deference to those living below, it all went to some place mysterious and unpleasant in the bottom of the ship to be emptied in port service.

She was also impressed when the purser showed her how to get water out of a pipe that hovered over the basin. "Comes from tanks up top," he told her. "Always fresh, always pure."

It was clear by the discolorations on the floor rug and on the walls that furniture had been moved out for her. Instead, against one wall was a sand pit with rough wooden logs crossing through it, an arrangement very much like the kind they had in Ambora. There was also a meter-high chest with drawers and a smooth top that could be used should she wish to stow anything. It was spartan, but exactly what she needed.

She thanked the purser, who bowed slightly and left, closing the door behind him. For the first time, she was alone, and she felt a bit better and safer. She liked the location. Opening the door, she was in an area where she could probably take off without killing herself, and if she could make it forward of the bridge, she could launch into the wind, which would be almost ideal. The cabin felt comfortable, the roll minimized just as the purser had promised, and with no compartments save the water closet, she felt reasonably secure.

That spider thing still gave her the creeps in spite of its manners, but she was beginning to feel that she could actually do this.

She wondered who aboard was her contact and what it would look like. There was certainly plenty of time to find out. Right now, though, she felt more of a need for prayer and meditation than social interaction. This was going to be a long voyage.

 

 

Yabbo

 

 

THE ONLY THING KEEPING THEM THERE WAS THE BLACK DOME,
and they knew it. Still, they couldn't remain there much longer without things taking a decidedly inconvenient turn.

If Mitchuk comes around one more time with champagne and bonbons, I'm gonna puke,
Ari commented sourly.

Oh, don't be such a party pooper,
Ming responded.
Besides, I'm not sure what champagne
or
bonbons would do to our constitution these days. And, well, he
is
kind of cute, in a silly little way.

Can the romance, this is business,
he reminded her.
Besides, if that guy's cute then fish are works of art.

Look in the mirror lately, doll? We are fish. Sort of, anyway.

Yeah, well, maybe you've adjusted to this better than me. I mean, back in the old days we'd have taken one look at a Kalindan and ran screaming from the monster from the deep. Now they seem like normal folks, and even my dreams of those days somehow have everybody looking like the Swamp Creature from Planet Hell.

You apparently saw too many bad cinemas, kid.
But, in fact, Ari was right, and she knew it. From the old Terran perspective, Kalindans were holy horrors, yet now, Mitchuk
did
look like a cutie to her, damn it. It was perhaps the only thing mentally the Well did to adjust you to a new environment. You looked at it, and yourself, in wonder rather than in shock and horror, and quickly adjusted to it.

For that matter, Kalindans didn't look all that distinctive. It was more a matter of attitude, of carriage, of the body language and actual language, than any specific physical
differences. They all were humanoid, averaged about two meters in length, had wide, round, light-sensitive eyes with double lids—one of which was transparent—and they had rounded, fishlike heads on humanoid necks, skin like a crocodile's, a rubbery dorsal fin and a shark's tail, and they were dark green tinged with yellowish spots here and there. Not the popular idea of a mermaid, definitely. In fact, you couldn't even point to a Kalindan on a sexual basis, since at least once in their lives, sometimes more than once, just about every Kalindan changed sex. The fact that within the hex just about all of them were changing to the same sex at the same time made them even less physically distinctive.

And yet either of them could spot and identify individual Kalindans at a good-sized distance with no problem at all. They just couldn't explain, even to each other, how they did it.

Ming, Ari decided, had acclimated to this new world and life far better than he had, and he had mixed feelings about it. He didn't want to acclimate much more than he had, but, stuck in the same body with her, he wasn't in a position to go off on his own. He sensed that Ming wanted to be a little adventurous with these amorous males armed not just with male libidos, but government decrees as well—to justify their lust—but, hell, neither he nor she were even sure
how
the Kalindans made out with each other. It sure wasn't touchy-feely, not with
this
skin.

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