The Design of Future Things (14 page)

BOOK: The Design of Future Things
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Put all these components together, and, oops, we are training drivers to be inattentive. Their cars will be able to drive on highways for hours with little need for driver interaction: the driver could even fall asleep. This already happens in aviation: the automatic pilots are so good that pilots have indeed fallen asleep. A friend, a physicist who worked for a navy research laboratory, once told me that he was in an airplane doing experiments for the navy, flying over the ocean for several hours. When the tests were finished, his group called the cockpit to tell the pilots. There was no response, so they went forward to talk to them: the pilots were asleep.

Falling asleep isn't recommended for airplane pilots, but it is usually safe because of the efficiency of the automatic flight controls, especially when flying in an uncrowded air space, with good weather, and with plenty of fuel. This is not the case for automobile drivers. Studies have shown that the chance of accident increases severely if the driver's eyes are away from the road for more than two seconds. And the driver doesn't have to be asleep: two seconds looking away from the road or fiddling with the radio is enough.

In many of the classical fields studied by engineering psychologists and human factors engineers, there is a well-known and well-studied problem called
overautomation
: the equipment is so good that people don't need to be as attentive. In theory, people are supposed to supervise the automation, always watching over operations, always ready to step in if things go wrong, but this kind of supervision is very difficult when the automation works so well. In the case of some manufacturing or process control plants, there may be very little for the human
operators to do for days. As a result, people simply cannot maintain their attention.

Swarms and Platoons

Birds flock, bees swarm, and fish school. They are fun to watch, moving in precise formation, swooping here, banking there, splitting up to avoid obstacles, smoothly rejoining on the other side. It is precision action; they move in synchrony, close to one another, all obeying the leader precisely, immediately, without collision.

Except there is no leader. Swarming behavior, as well as its analog among flocks of birds, schools of fish, and stampeding herds of cattle, results when each animal obeys a remarkably simple set of behavioral rules. Each individual creature avoids collisions with the other animals and objects that might be in its path, tries to keep close to all of the others—without touching them, of course—and keeps moving in the same direction as its neighbors. Communication within the swarm, school, or flock is limited to perceptual information: sight, sound, pressure waves (e.g., lateral-line detectors in fish) and smell (e.g., in ants).

In artificial systems, we can use more informative communication. Suppose we had a group of automobiles traveling down a highway, connected through a wireless communication network. Aha! The cars could actually travel in a swarm. Natural, biological swarms are reactive: its members react to each other's behavior. Artificial swarms, however, such as a group of cars, can be predictive because cars can communicate their intended behavior, so others can react, even before anything happens.

Imagine a swarm of cars, where each car is completely automatic, communicating with the other cars in the vicinity. They could cruise down the highway rapidly and safely. They wouldn't have to keep much separation between themselves either—a few feet or a meter would do. If the lead car intended to slow or brake, it could tell the others, and within thousandths of a second, they would slow down or brake as well. With human drivers, we must keep a large separation to give people time to react and decide what to do: with automatic swarms, the time to react is measured in milliseconds.

With swarms, we wouldn't need traffic lanes. After all, these are needed only to help drivers avoid collision. Swarms don't collide, so no lanes are required. We wouldn't need traffic lanes, stop signs, or traffic lights, either. At an intersection, the swarm would simply follow its rules to avoid crashing into crossing traffic. Each car would adjust its speed and position, some slowing, some speeding, so intersecting streams of traffic would magically cross one another, with no car ever hitting another. For this, the swarm rules would have to be modified somewhat to make sure that a car on a cross street wouldn't start following its new neighbor instead of its original ones, but that wouldn't be hard to do.

What about pedestrians? In theory, the rule of avoiding collisions would work here as well. A pedestrian would simply walk across the street. The swarming vehicles would slow, speed, and swerve, just enough so as always to leave a clear space for the pedestrian. It would be a rather terrifying experience, requiring incredible trust on the pedestrian's part, but in theory it could be done.

What if a car needed to leave the swarm or to go to a destination different from that of its swarm mates? The driver would tell his or her car of this intention, and the car would in turn communicate it to the other vehicles. Or the driver would use the turn signal to tell the car of the wish to change lanes, and the car would inform all the neighboring vehicles. To get into the lane on the right, the car just ahead in the right lane would speed up slightly, the one just behind in the right lane would slow down slightly, making space. Tapping the brake pedal would signal the intention to slow down or stop, and the other cars would get out of the way.

Different swarms might even share information. Thus, a swarm going in one direction might share information with a swarm going in the other direction, giving it useful information about what might lie ahead. Alternatively, if the density of vehicles were high enough, information might trickle backwards from the lead car to those behind, telling the following vehicles of accidents, traffic, or other relevant driving information.

Swarms are still the stuff of research laboratories. Instituting swarmlike behavior in real cars creates major challenges. One is understanding how this could work when not all cars will be equipped with the wireless communication equipment that is required for swarming. Another is figuring out how to handle the many varieties of automobiles on the road, some with fully automatic control and wireless communication equipment, some with outdated equipment, and some with no equipment at all or with malfunctioning equipment. Would the cars have to figure out who was the least capable in the bunch and then all revert to that behavior? Nobody has answers to these questions.

And there is more. Suppose an antisocial driver came upon a swarm filling up all the space on the road. If the antisocial car preferred to go at a much faster speed, it would only have to accelerate and drive straight through the swarm, confident that all the other cars would automatically get out of the way. This would work fine for one discrepant vehicle but could lead to disaster if others were doing the same thing at the same time.

Not all vehicles will have the same abilities. When some cars are still driven manually, we will need to consider realistic driver behavior, due to mixed levels of skill or mixed levels of attentiveness, drowsiness, or distraction. Heavy trucks have slower response times and longer stopping distances than cars. Different cars have a wide variety of stopping, acceleration, and turning capabilities.

Despite the drawbacks, swarming has lots of benefits. Because swarming cars can travel very closely to one another, more cars can fit on a given highway, relieving traffic considerably. Moreover, normal traffic slows down as the density increases: swarms would not have to slow down until the density reached far higher levels. Cars traveling close together help reduce wind resistance. (This is why bicycle racers cluster together: the “drafting” behavior of bikers reduces air resistance.) Even so, don't expect to see swarms for quite awhile.

Platoons, now that is another story. A platoon is a simplified swarm, working in one dimension. In a platoon, one vehicle follows the one just in front, mimicking its speed precisely. When a sequence of cars travels in a platoon, a driver is only needed for the first vehicle: the others just tag along. Some of the swarm benefits apply here as well: increased density of traffic
and reduced energy through drafting. Experimental studies, some done on public highways, show a dramatic increase in traffic capacity for a given highway. Platoons, like swarms, face the most difficulty when drivers enter or exit and when there are mixed-mode cars, and some with and, some without automatic communication capability. Of course, drivers who wish to exploit the system or simply to cause disruption can do so, both in platoons and swarms.

Platoons and swarms are only a few of the many forms of automation now being considered for the modern automobile. Platooning, in fact, comes free with some forms of adaptive cruise control. After all, if the cruise control can slow the vehicle's speed when a car moves in front, then the car automatically will track the car in front as it changes speed, as long as it stays under the speed set into the cruise control. In heavy traffic, the car will follow the one in front closely, increasing separation as speed increases. For a fully automatic system, the separation between the two cars could be small, with no need to increase the distance by much as speed increased. Without people in control, the traffic would flow much more smoothly and efficiently, that is, as long as everything worked perfectly, as long as no unexpected events occurred.

Efficient platooning cannot be done without fully automatic braking, steering, and speed control. Moreover, it requires a guaranteed high-degree of reliability—perfect reliability some would say, reliability so high that it would never be questioned. As with swarms, however, it is not at all obvious how such platooning could be introduced into the existing highway system, given that we already have a huge number of vehicles incapable
of platooning. How would we separate the automated from the nonautomated ones? How would a driver enter or exit the platoon? What if something went wrong?

Swarming works just fine in the laboratory, but it is difficult to imagine on the highway. Platooning may be more feasible. I can imagine special lanes restricted to platooning cars, perhaps enforcing an equipment check on the communication and control capabilities of each vehicle before it is allowed into the platoon. Platooning will speed traffic and reduce congestion while also saving fuel. Sounds like a winning proposition. The complexity, of course, comes in the transition: getting cars safely into and out of the platoon and enforcing the equipment requirements.

The Problem of Inappropriate Automation

I once argued that the current state of automation was fundamentally unsound because it was in the dangerous middle ground, neither fully automated nor fully manual. Either have no automation or full automation, I argued, but what we have today is halfway automation. Even worse, the system takes over when the going is easy and gives up, usually without any warning, when the going gets tough—just the reverse of what you would want.

If an airplane pilot or car driver is aware of the vehicle's state, the environment, and the location and condition of all other vehicles and, moreover, is continually reacting and interpreting this information, the person is an essential part of the control loop: perceiving the situation, deciding upon an appropriate action to
take, executing that action, and then monitoring the result. You are “in the loop” every time you drive your car with care, paying full attention to all that is happening around you. For that matter, you are in the loop while cooking, washing, or even playing a video game, as long as you are continually involved in judging the situation, deciding what to do, and evaluating the result.

A closely related concept is that of
situation awareness
, which refers to a person's knowledge of the context, the current state of things, and what might happen next. In theory, a person could still be in the loop, stay fully aware of the situation, even with completely automated equipment, by continually monitoring the vehicle's actions and assessing the situation, being ready to step in when needed. This passive observation is not very rewarding, however, especially as airplane pilots and automobile drivers might have to maintain this state for many hours on long-distance trips. In experimental psychology, this situation is often called
vigilance
, and the experimental and theoretical studies of vigilance demonstrate deterioration in performance with time. People just can't keep focused on mindless tasks for very long.

When people are “out of the loop,” they are no longer informed. If something goes wrong and immediate response is required, they cannot provide it effectively. Instead, considerable time and effort is required to get back “into the loop,” and by then, it may be too late.

A second problem with automated equipment is the tendency to rely on the automation, even when there are difficulties with it. Two British psychologists, Neville Stanton and Mark Young of Brunel University, studied drivers using adaptive
cruise control in an automobile simulator. They found that when the automation worked, things were fine, but when the adaptive cruise control failed, the drivers had more accidents than did drivers without the fancy technology. This is a common finding: safety equipment does indeed increase safety, until it fails. When people learn to rely upon automation, they are not only out of the loop but often too trusting of the automation. When it fails, they are less likely to catch problems than they would be if they didn't have automated equipment at all. This phenomenon has been found in every domain studied, be it among airline pilots, train operators, or automobile drivers.

This tendency to follow instructions provided by automated equipment has its bizarre side as well. The residents of Wiltshire, England, have discovered a lucrative business: towing automobiles out of the River Avon, after drivers have followed the instructions of their navigation systems, even though common sense should have told them they were about to drive into a river. Similarly, even experienced airline pilots sometimes trust their equipment more than they should. The cruise ship
Royal Majesty
went aground because its crew had too much faith in its intelligent navigation system.

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